/* Entry point for the Windows NT DLL. About the only reason for having this, is so initall() can automatically be called, removing that burden (and possible source of frustration if forgotten) from the programmer. */ /* NT and Python share these */ #include "pyconfig.h" #include "Python.h" #ifndef MS_XBOX #include "windows.h" #else #include #endif char dllVersionBuffer[16] = ""; // a private buffer // Python Globals HMODULE PyWin_DLLhModule = NULL; const char *PyWin_DLLVersionString = dllVersionBuffer; #if 0 // Static linking makes this not necessary BOOL WINAPI DllMain (HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: PyWin_DLLhModule = hInst; // 1000 is a magic number I picked out of the air. Could do with a #define, I spose... LoadString(hInst, 1000, dllVersionBuffer, sizeof(dllVersionBuffer)); //initall(); break; case DLL_PROCESS_DETACH: break; } return TRUE; } #endif /* 0 */