/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbError.h * ***/ #ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBERROR_H #error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbError.h included more than once" #endif #define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBERROR_H /***************************************************************************** * * Net Error * ***/ // These codes may not be changed unless ALL servers, clients and databases // are simultaneously updated; so basically forget it =) enum ENetError { // codes <= 0 are not errors kNetPending = -1, kNetSuccess = 0, // codes > 0 are errors kNetErrInternalError = 1, kNetErrTimeout = 2, kNetErrBadServerData = 3, kNetErrAgeNotFound = 4, kNetErrConnectFailed = 5, kNetErrDisconnected = 6, kNetErrFileNotFound = 7, kNetErrOldBuildId = 8, kNetErrRemoteShutdown = 9, kNetErrTimeoutOdbc = 10, kNetErrAccountAlreadyExists = 11, kNetErrPlayerAlreadyExists = 12, kNetErrAccountNotFound = 13, kNetErrPlayerNotFound = 14, kNetErrInvalidParameter = 15, kNetErrNameLookupFailed = 16, kNetErrLoggedInElsewhere = 17, kNetErrVaultNodeNotFound = 18, kNetErrMaxPlayersOnAcct = 19, kNetErrAuthenticationFailed = 20, kNetErrStateObjectNotFound = 21, kNetErrLoginDenied = 22, kNetErrCircularReference = 23, kNetErrAccountNotActivated = 24, kNetErrKeyAlreadyUsed = 25, kNetErrKeyNotFound = 26, kNetErrActivationCodeNotFound = 27, kNetErrPlayerNameInvalid = 28, kNetErrNotSupported = 29, kNetErrServiceForbidden = 30, kNetErrAuthTokenTooOld = 31, kNetErrMustUseGameTapClient = 32, kNetErrTooManyFailedLogins = 33, kNetErrGameTapConnectionFailed = 34, kNetErrGTTooManyAuthOptions = 35, kNetErrGTMissingParameter = 36, kNetErrGTServerError = 37, kNetErrAccountBanned = 38, kNetErrKickedByCCR = 39, kNetErrScoreWrongType = 40, kNetErrScoreNotEnoughPoints = 41, kNetErrScoreAlreadyExists = 42, kNetErrScoreNoDataFound = 43, kNetErrInviteNoMatchingPlayer = 44, kNetErrInviteTooManyHoods = 45, kNetErrNeedToPay = 46, kNetErrServerBusy = 47, kNetErrVaultNodeAccessViolation = 48, // Be sure to add strings for additional error codes in pnNbError.cpp // (don't worry, the compiler will tell you if one is missing ;) kNumNetErrors, // Net messages require ENetError to be sizeof(dword) kNetErrorForceDword = (dword) -1 }; COMPILER_ASSERT_HEADER(pnNbError, sizeof(ENetError) == sizeof(dword)); #define IS_NET_ERROR(a) (((int)(a)) > kNetSuccess) #define IS_NET_SUCCESS(a) (((int)(a)) == kNetSuccess) const wchar * NetErrorToString (ENetError code); // user-friendly string const wchar * NetErrorAsString (ENetError code); // string version of enum identifier