/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//                                                                          //
//  pfGUIUpDownPairMod Definition                                           //
//                                                                          //
//////////////////////////////////////////////////////////////////////////////

#include "hsTypes.h"
#include "pfGUIUpDownPairMod.h"
#include "pfGameGUIMgr.h"
#include "pfGUIButtonMod.h"
#include "pfGUIControlHandlers.h"

#include "pnMessage/plRefMsg.h"
#include "pfMessage/pfGameGUIMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "plAvatar/plAGModifier.h"
#include "plgDispatch.h"
#include "hsResMgr.h"

//// Wee Little Control Proc for our buttons /////////////////////////////////

class pfUpDownBtnProc : public pfGUICtrlProcObject
{
    protected:

        pfGUIButtonMod      *fUp, *fDown;
        pfGUIUpDownPairMod  *fParent;

    public:

        pfUpDownBtnProc( pfGUIButtonMod *up, pfGUIButtonMod *down, pfGUIUpDownPairMod *parent )
        {
            fUp = up;
            fDown = down;
            fParent = parent;
        }

        void    SetUp( pfGUIButtonMod *up ) { fUp = up; }
        void    SetDown( pfGUIButtonMod *down ) { fDown = down; }

        virtual void    DoSomething( pfGUIControlMod *ctrl )
        {
            if( (pfGUIButtonMod *)ctrl == fUp )
            {
                fParent->fValue += fParent->fStep;
                if( fParent->fValue > fParent->fMax )
                    fParent->fValue = fParent->fMax;
            }
            else
            {
                fParent->fValue -= fParent->fStep;
                if( fParent->fValue < fParent->fMin )
                    fParent->fValue = fParent->fMin;
            }
            fParent->Update();
            fParent->DoSomething();
        }
};

//// Constructor/Destructor //////////////////////////////////////////////////

pfGUIUpDownPairMod::pfGUIUpDownPairMod()
{
    fUpControl = nil;
    fDownControl = nil;
    fValue = fMin = fMax = fStep = 0.f;

    fButtonProc = TRACKED_NEW pfUpDownBtnProc( nil, nil, this );
    fButtonProc->IncRef();
    SetFlag( kIntangible );
}

pfGUIUpDownPairMod::~pfGUIUpDownPairMod()
{
    if( fButtonProc->DecRef() )
        delete fButtonProc;
}

//// IEval ///////////////////////////////////////////////////////////////////

hsBool  pfGUIUpDownPairMod::IEval( double secs, hsScalar del, UInt32 dirty )
{
    return pfGUIValueCtrl::IEval( secs, del, dirty );
}

void    pfGUIUpDownPairMod::IUpdate( void )
{
    if (fEnabled)
    {
        if (fUpControl)
        {
            if ( fValue >= fMax)
                fUpControl->SetVisible(false);
            else
                fUpControl->SetVisible(true);
        }
        if (fDownControl)
        {
            if ( fValue <= fMin )
                fDownControl->SetVisible(false);
            else
                fDownControl->SetVisible(true);
        }
    }
    else
    {
        fUpControl->SetVisible(false);
        fDownControl->SetVisible(false);
    }
}

void    pfGUIUpDownPairMod::Update( void )
{
    IUpdate();
}

//// MsgReceive //////////////////////////////////////////////////////////////

hsBool  pfGUIUpDownPairMod::MsgReceive( plMessage *msg )
{
    plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg );
    if( refMsg != nil )
    {
        if( refMsg->fType == kRefUpControl )
        {
            if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
            {
                fUpControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
                fUpControl->SetHandler( fButtonProc );
                fButtonProc->SetUp( fUpControl );
            }
            else
            {
                fUpControl = nil;
                fButtonProc->SetUp( nil );
            }
            return true;
        }
        else if( refMsg->fType == kRefDownControl )
        {
            if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
            {
                fDownControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
                fDownControl->SetHandler( fButtonProc );
                fButtonProc->SetDown( fDownControl );
            }
            else
            {
                fDownControl = nil;
                fButtonProc->SetDown( nil );
            }
            return true;
        }
    }

    return pfGUIValueCtrl::MsgReceive( msg );
}

//// Read/Write //////////////////////////////////////////////////////////////

void    pfGUIUpDownPairMod::Read( hsStream *s, hsResMgr *mgr )
{
    pfGUIValueCtrl::Read(s, mgr);

    fUpControl = nil;
    fDownControl = nil;
    mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefUpControl ), plRefFlags::kActiveRef );
    mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefDownControl ), plRefFlags::kActiveRef );

    s->ReadSwap( &fMin );
    s->ReadSwap( &fMax );
    s->ReadSwap( &fStep );

    fValue = fMin;
}

void    pfGUIUpDownPairMod::Write( hsStream *s, hsResMgr *mgr )
{
    pfGUIValueCtrl::Write( s, mgr );

    mgr->WriteKey( s, fUpControl->GetKey() );
    mgr->WriteKey( s, fDownControl->GetKey() );

    s->WriteSwap( fMin );
    s->WriteSwap( fMax );
    s->WriteSwap( fStep );
}


void    pfGUIUpDownPairMod::SetRange( hsScalar min, hsScalar max )
{
    pfGUIValueCtrl::SetRange( min, max );
    IUpdate();
}

void    pfGUIUpDownPairMod::SetCurrValue( hsScalar v )
{
    pfGUIValueCtrl::SetCurrValue( v );
    IUpdate();
}