/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/

#ifndef plFadeOpacityLay_inc
#define plFadeOpacityLay_inc

#include "plSurface/plLayerInterface.h"


class plFadeOpacityLay : public plLayerInterface
{
protected:

    hsScalar        fOpScale;
public:

    plFadeOpacityLay();
    virtual ~plFadeOpacityLay();

    CLASSNAME_REGISTER( plFadeOpacityLay );
    GETINTERFACE_ANY( plFadeOpacityLay, plLayerInterface );

    virtual UInt32          Eval(double secs, UInt32 frame, UInt32 ignore);

    virtual void            Read(hsStream* s, hsResMgr* mgr);
    virtual void            Write(hsStream* s, hsResMgr* mgr);

    void SetOpacity(hsScalar f) { fOpScale = f; }
    hsScalar GetOpacity() const { return fOpScale; }
};

#endif // plFadeOpacityLay_inc