/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/

#ifndef plLogicModBase_inc
#define plLogicModBase_inc

#include "plSingleModifier.h"
#include "pnNetCommon/plSynchedValue.h"
#include "hsTemplates.h"

class plConditionalObject;
class plSceneObject;
class plNotifyMsg;
class plVolumeSensorConditionalObjectNoArbitration;
class plLogicModBase : public plSingleModifier
{
public:
    enum Flags
    {
        kLocalElement   = 0,
        kReset,
        kTriggered,
        kOneShot,
        kRequestingTrigger,
        kTypeActivator,         // this LogicMod is part of an Activator Component (not a Responder)
        kMultiTrigger,
    };

protected:
    hsTArray<plMessage*>            fCommandList;
    hsTArray<plKey>                 fReceiverList;
    UInt32                          fCounterLimit;
    hsScalar                        fTimer;
    hsBitVector                     fFlags;
    UInt32                          fCounter;
    plNotifyMsg*                    fNotify;
    bool                            fDisabled;

    virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return false;}
    void IUpdateSharedState(bool triggered) const;
    hsBool IEvalCounter();
    virtual void PreTrigger(hsBool netRequest);
    virtual void Trigger(hsBool netRequest);
    virtual void UnTrigger();
    
    void CreateNotifyMsg();
    
public:
    friend class plVolumeSensorConditionalObjectNoArbitration;
    plLogicModBase();
    ~plLogicModBase();
    CLASSNAME_REGISTER( plLogicModBase );
    GETINTERFACE_ANY( plLogicModBase, plSingleModifier );

    void AddTarget(plSceneObject* so);
    virtual void Read(hsStream* stream, hsResMgr* mgr);
    virtual void Write(hsStream* stream, hsResMgr* mgr);

    virtual hsBool MsgReceive(plMessage* msg);
    virtual hsBool VerifyConditions(plMessage* msg) { return true;}

    virtual void Reset(bool bCounterReset);

    void SetDisabled(bool disabled) { fDisabled = disabled; }
    bool Disabled() { return fDisabled; }

    plNotifyMsg* GetNotify() { return fNotify; }

    void AddCommand(plMessage* msg) { fCommandList.Append(msg); }
    void SetOneShot(hsBool b) { if (b) SetFlag(kOneShot); else ClearFlag(kOneShot); }
    void RegisterForMessageType(UInt16 hClass);

    virtual void RequestTrigger(hsBool netRequest=false);
    virtual void RequestUnTrigger() { UnTrigger(); }

    hsBool  HasFlag(int f) const { return fFlags.IsBitSet(f); }
    void    SetFlag(int f) { fFlags.SetBit(f); }
    void    ClearFlag(int which) { fFlags.ClearBit(which); }

    void AddNotifyReceiver(plKey receiver);

    // for debug purposes only!
    void ConsoleTrigger(plKey playerKey);
    void ConsoleRequestTrigger();
};



#endif // plLogicModifier_inc