/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plMoviePlayer.h" #ifdef MOVIE_AVAILABLE # define VPX_CODEC_DISABLE_COMPAT 1 # include # include # define iface (vpx_codec_vp9_dx()) # include # define WEBM_CODECID_VP9 "V_VP9" # define WEBM_CODECID_OPUS "A_OPUS" #endif #include "hsResMgr.h" #include "hsTimer.h" #include "plAudio/plWin32VideoSound.h" #include "plGImage/plMipmap.h" #include "pnKeyedObject/plUoid.h" #include "hsGDeviceRef.h" #include "plPipeline/plPlates.h" #include "plResMgr/plLocalization.h" #include "plStatusLog/plStatusLog.h" #include "plPlanarImage.h" #include "webm/mkvreader.hpp" #include "webm/mkvparser.hpp" #define SAFE_OP(x, err) \ { \ int64_t ret = 0; \ ret = x; \ if (ret < 0) { \ hsAssert(false, "failed to " err); \ return false; \ } \ } // ===================================================== class VPX { VPX() { } #ifdef MOVIE_AVAILABLE public: vpx_codec_ctx_t codec; ~VPX() { if (vpx_codec_destroy(&codec)) hsAssert(false, vpx_codec_error_detail(&codec)); } static VPX* Create() { VPX* instance = new VPX; if (vpx_codec_dec_init(&instance->codec, iface, nullptr, 0)) { hsAssert(false, vpx_codec_error_detail(&instance->codec)); delete instance; return nullptr; } return instance; } vpx_image_t* Decode(uint8_t* buf, uint32_t size) { if (vpx_codec_decode(&codec, buf, size, nullptr, 0) != VPX_CODEC_OK) { const char* detail = vpx_codec_error_detail(&codec); hsAssert(false, detail ? detail : "unspecified decode error"); return nullptr; } vpx_codec_iter_t iter = nullptr; // ASSUMPTION: only one image per frame // if this proves false, move decoder function into IProcessVideoFrame return vpx_codec_get_frame(&codec, &iter); } #endif }; // ===================================================== class TrackMgr { protected: const mkvparser::Track* fTrack; const mkvparser::BlockEntry* fCurrentBlock; int32_t fStatus; public: TrackMgr(const mkvparser::Track* track) : fTrack(track), fCurrentBlock(nullptr), fStatus(0) { } const mkvparser::Track* GetTrack() { return fTrack; } bool GetFrames(mkvparser::MkvReader* reader, int64_t movieTimeNs, std::vector& frames) { // If we have no block yet, grab the first one if (!fCurrentBlock) fStatus = fTrack->GetFirst(fCurrentBlock); // Continue through the blocks until our current movie time while (fCurrentBlock && fStatus == 0) { const mkvparser::Block* block = fCurrentBlock->GetBlock(); int64_t time = block->GetTime(fCurrentBlock->GetCluster()) - fTrack->GetCodecDelay(); if (time <= movieTimeNs) { // We want to play this block, add it to the frames buffer frames.reserve(frames.size() + block->GetFrameCount()); for (int32_t i = 0; i < block->GetFrameCount(); i++) { const mkvparser::Block::Frame data = block->GetFrame(i); uint8_t* buf = new uint8_t[data.len]; data.Read(reader, buf); frames.push_back(std::make_tuple(std::unique_ptr(buf), static_cast(data.len))); } fStatus = fTrack->GetNext(fCurrentBlock, fCurrentBlock); } else { // We've got all frames that have to play... come back for more later! return true; } } return false; // No more blocks... We're done! } }; // ===================================================== plMoviePlayer::plMoviePlayer() : fPlate(nullptr), fTexture(nullptr), fReader(nullptr), fMovieTime(0), fLastFrameTime(0), fPosition(hsPoint2()), fPlaying(false), fPaused(false) { fScale.Set(1.0f, 1.0f); } plMoviePlayer::~plMoviePlayer() { if (fPlate) // The plPlate owns the Mipmap Texture, so it destroys it for us plPlateManager::Instance().DestroyPlate(fPlate); #ifdef MOVIE_AVAILABLE if (fReader) { fReader->Close(); delete fReader; } #endif } bool plMoviePlayer::IOpenMovie() { #ifdef MOVIE_AVAILABLE if (!plFileInfo(fMoviePath).Exists()) { hsAssert(false, "Tried to play a movie that doesn't exist"); return false; } // open the movie with libwebm fReader = new mkvparser::MkvReader; SAFE_OP(fReader->Open(fMoviePath.AsString().c_str()), "open movie"); // opens the segment // it contains everything you ever want to know about the movie long long pos = 0; mkvparser::EBMLHeader ebmlHeader; SAFE_OP(ebmlHeader.Parse(fReader, pos), "read mkv header"); mkvparser::Segment* seg; SAFE_OP(mkvparser::Segment::CreateInstance(fReader, pos, seg), "get segment info"); SAFE_OP(seg->Load(), "load segment from webm"); fSegment.reset(seg); // Use first tracks unless another one matches the current game language const mkvparser::Tracks* tracks = fSegment->GetTracks(); for (uint32_t i = 0; i < tracks->GetTracksCount(); ++i) { const mkvparser::Track* track = tracks->GetTrackByIndex(i); if (!track) continue; switch (track->GetType()) { case mkvparser::Track::kAudio: if (!fAudioTrack || ICheckLanguage(track)) fAudioTrack.reset(new TrackMgr(track)); break; case mkvparser::Track::kVideo: if (!fVideoTrack || ICheckLanguage(track)) fVideoTrack.reset(new TrackMgr(track)); break; } } return true; #else return false; #endif } bool plMoviePlayer::ILoadAudio() { #ifdef MOVIE_AVAILABLE // Fetch audio track information const mkvparser::AudioTrack* audio = static_cast(fAudioTrack->GetTrack()); plWAVHeader header; header.fFormatTag = plWAVHeader::kPCMFormatTag; header.fNumChannels = audio->GetChannels(); header.fBitsPerSample = audio->GetBitDepth() == 8 ? 8 : 16; header.fNumSamplesPerSec = 48000; // OPUS specs say we shall always decode at 48kHz header.fBlockAlign = header.fNumChannels * header.fBitsPerSample / 8; header.fAvgBytesPerSec = header.fNumSamplesPerSec * header.fBlockAlign; fAudioSound.reset(new plWin32VideoSound(header)); // Initialize Opus if (strncmp(audio->GetCodecId(), WEBM_CODECID_OPUS, arrsize(WEBM_CODECID_OPUS)) != 0) { plStatusLog::AddLineS("movie.log", "%s: Not an Opus audio track!", fMoviePath.AsString().c_str()); return false; } int error; OpusDecoder* opus = opus_decoder_create(48000, audio->GetChannels(), &error); if (error != OPUS_OK) hsAssert(false, "Error occured initalizing opus"); // Decode audio track std::vector frames; fAudioTrack->GetFrames(fReader, fSegment->GetDuration(), frames); static const int maxFrameSize = 5760; // for max packet duration at 48kHz std::vector decoded; decoded.reserve(frames.size() * audio->GetChannels() * maxFrameSize); int16_t* frameData = new int16_t[maxFrameSize * audio->GetChannels()]; for (const auto& frame : frames) { const std::unique_ptr& buf = std::get<0>(frame); int32_t size = std::get<1>(frame); int samples = opus_decode(opus, buf.get(), size, frameData, maxFrameSize, 0); if (samples < 0) hsAssert(false, "opus error"); for (size_t i = 0; i < samples * audio->GetChannels(); i++) decoded.push_back(frameData[i]); } delete[] frameData; fAudioSound->FillSoundBuffer(reinterpret_cast(decoded.data()), decoded.size() * sizeof(int16_t)); opus_decoder_destroy(opus); return true; #else return false; #endif } bool plMoviePlayer::ICheckLanguage(const mkvparser::Track* track) { auto codes = plLocalization::GetLanguageCodes(plLocalization::GetLanguage()); if (codes.find(track->GetLanguage()) != codes.end()) return true; return false; } void plMoviePlayer::IProcessVideoFrame(const std::vector& frames) { #ifdef MOVIE_AVAILABLE vpx_image_t* img = nullptr; // We have to decode all the frames, but we only want to display the most recent one to the user. for (const auto& frame : frames) { const std::unique_ptr& buf = std::get<0>(frame); uint32_t size = static_cast(std::get<1>(frame)); img = fVpx->Decode(buf.get(), size); } if (img) { // According to VideoLAN[1], I420 is the most common image format in videos. I am inclined to believe this as our // attemps to convert the common Uru videos use I420 image data. So, as a shortcut, we will only implement that format. // If for some reason we need other formats, please, be my guest! // [1] = http://wiki.videolan.org/YUV#YUV_4:2:0_.28I420.2FJ420.2FYV12.29 switch (img->fmt) { case VPX_IMG_FMT_I420: plPlanarImage::Yuv420ToRgba(img->d_w, img->d_h, img->stride, img->planes, reinterpret_cast(fTexture->GetImage())); break; DEFAULT_FATAL("image format"); } // Flush new data to the device if (fTexture->GetDeviceRef()) fTexture->GetDeviceRef()->SetDirty(true); fPlate->SetVisible(true); } #endif } bool plMoviePlayer::Start() { if (fPlaying) return false; #ifdef MOVIE_AVAILABLE if (!IOpenMovie()) return false; hsAssert(fVideoTrack, "nil video track -- expect bad things to happen!"); // Initialize VPX const mkvparser::VideoTrack* video = static_cast(fVideoTrack->GetTrack()); if (strncmp(video->GetCodecId(), WEBM_CODECID_VP9, arrsize(WEBM_CODECID_VP9)) != 0) { plStatusLog::AddLineS("movie.log", "%s: Not a VP9 video track!", fMoviePath.AsString().c_str()); return false; } if (VPX* vpx = VPX::Create()) fVpx.reset(vpx); else return false; // Need to figure out scaling based on pipe size. plPlateManager& plateMgr = plPlateManager::Instance(); float plateWidth = video->GetWidth() * fScale.fX; float plateHeight = video->GetHeight() * fScale.fY; if (plateWidth > plateMgr.GetPipeWidth() || plateHeight > plateMgr.GetPipeHeight()) { float scale = std::min(plateMgr.GetPipeWidth() / plateWidth, plateMgr.GetPipeHeight() / plateHeight); plateWidth *= scale; plateHeight *= scale; } plateMgr.CreatePlate(&fPlate, fPosition.fX, fPosition.fY, 0, 0); plateMgr.SetPlatePixelSize(fPlate, plateWidth, plateHeight); fTexture = fPlate->CreateMaterial(static_cast(video->GetWidth()), static_cast(video->GetHeight()), false); // Decode the audio track and load it into a sound buffer if (!ILoadAudio()) return false; fLastFrameTime = static_cast(hsTimer::GetMilliSeconds()); fAudioSound->Play(); fPlaying = true; return true; #else return false; #endif // MOVIE_AVAILABLE } bool plMoviePlayer::NextFrame() { if (!fPlaying) return false; int64_t frameTime = static_cast(hsTimer::GetMilliSeconds()); int64_t frameTimeDelta = frameTime - fLastFrameTime; fLastFrameTime = frameTime; if (fPaused) return true; #ifdef MOVIE_AVAILABLE // Get our current timecode fMovieTime += frameTimeDelta; std::vector video; if (!fVideoTrack || !fVideoTrack->GetFrames(fReader, fMovieTime * 1000000, video)) { Stop(); return false; } // Show our mess IProcessVideoFrame(video); fAudioSound->RefreshVolume(); return true; #else return false; #endif // MOVIE_AVAILABLE } bool plMoviePlayer::Pause(bool on) { if (!fPlaying) return false; fAudioSound->Pause(on); fPaused = on; return true; } bool plMoviePlayer::Stop() { fPlaying = false; if (fAudioSound) fAudioSound->Stop(); if (fPlate) fPlate->SetVisible(false); for (auto cb : fCallbacks) cb->Send(); fCallbacks.clear(); return true; }