/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef HS_SAFE_REF_CNT_H
#define HS_SAFE_REF_CNT_H

#include "hsRefCnt.h"
#include "hsThread.h"

//
// Thread Safe RefCounter
//

class hsSafeRefCnt : public hsRefCnt
{
private:
    static hsMutex fMutex;
protected:
    virtual void IRef() { } 
    virtual void IUnRef() { }; 
public:
    virtual int RefCnt() const { hsTempMutexLock temp(fMutex); return hsRefCnt::RefCnt(); }
    void UnRef() { hsTempMutexLock temp(fMutex); IUnRef(); hsRefCnt::UnRef(); }
    void Ref() { hsTempMutexLock temp(fMutex); IRef(); hsRefCnt::Ref(); }
};

#endif //HS_SAFE_REF_CNT_H