/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plSceneNode_inc
#define plSceneNode_inc
#include "pnKeyedObject/hsKeyedObject.h"
#include "hsTemplates.h"
class plSceneObject;
class plDrawable;
class plPhysical;
class plAudible;
class plLightInfo;
class plPipeline;
class plNodeRefMsg;
class plDispatchBase;
class plSpaceTree;
class plDrawSpanPair;
class plDrawVisList;
class plOccluder;
class plPageTreeMgr;
class plDrawableCriteria;
class plVolumeIsect;
class plVisMgr;
class plSceneNode : public hsKeyedObject
{
public:
enum {
kMaxSceneDepth = 4
};
protected:
hsBool fFilterGenerics; // Export only
Int16 fDepth;
hsTArray fSceneObjects;
hsTArray fDrawPool;
hsTArray fSimulationPool;
hsTArray fAudioPool;
hsTArray fOccluders;
hsTArray fLightPool;
hsTArray fGenericPool;
plSpaceTree* fSpaceTree;
void IDirtySpaceTree();
plSpaceTree* ITrashSpaceTree();
plSpaceTree* IBuildSpaceTree();
void IRemoveDrawable(plDrawable* d);
void IRemoveAudible(plAudible* a);
void IRemovePhysical(plPhysical* p);
void IRemoveObject(plSceneObject* o);
void IRemoveLight(plLightInfo* l);
void IRemoveOccluder(plOccluder* o);
void IRemoveGeneric(hsKeyedObject* k);
void ISetObject(plSceneObject* o);
void ISetPhysical(plPhysical* p);
void ISetAudible(plAudible* a);
void ISetDrawable(plDrawable* d);
void ISetLight(plLightInfo* l);
void ISetOccluder(plOccluder* o);
void ISetGeneric(hsKeyedObject* k);
hsBool IOnRemove(plNodeRefMsg* refMsg);
hsBool IOnAdd(plNodeRefMsg* refMsg);
// Export only: Clean up empty drawables
void ICleanUp( void );
public:
plSceneNode();
virtual ~plSceneNode();
CLASSNAME_REGISTER( plSceneNode );
GETINTERFACE_ANY( plSceneNode, hsKeyedObject );
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
virtual void Harvest(plVolumeIsect* isect, hsTArray& levList);
virtual void CollectForRender(plPipeline* pipe, hsTArray& levList, plVisMgr* visMgr);
virtual void SubmitOccluders(plPageTreeMgr* pageMgr) const;
virtual hsBool MsgReceive(plMessage* msg);
Int16 GetDepth() { return fDepth; }
Int16 IncDepth() { return ++fDepth; }
Int16 DecDepth() { return --fDepth; }
void Init( void );
plSpaceTree* GetSpaceTree();
// Export only: Query for a given drawable
virtual plDrawable *GetMatchingDrawable( const plDrawableCriteria& crit );
// Export only: Optimize all my stinkin' drawables
virtual void OptimizeDrawables( void );
void SetFilterGenericsOnly(hsBool b) { fFilterGenerics = b; }
const hsTArray& GetDrawPool() const { return fDrawPool; }
};
#endif // plSceneNode_inc