/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////// // // /////////////////////////////////////////////// #include "pyKey.h" #include "pyColor.h" #include "cyPythonInterface.h" #include "../pfGameGUIMgr/pfGameGUIMgr.h" #include "../pfGameGUIMgr/pfGUIPopUpMenu.h" #include "pyGUIPopUpMenu.h" // the rest of the controls #include "pyGUIControlButton.h" #include "pyGUIControlCheckBox.h" #include "pyGUIControlEditBox.h" #include "pyGUIControlListBox.h" #include "pyGUIControlRadioGroup.h" #include "pyGUIControlTextBox.h" #include "pyGUIControlValue.h" #include "pyGUIControlDynamicText.h" #include "pyGUIControlMultiLineEdit.h" #include "../pfGameGUIMgr/pfGUIControlHandlers.h" #define kGetMenuPtr( ret ) if( fGCkey == nil ) return ret; \ pfGUIPopUpMenu *menu = pfGUIPopUpMenu::ConvertNoRef( fGCkey->ObjectIsLoaded() ); \ if( menu == nil ) return ret; pyGUIPopUpMenu::pyGUIPopUpMenu(pyKey& gckey) { fGCkey = gckey.getKey(); fBuiltMenu = nil; } pyGUIPopUpMenu::pyGUIPopUpMenu(plKey objkey) { fGCkey = objkey; fBuiltMenu = nil; } pyGUIPopUpMenu::pyGUIPopUpMenu() { fGCkey = nil; fBuiltMenu = nil; } pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, hsScalar screenOriginX, hsScalar screenOriginY, const plLocation &destLoc/* = plLocation::kGlobalFixedLoc */) { fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc ); if( fBuiltMenu != nil ) { fGCkey = fBuiltMenu->GetKey(); fGCkey->RefObject(); } else fGCkey = nil; } pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, pyGUIPopUpMenu &parent, hsScalar screenOriginX, hsScalar screenOriginY ) { pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() ); const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc; fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc ); if( fBuiltMenu != nil ) { fGCkey = fBuiltMenu->GetKey(); fGCkey->RefObject(); } else fGCkey = nil; } pyGUIPopUpMenu::~pyGUIPopUpMenu() { // Optimistic, I know, to assume the destructor will be called, but still... if( fBuiltMenu != nil ) { fBuiltMenu->GetKey()->UnRefObject(); fBuiltMenu = nil; } } void pyGUIPopUpMenu::setup(plKey objkey) { // kill any previous menu if( fBuiltMenu != nil ) { fBuiltMenu->GetKey()->UnRefObject(); fBuiltMenu = nil; } // setup the new one fGCkey = objkey; } void pyGUIPopUpMenu::setup(const char *name, hsScalar screenOriginX, hsScalar screenOriginY, const plLocation &destLoc /* = plLocation::kGlobalFixedLoc */) { // kill any previous menu if( fBuiltMenu != nil ) { fBuiltMenu->GetKey()->UnRefObject(); fBuiltMenu = nil; } // setup the new one fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc ); if( fBuiltMenu != nil ) { fGCkey = fBuiltMenu->GetKey(); fGCkey->RefObject(); } else fGCkey = nil; } void pyGUIPopUpMenu::setup(const char *name, pyGUIPopUpMenu &parent, hsScalar screenOriginX, hsScalar screenOriginY) { // kill any previous menu if( fBuiltMenu != nil ) { fBuiltMenu->GetKey()->UnRefObject(); fBuiltMenu = nil; } // setup the new one pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() ); const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc; fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc ); if( fBuiltMenu != nil ) { fGCkey = fBuiltMenu->GetKey(); fGCkey->RefObject(); } else fGCkey = nil; } hsBool pyGUIPopUpMenu::IsGUIPopUpMenu(pyKey& gckey) { if ( gckey.getKey() && pfGUIPopUpMenu::ConvertNoRef(gckey.getKey()->GetObjectPtr()) ) return true; return false; } // override the equals to operator hsBool pyGUIPopUpMenu::operator==(const pyGUIPopUpMenu &gcobj) const { plKey theirs = ((pyGUIPopUpMenu&)gcobj).getObjKey(); if ( fGCkey == nil && theirs == nil ) return true; else if ( fGCkey != nil && theirs != nil ) return (fGCkey->GetUoid()==theirs->GetUoid()); else return false; } // getter and setters plKey pyGUIPopUpMenu::getObjKey() { return fGCkey; } PyObject* pyGUIPopUpMenu::getObjPyKey() { // create a pyKey object that Python will manage return pyKey::New(fGCkey); } // interface functions UInt32 pyGUIPopUpMenu::GetTagID() { kGetMenuPtr( 0 ); return menu->GetTagID(); } void pyGUIPopUpMenu::SetEnabled( hsBool e ) { kGetMenuPtr( ; ); menu->SetEnabled(e); } hsBool pyGUIPopUpMenu::IsEnabled( void ) { kGetMenuPtr( false ); return menu->IsEnabled(); } const char* pyGUIPopUpMenu::GetName( void ) { kGetMenuPtr( "" ); return menu->GetName(); } UInt32 pyGUIPopUpMenu::GetVersion(void) { kGetMenuPtr( 0 ); return menu->GetVersion(); } void pyGUIPopUpMenu::Show( void ) { kGetMenuPtr( ; ); ( (pfGUIDialogMod *)menu )->Show(); } void pyGUIPopUpMenu::Hide( void ) { kGetMenuPtr( ; ); menu->Hide(); } // get color schemes PyObject* pyGUIPopUpMenu::GetForeColor() { kGetMenuPtr( nil ); pfGUIColorScheme* color = menu->GetColorScheme(); return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a); } PyObject* pyGUIPopUpMenu::GetSelColor() { kGetMenuPtr( nil ); pfGUIColorScheme* color = menu->GetColorScheme(); return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a); } PyObject* pyGUIPopUpMenu::GetBackColor() { kGetMenuPtr( nil ); pfGUIColorScheme* color = menu->GetColorScheme(); return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a); } PyObject* pyGUIPopUpMenu::GetBackSelColor() { kGetMenuPtr( nil ); pfGUIColorScheme* color = menu->GetColorScheme(); return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a); } // set color scheme void pyGUIPopUpMenu::SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { kGetMenuPtr( ; ); pfGUIColorScheme* color = menu->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fForeColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fForeColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fForeColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fForeColor.a = a; } void pyGUIPopUpMenu::SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { kGetMenuPtr( ; ); pfGUIColorScheme* color = menu->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fSelForeColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fSelForeColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fSelForeColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fSelForeColor.a = a; } void pyGUIPopUpMenu::SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { kGetMenuPtr( ; ); pfGUIColorScheme* color = menu->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fBackColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fBackColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fBackColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fBackColor.a = a; } void pyGUIPopUpMenu::SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { kGetMenuPtr( ; ); pfGUIColorScheme* color = menu->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fSelBackColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fSelBackColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fSelBackColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fSelBackColor.a = a; } void pyGUIPopUpMenu::AddConsoleCmdItem( const char *name, const char *consoleCmd ) { wchar_t *wName = hsStringToWString(name); AddConsoleCmdItemW(wName,consoleCmd); delete [] wName; } void pyGUIPopUpMenu::AddConsoleCmdItemW( std::wstring name, const char *consoleCmd ) { kGetMenuPtr( ; ); menu->AddItem( name.c_str(), TRACKED_NEW pfGUIConsoleCmdProc( consoleCmd ), nil ); } void pyGUIPopUpMenu::AddNotifyItem( const char *name ) { wchar_t *wName = hsStringToWString(name); AddNotifyItemW(wName); delete [] wName; } void pyGUIPopUpMenu::AddNotifyItemW( std::wstring name ) { kGetMenuPtr( ; ); menu->AddItem( name.c_str(), (pfGUICtrlProcObject *)( menu->GetHandler() ), nil ); } void pyGUIPopUpMenu::AddSubMenuItem( const char *name, pyGUIPopUpMenu &subMenu ) { wchar_t *wName = hsStringToWString(name); AddSubMenuItemW(wName,subMenu); delete [] wName; } void pyGUIPopUpMenu::AddSubMenuItemW( std::wstring name, pyGUIPopUpMenu &subMenu ) { kGetMenuPtr( ; ); if( subMenu.fGCkey == nil ) return; pfGUIPopUpMenu *subM = pfGUIPopUpMenu::ConvertNoRef( subMenu.fGCkey->ObjectIsLoaded() ); if( subM == nil ) return; menu->AddItem( name.c_str(), nil, subM ); }