/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//                                                                          //
//  pfGUIListBoxMod Header                                                  //
//                                                                          //
//////////////////////////////////////////////////////////////////////////////

#ifndef _pfGUIListBoxMod_h
#define _pfGUIListBoxMod_h

#include "pfGUIControlMod.h"

class plMessage;
class hsGMaterial;
class plTextGenerator;
class pfGUIListElement;
class pfScrollProc;
class pfGUIValueCtrl;

class pfGUIListBoxMod : public pfGUIControlMod
{
    friend class pfScrollProc;

    protected:

        struct plSmallRect
        {
            Int16   fLeft, fTop, fRight, fBottom;

            void    Set( Int16 l, Int16 t, Int16 r, Int16 b );
            hsBool  Contains( Int16 x, Int16 y );

            plSmallRect& operator=(const int zero) { fLeft = fTop = fRight = fBottom = 0; return *this; }
        };

        pfGUIValueCtrl  *fScrollControl;

        pfScrollProc    *fScrollProc;

        hsTArray<pfGUIListElement *>    fElements;
        Int32                           fCurrClick, fScrollPos, fCurrHover;
        UInt8                           fModsAtDragTime;
        Int32                           fMinSel, fMaxSel;
        hsBool                          fCheckScroll, fClicking;
        Int32                           fSingleSelElement;
        hsBool                          fScrollRangeUpdateDeferred;
        hsBool                          fLocked, fReadyToRoll;
        hsTArray<plSmallRect>           fElementBounds;
        hsTArray<Int16>                 fWrapStartIdxs;


        virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()

        void    ICalcScrollRange( void );
        void    ICalcWrapStarts( void );

        virtual void    IUpdate( void );
        virtual void    IPostSetUpDynTextMap( void );
        virtual UInt32  IGetDesiredCursor( void ) const;

        Int32   IGetItemFromPoint( hsPoint3 &mousePt );
        void    IFindSelectionRange( Int32 *min, Int32 *max );
        void    ISelectRange( Int8 min, Int8 max, hsBool select );

    public:

        pfGUIListBoxMod();
        virtual ~pfGUIListBoxMod();

        CLASSNAME_REGISTER( pfGUIListBoxMod );
        GETINTERFACE_ANY( pfGUIListBoxMod, pfGUIControlMod );

        enum OurFlags
        {
            kSingleSelect = kDerivedFlagsStart,
            kDragAndDropCapable,
            kDisableSelection,
            kDisableKeyActions,
            kAllowMultipleElementsPerRow,
            kScrollLeftToRight,
            kAllowMousePassThrough,
            kGrowLeavesAndProcessOxygen,
            kHandsOffMultiSelect,       // Do multiselect w/o needing ctrl or shift
            kForbidNoSelection
        };

        // Extended event types
        enum ExtendedEvents
        {
            kScrollPosChanged,
            kItemAdded,
            kItemRemoved,
            kListCleared
        };

        enum
        {
            kRefScrollCtrl = kRefDerivedStart
        };

        virtual hsBool  MsgReceive( plMessage* pMsg );
        
        virtual void Read( hsStream* s, hsResMgr* mgr );
        virtual void Write( hsStream* s, hsResMgr* mgr );

        virtual void    HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers );
        virtual void    HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers );
        virtual void    HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers );
        virtual void    HandleMouseHover( hsPoint3 &mousePt, UInt8 modifiers );
        virtual void    HandleMouseDblClick( hsPoint3 &mousePt, UInt8 modifiers );

        virtual hsBool  HandleKeyPress( wchar_t key, UInt8 modifiers );
        virtual hsBool  HandleKeyEvent( pfGameGUIMgr::EventType event, plKeyDef key, UInt8 modifiers );

        virtual hsBool  FilterMousePosition( hsPoint3 &mousePt );

        virtual void PurgeDynaTextMapImage();

        // Returns selected element. Only valid for kSingleSelect list boxes
        Int32   GetSelection( void ) { return fSingleSelElement; }
        void    SetSelection( Int32 item );
        void    RemoveSelection( Int32 item );
        void    AddSelection( Int32 item );
        
        virtual void    ScrollToBegin( void );
        virtual void    ScrollToEnd( void );
        virtual void    SetScrollPos( Int32 pos );
        virtual Int32   GetScrollPos( void );
        virtual Int32   GetScrollRange( void );


        void    Refresh( void ) { IUpdate(); }

        virtual void        SetColorScheme( pfGUIColorScheme *newScheme );

        // Element manipulation

        UInt16  AddElement( pfGUIListElement *el );
        void    RemoveElement( UInt16 index );
        Int16   FindElement( pfGUIListElement *toCompareTo );
        void    ClearAllElements( void );

        void    LockList( void );
        void    UnlockList( void );

        UInt16              GetNumElements( void );
        pfGUIListElement    *GetElement( UInt16 idx );

        UInt16  AddString( const char *string );
        UInt16  AddString( const wchar_t *string );
        Int16   FindString( const char *toCompareTo );
        Int16   FindString( const wchar_t *toCompareTo );

        // Export only
        void    SetScrollCtrl( pfGUIValueCtrl *ctrl ) { fScrollControl = ctrl; }
        void    SetSingleSelect( hsBool yes ) { if( yes ) SetFlag( kSingleSelect ); else ClearFlag( kSingleSelect ); }
};

#endif // _pfGUIListBoxMod_h