/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnIni/Private/pnIniCore.cpp * ***/ #include "../Pch.h" #pragma hdrstop /***************************************************************************** * * Internal functions * ***/ //=========================================================================== static wchar * TrimWhitespace (wchar * name) { while (isspace((char) *name)) ++name; for (wchar * term = name; *term; ++term) { if (isspace((char) *term)) { *term = 0; break; } } return name; } /**************************************************************************** * * IniValue * ***/ //=========================================================================== IniValue::IniValue (IniKey * key, unsigned lineNum) : fKey(key) , fLineNum(lineNum) { fIndex = key->fValues.Add(this); } //=========================================================================== IniValue::~IniValue () { wchar ** cur = fArgs.Ptr(); wchar ** end = fArgs.Term(); for (; cur < end; ++cur) FREE(*cur); } //=========================================================================== static void AddValueString ( IniValue * value, const wchar src[] ) { unsigned chars = StrLen(src) + 1; wchar * dst = ALLOCA(wchar, chars); StrTokenize(&src, dst, chars, L" \t\r\n\""); value->fArgs.Add(StrDup(dst)); } /**************************************************************************** * * IniKey * ***/ //=========================================================================== IniKey::IniKey (IniSection * section, const wchar name[]) : fSection(section) { StrCopy(fName, name, (unsigned) -1); fSection->fKeys.Add(this); } //=========================================================================== IniKey::~IniKey () { IniValue ** cur = fValues.Ptr(); IniValue ** end = fValues.Term(); for (; cur < end; ++cur) DEL(*cur); } //=========================================================================== inline unsigned IniKey::GetHash () const { return StrHashI(fName); } //=========================================================================== inline bool IniKey::operator== (const CHashKeyStrPtrI & rhs) const { return !StrCmpI(fName, rhs.GetString()); } //=========================================================================== static IniValue * AddKeyValue ( IniSection * section, wchar * string, unsigned lineNum ) { string = TrimWhitespace(string); // Find or create the key IniKey * key = section->fKeys.Find(string); if (!key) { key = new(ALLOC( sizeof(*key) - sizeof(key->fName) + StrBytes(string) )) IniKey(section, string); } // Add a new value holder for the key return NEW(IniValue)(key, lineNum); } /**************************************************************************** * * IniSection * ***/ //=========================================================================== IniSection::IniSection (const wchar name[]) { StrCopy(fName, name, (unsigned) -1); } //=========================================================================== IniSection::~IniSection () { fKeys.Clear(); } //=========================================================================== inline unsigned IniSection::GetHash () const { return StrHashI(fName); } //=========================================================================== inline bool IniSection::operator== (const CHashKeyStrPtrI & rhs) const { return !StrCmpI(fName, rhs.GetString()); } //=========================================================================== static IniSection * AddSection ( Ini * ini, wchar * string ) { // Find or create the section IniSection * section = ini->fSections.Find(string); if (!section) { section = new(ALLOC( sizeof(*section) - sizeof(section->fName) + StrBytes(string) )) IniSection(string); ini->fSections.Add(section); } return section; } /**************************************************************************** * * Ini * ***/ //=========================================================================== Ini::~Ini () { fSections.Clear(); } /**************************************************************************** * * ParseBuffer * ***/ //=========================================================================== static void ParseBuffer ( Ini * ini, const wchar buffer[] ) { const wchar SECTION_OPEN_CHAR = '['; const wchar SECTION_CLOSE_CHAR = ']'; const wchar EQUIVALENCE_CHAR = '='; const wchar VALUE_SEPARATOR = ','; const wchar COMMENT_CHAR = ';'; const wchar QUOTE_CHAR = '\"'; const wchar NEWLINE = '\n'; enum { STATE_BEGIN, STATE_NEWLINE, STATE_SECTION, STATE_STRIP_TRAILING, STATE_KEY, STATE_VALUE, } state = STATE_BEGIN; IniSection * section = nil; IniValue * value = nil; const wchar * start = nil; bool valInQuotes = false; wchar dst[512]; dst[0] = 0; for (unsigned lineNum = 1;; ++buffer) { // Get next character unsigned chr = *buffer; if (!chr) break; if (chr == '\r') continue; if (chr == '\n') ++lineNum; if (chr == '\t') chr = ' '; switch (state) { case STATE_BEGIN: ASSERT(chr == UNICODE_BOM); state = STATE_NEWLINE; break; case STATE_NEWLINE: if (chr == NEWLINE) break; if (chr == ' ') break; if (chr == SECTION_OPEN_CHAR) { start = buffer + 1; state = STATE_SECTION; } else if (chr == COMMENT_CHAR) { state = STATE_STRIP_TRAILING; } else { start = buffer; state = STATE_KEY; } break; case STATE_SECTION: if (chr == NEWLINE) { state = STATE_NEWLINE; break; } if (chr == SECTION_CLOSE_CHAR) { StrCopy(dst, start, min(buffer - start + 1, arrsize(dst))); section = AddSection(ini, dst); state = STATE_STRIP_TRAILING; } break; case STATE_STRIP_TRAILING: if (chr == NEWLINE) state = STATE_NEWLINE; break; case STATE_KEY: if (chr == NEWLINE) { state = STATE_NEWLINE; break; } if (chr != EQUIVALENCE_CHAR) break; if (!section) { state = STATE_STRIP_TRAILING; break; } StrCopy(dst, start, min(buffer - start + 1, arrsize(dst))); value = AddKeyValue(section, dst, lineNum); start = buffer + 1; state = STATE_VALUE; valInQuotes = false; break; case STATE_VALUE: if (chr == QUOTE_CHAR) valInQuotes = !valInQuotes; if ((valInQuotes || chr != VALUE_SEPARATOR) && (chr != NEWLINE)) break; if (!value) { state = chr == NEWLINE ? STATE_NEWLINE : STATE_STRIP_TRAILING; break; } if (valInQuotes) { state = chr == NEWLINE ? STATE_NEWLINE : STATE_STRIP_TRAILING; break; } StrCopy(dst, start, min(buffer - start + 1, arrsize(dst))); AddValueString(value, dst); if (chr == VALUE_SEPARATOR) start = buffer + 1; else state = STATE_NEWLINE; break; } } // cleanup current value if (state == STATE_VALUE) { StrCopy(dst, start, min(buffer - start + 1, arrsize(dst))); AddValueString(value, dst); } } /**************************************************************************** * * ParseFile * ***/ //=========================================================================== static void IniFileNotifyProc ( AsyncFile , EAsyncNotifyFile , AsyncNotifyFile * , void ** ) { } //=========================================================================== static bool ParseFile ( Ini * ini, const wchar fileName[] ) { // Open file qword fileSize; qword fileLastWriteTime; EFileError error; AsyncFile file = AsyncFileOpen( fileName, IniFileNotifyProc, &error, kAsyncFileReadAccess, kAsyncFileModeOpenExisting, kAsyncFileShareRead, nil, &fileSize, &fileLastWriteTime ); if (!file) return false; bool result; if (fileSize > 256 * 1024) { result = false; } else if (!fileSize) { result = true; } else { // Read entire file into memory and NULL terminate wchar byte * buffer = (byte *) ALLOC((unsigned) fileSize + sizeof(wchar)); AsyncFileRead(file, 0, buffer, (unsigned) fileSize, kAsyncFileRwSync, nil); * (wchar *) &buffer[fileSize] = 0; // Convert to unicode if necessary if (* (wchar *) buffer != UNICODE_BOM) { byte * src = buffer; // Allocate two extra spaces for UNICODE_BOM and terminator unsigned newBufferSize = ((unsigned) fileSize + 2) * sizeof(wchar); // Allocate new buffer wchar * dst = (wchar *) ALLOC(newBufferSize); // If it's UTF-8 file,convert to Unicode if (StrCmpI((char *)buffer, UTF8_BOM, StrLen(UTF8_BOM)) == 0) { // StrUtf8ToUnicode will convert UTF8_BOM to UNICODE_BOM StrUtf8ToUnicode(dst, (char *)src, newBufferSize); } else { // do simple conversion to Unicode dst[0] = UNICODE_BOM; for (unsigned index = 0;; ++index) { if (0 == (dst[index + 1] = src[index])) break; } } FREE(src); buffer = (byte *) dst; } ParseBuffer(ini, (const wchar *) buffer); FREE(buffer); result = true; } AsyncFileClose(file, kAsyncFileDontTruncate); return result; } /***************************************************************************** * * Exports * ***/ //=========================================================================== Ini * IniOpen ( const wchar fileName[] ) { Ini * ini = NEW(Ini); if (!ParseFile(ini, fileName)) { IniClose(ini); return nil; } return ini; } //=========================================================================== void IniClose (Ini * ini) { DEL(ini); } //=========================================================================== const IniSection * IniGetFirstSection ( const Ini * ini, wchar * name, unsigned chars ) { if (chars) *name = 0; if (!ini) return nil; const IniSection * section = ini->fSections.Head(); if (section) StrCopy(name, section->fName, chars); return section; } //=========================================================================== const IniSection * IniGetNextSection ( const IniSection * section, wchar * name, unsigned chars ) { if (chars) *name = 0; if (!section) return nil; section = section->fLink.Next(); if (section) StrCopy(name, section->fName, chars); return section; } //=========================================================================== const IniSection * IniGetSection ( const Ini * ini, const wchar name[] ) { if (!ini) return nil; return ini->fSections.Find( CHashKeyStrPtrI(name) ); } //=========================================================================== const IniKey * IniGetFirstKey ( const IniSection * section, wchar * name, unsigned chars ) { if (chars) *name = 0; if (!section) return nil; const IniKey * key = section->fKeys.Head(); if (key) StrCopy(name, key->fName, chars); return key; } //============================================================================ const IniKey * IniGetFirstKey ( const Ini * ini, const wchar sectionName[], wchar * name, unsigned chars ) { if (const IniSection * section = IniGetSection(ini, sectionName)) return IniGetFirstKey(section, name, chars); return nil; } //=========================================================================== const IniKey * IniGetNextKey ( const IniKey * key, wchar * name, unsigned chars ) { if (chars) *name = 0; if (!key) return nil; key = key->fLink.Next(); if (key) StrCopy(name, key->fName, chars); return key; } //=========================================================================== const IniKey * IniGetKey ( const IniSection * section, const wchar name[] ) { if (!section) return nil; return section->fKeys.Find( CHashKeyStrPtrI(name) ); } //=========================================================================== const IniValue * IniGetFirstValue ( const IniKey * key, unsigned * lineNum ) { if (lineNum) *lineNum = 0; const IniValue * value = nil; for (;;) { if (!key) break; value = key->fValues[0]; if (lineNum) *lineNum = value->fLineNum; break; } return value; } //=========================================================================== const IniValue * IniGetFirstValue ( const IniSection * section, const wchar keyName[], unsigned * lineNum ) { const IniValue * value = nil; if (lineNum) *lineNum = 0; for (;;) { if (!section) break; const IniKey * key = section->fKeys.Find( CHashKeyStrPtrI(keyName) ); value = IniGetFirstValue(key, lineNum); break; } return value; } //=========================================================================== const IniValue * IniGetFirstValue ( const Ini * ini, const wchar sectionName[], const wchar keyName[], unsigned * lineNum ) { const IniValue * value = nil; if (lineNum) *lineNum = 0; for (;;) { if (!ini) break; const IniSection * section = ini->fSections.Find( CHashKeyStrPtrI(sectionName) ); value = IniGetFirstValue(section, keyName, lineNum); break; } return value; } //=========================================================================== const IniValue * IniGetNextValue ( const IniValue * value, unsigned * lineNum ) { if (lineNum) *lineNum = 0; const IniKey * key = value->fKey; if (value->fIndex + 1 < key->fValues.Count()) { value = key->fValues[value->fIndex + 1]; if (lineNum) *lineNum = value->fLineNum; } else { value = nil; } return value; } //=========================================================================== bool IniGetUnsigned ( const IniValue * value, unsigned * result, unsigned index, unsigned defaultValue ) { ASSERT(result); for (;;) { if (!value) break; wchar str[32]; if (!IniGetString(value, str, arrsize(str), index, nil)) break; if (!str[0]) break; *result = StrToUnsigned(str, nil, 0); return true; } *result = defaultValue; return false; } //=========================================================================== bool IniGetString ( const IniValue * value, wchar * result, unsigned resultChars, unsigned index, const wchar defaultValue[] ) { ASSERT(result); bool found = value && index < value->fArgs.Count(); if (found) StrCopy(result, value->fArgs[index], resultChars); else if (defaultValue) StrCopy(result, defaultValue, resultChars); return found; } //=========================================================================== bool IniGetUuid ( const IniValue * value, Uuid * uuid, unsigned index, const Uuid & defaultValue ) { wchar str[128]; if (IniGetString(value, str, arrsize(str), index, nil)) return GuidFromString(str, uuid); else *uuid = defaultValue; return false; } //=========================================================================== unsigned IniGetBoundedValue ( const IniValue * value, const wchar section[], const wchar key[], unsigned index, unsigned minVal, unsigned maxVal, unsigned defVal ) { REF(key); REF(section); if (!value) return defVal; unsigned result; IniGetUnsigned(value, &result, index, defVal); if ((result < minVal) || (result > maxVal)) { result = defVal; } return result; } //=========================================================================== unsigned IniGetBoundedValue ( const Ini * ini, const wchar section[], const wchar key[], unsigned index, unsigned minVal, unsigned maxVal, unsigned defVal ) { unsigned lineNum; const IniValue * value = IniGetFirstValue( ini, section, key, &lineNum ); return IniGetBoundedValue( value, section, key, index, minVal, maxVal, defVal ); }