/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglCsr.cpp * ***/ #include "../Pch.h" #pragma hdrstop namespace Ngl { namespace Csr { /***************************************************************************** * * Internal types * ***/ struct ConnectParam { FNetCliCsrConnectedCallback callback; void * param; }; //============================================================================ // Connection record //============================================================================ struct CliCsConn : AtomicRef { LINK(CliCsConn) link; CCritSect critsect; AsyncSocket sock; AsyncCancelId cancelId; NetCli * cli; NetAddress addr; unsigned seq; bool abandoned; unsigned serverChallenge; unsigned latestBuildId; ConnectParam * connectParam; // ping AsyncTimer * pingTimer; unsigned pingSendTimeMs; unsigned lastHeardTimeMs; CliCsConn (); ~CliCsConn (); void AutoPing (); void StopAutoPing (); void TimerPing (); void Send (const unsigned_ptr fields[], unsigned count); }; //============================================================================ // Transaction objects //============================================================================ struct ConnectedNotifyTrans : NetNotifyTrans { ConnectParam * m_connectParam; unsigned m_latestBuildId; ConnectedNotifyTrans (ConnectParam * cp, unsigned lbi) : NetNotifyTrans(kCsrConnectedNotifyTrans) , m_connectParam(cp) , m_latestBuildId(lbi) { } ~ConnectedNotifyTrans () { DEL(m_connectParam); } void Post (); }; struct LoginRequestTrans : NetCsrTrans { wchar m_csrName[kMaxAccountNameLength]; ShaDigest m_namePassHash; FNetCliCsrLoginCallback m_callback; void * m_param; Uuid m_csrId; unsigned m_csrFlags; LoginRequestTrans ( const wchar csrName[], const ShaDigest & namePassHash, FNetCliCsrLoginCallback callback, void * param ); bool Send (); void Post (); bool Recv ( const byte msg[], unsigned bytes ); }; /***************************************************************************** * * Internal data * ***/ enum { kPerfConnCount, kPingDisabled, kNumPerf }; static bool s_running; static CCritSect s_critsect; static LISTDECL(CliCsConn, link) s_conns; static CliCsConn * s_active; static long s_perf[kNumPerf]; /***************************************************************************** * * Internal functions * ***/ //=========================================================================== static unsigned GetNonZeroTimeMs () { if (unsigned ms = TimeGetMs()) return ms; return 1; } //============================================================================ static CliCsConn * GetConnIncRef_CS (const char tag[]) { if (CliCsConn * conn = s_active) if (conn->cli) { conn->IncRef(tag); return conn; } return nil; } //============================================================================ static CliCsConn * GetConnIncRef (const char tag[]) { REF(GetConnIncRef); CliCsConn * conn; s_critsect.Enter(); { conn = GetConnIncRef_CS(tag); } s_critsect.Leave(); return conn; } //============================================================================ static void UnlinkAndAbandonConn_CS (CliCsConn * conn) { s_conns.Unlink(conn); conn->abandoned = true; if (conn->cancelId) { AsyncSocketConnectCancel(nil, conn->cancelId); conn->cancelId = 0; } else if (conn->sock) { AsyncSocketDisconnect(conn->sock, true); } else { conn->DecRef("Lifetime"); } } //============================================================================ static void SendRegisterRequest (CliCsConn * conn) { const unsigned_ptr msg[] = { kCli2Csr_RegisterRequest, 0 }; conn->Send(msg, arrsize(msg)); } //============================================================================ static bool ConnEncrypt (ENetError error, void * param) { CliCsConn * conn = (CliCsConn *) param; if (IS_NET_SUCCESS(error)) { s_critsect.Enter(); { s_active = conn; conn->AutoPing(); conn->IncRef(); } s_critsect.Leave(); SendRegisterRequest(conn); conn->DecRef(); } return IS_NET_SUCCESS(error); } //============================================================================ static void NotifyConnSocketConnect (CliCsConn * conn) { conn->cli = NetCliConnectAccept( conn->sock, kNetProtocolCli2Csr, false, ConnEncrypt, 0, nil, conn ); } //============================================================================ static void NotifyConnSocketConnectFailed (CliCsConn * conn) { bool notify; s_critsect.Enter(); { conn->cancelId = 0; s_conns.Unlink(conn); notify = s_running && !conn->abandoned && (!s_active || conn == s_active); if (conn == s_active) s_active = nil; } s_critsect.Leave(); NetTransCancelByConnId(conn->seq, kNetErrTimeout); conn->DecRef("Connecting"); conn->DecRef("Lifetime"); if (notify) ReportNetError(kNetProtocolCli2Csr, kNetErrConnectFailed); } //============================================================================ static void NotifyConnSocketDisconnect (CliCsConn * conn) { conn->StopAutoPing(); bool notify; s_critsect.Enter(); { s_conns.Unlink(conn); notify = s_running && !conn->abandoned && (!s_active || conn == s_active); if (conn == s_active) s_active = nil; } s_critsect.Leave(); // Cancel all transactions in process on this connection. NetTransCancelByConnId(conn->seq, kNetErrTimeout); conn->DecRef("Connected"); conn->DecRef("Lifetime"); if (notify) ReportNetError(kNetProtocolCli2Csr, kNetErrDisconnected); } //============================================================================ static bool NotifyConnSocketRead (CliCsConn * conn, AsyncNotifySocketRead * read) { conn->lastHeardTimeMs = GetNonZeroTimeMs(); bool result = NetCliDispatch(conn->cli, read->buffer, read->bytes, conn); read->bytesProcessed += read->bytes; return result; } //============================================================================ static bool SocketNotifyCallback ( AsyncSocket sock, EAsyncNotifySocket code, AsyncNotifySocket * notify, void ** userState ) { bool result = true; CliCsConn * conn; switch (code) { case kNotifySocketConnectSuccess: { conn = (CliCsConn *) notify->param; *userState = conn; conn->TransferRef("Connecting", "Connected"); bool abandoned = true; if (abandoned) AsyncSocketDisconnect(sock, true); else NotifyConnSocketConnect(conn); } break; case kNotifySocketConnectFailed: conn = (CliCsConn *) notify->param; NotifyConnSocketConnectFailed(conn); break; case kNotifySocketDisconnect: conn = (CliCsConn *) *userState; NotifyConnSocketDisconnect(conn); break; case kNotifySocketRead: conn = (CliCsConn *) *userState; result = NotifyConnSocketRead(conn, (AsyncNotifySocketRead *) notify); break; } return result; } //============================================================================ static void Connect ( const NetAddress & addr, ConnectParam * cp ) { CliCsConn * conn = NEWZERO(CliCsConn); conn->addr = addr; conn->seq = ConnNextSequence(); conn->lastHeardTimeMs = GetNonZeroTimeMs(); conn->connectParam = cp; conn->IncRef("Lifetime"); conn->IncRef("Connecting"); s_critsect.Enter(); { while (CliCsConn * conn = s_conns.Head()) UnlinkAndAbandonConn_CS(conn); s_conns.Link(conn); } s_critsect.Leave(); Cli2Csr_Connect connect; connect.hdr.connType = kConnTypeCliToCsr; connect.hdr.hdrBytes = sizeof(connect.hdr); connect.hdr.buildId = BuildId(); connect.hdr.buildType = BuildType(); connect.hdr.branchId = BranchId(); connect.hdr.productId = ProductId(); connect.data.dataBytes = sizeof(connect.data); AsyncSocketConnect( &conn->cancelId, addr, SocketNotifyCallback, conn, &connect, sizeof(connect), 0, 0 ); } //============================================================================ static void AsyncLookupCallback ( void * param, const wchar name[], unsigned addrCount, const NetAddress addrs[] ) { REF(name); if (!addrCount) { ReportNetError(kNetProtocolCli2Auth, kNetErrNameLookupFailed); return; } // Only connect to one server addrCount = MIN(addrCount, 1); for (unsigned i = 0; i < addrCount; ++i) { Connect(addrs[i], (ConnectParam *)param); } } /***************************************************************************** * * Message handlers * ***/ //============================================================================ static bool Recv_PingReply ( const byte msg[], unsigned bytes, void * ) { const Csr2Cli_PingReply & reply = *(const Csr2Cli_PingReply *)msg; NetTransRecv(reply.transId, msg, bytes); return true; } //============================================================================ static bool Recv_RegisterReply ( const byte msg[], unsigned , void * param ) { CliCsConn * conn = (CliCsConn *)param; const Csr2Cli_RegisterReply & reply = *(const Csr2Cli_RegisterReply *)msg; conn->serverChallenge = reply.serverChallenge; conn->latestBuildId = reply.csrBuildId; ConnectedNotifyTrans * trans = NEW(ConnectedNotifyTrans)( conn->connectParam, conn->latestBuildId ); NetTransSend(trans); conn->connectParam = nil; return true; } //============================================================================ static bool Recv_LoginReply ( const byte msg[], unsigned bytes, void * ) { const Csr2Cli_LoginReply & reply = *(const Csr2Cli_LoginReply *)msg; NetTransRecv(reply.transId, msg, bytes); return true; } /***************************************************************************** * * Protocol * ***/ #define MSG(s) kNetMsg_Cli2Csr_##s static NetMsgInitSend s_send[] = { { MSG(PingRequest) }, { MSG(RegisterRequest) }, { MSG(LoginRequest) }, }; #undef MSG #define MSG(s) kNetMsg_Csr2Cli_##s, Recv_##s static NetMsgInitRecv s_recv[] = { { MSG(PingReply) }, { MSG(RegisterReply) }, { MSG(LoginReply) }, }; #undef MSG /***************************************************************************** * * CliCsConn * ***/ //=========================================================================== static unsigned CliCsConnTimerDestroyed (void * param) { CliCsConn * conn = (CliCsConn *) param; conn->DecRef("PingTimer"); return kAsyncTimeInfinite; } //=========================================================================== static unsigned CliCsConnPingTimerProc (void * param) { ((CliCsConn *) param)->TimerPing(); return kPingIntervalMs; } //============================================================================ CliCsConn::CliCsConn () { AtomicAdd(&s_perf[kPerfConnCount], 1); } //============================================================================ CliCsConn::~CliCsConn () { // Delete 'cli' after all refs have been removed if (cli) NetCliDelete(cli, true); DEL(connectParam); AtomicAdd(&s_perf[kPerfConnCount], -1); } //============================================================================ void CliCsConn::AutoPing () { ASSERT(!pingTimer); IncRef("PingTimer"); critsect.Enter(); { AsyncTimerCreate( &pingTimer, CliCsConnPingTimerProc, sock ? 0 : kAsyncTimeInfinite, this ); } critsect.Leave(); } //============================================================================ void CliCsConn::StopAutoPing () { critsect.Enter(); { if (AsyncTimer * timer = pingTimer) { pingTimer = nil; AsyncTimerDeleteCallback(timer, CliCsConnTimerDestroyed); } } critsect.Leave(); } //============================================================================ void CliCsConn::TimerPing () { // Send a ping request pingSendTimeMs = GetNonZeroTimeMs(); const unsigned_ptr msg[] = { kCli2Auth_PingRequest, 0, // not a transaction pingSendTimeMs, 0, // no payload nil }; Send(msg, arrsize(msg)); } //============================================================================ void CliCsConn::Send (const unsigned_ptr fields[], unsigned count) { critsect.Enter(); { NetCliSend(cli, fields, count); NetCliFlush(cli); } critsect.Leave(); } /***************************************************************************** * * ConnectedNotifyTrans * ***/ //============================================================================ void ConnectedNotifyTrans::Post () { if (m_connectParam && m_connectParam->callback) m_connectParam->callback(m_connectParam->param, m_latestBuildId); } /***************************************************************************** * * LoginRequestTrans * ***/ //============================================================================ LoginRequestTrans::LoginRequestTrans ( const wchar csrName[], const ShaDigest & namePassHash, FNetCliCsrLoginCallback callback, void * param ) : NetCsrTrans(kCsrLoginTrans) , m_namePassHash(namePassHash) , m_callback(callback) , m_param(param) { ASSERT(callback); StrCopy(m_csrName, csrName, arrsize(m_csrName)); } //============================================================================ bool LoginRequestTrans::Send () { if (!AcquireConn()) return false; ShaDigest challengeHash; dword clientChallenge = 0; CryptCreateRandomSeed( sizeof(clientChallenge), (byte *) &clientChallenge ); CryptHashPasswordChallenge( clientChallenge, s_active->serverChallenge, m_namePassHash, &challengeHash ); const unsigned_ptr msg[] = { kCli2Csr_LoginRequest, m_transId, clientChallenge, (unsigned_ptr) m_csrName, (unsigned_ptr) &challengeHash }; m_conn->Send(msg, arrsize(msg)); return true; } //============================================================================ void LoginRequestTrans::Post () { m_callback( m_result, m_param, m_csrId, m_csrFlags ); } //============================================================================ bool LoginRequestTrans::Recv ( const byte msg[], unsigned bytes ) { REF(bytes); const Csr2Cli_LoginReply & reply = *(const Csr2Cli_LoginReply *) msg; m_result = reply.result; m_csrId = reply.csrId; m_csrFlags = reply.csrFlags; m_state = kTransStateComplete; return true; } } using namespace Csr; /***************************************************************************** * * NetCsrTrans * ***/ //============================================================================ NetCsrTrans::NetCsrTrans (ETransType transType) : NetTrans(kNetProtocolCli2Csr, transType) , m_conn(nil) { } //============================================================================ NetCsrTrans::~NetCsrTrans () { ReleaseConn(); } //============================================================================ bool NetCsrTrans::AcquireConn () { if (!m_conn) m_conn = GetConnIncRef("AcquireConn"); return m_conn != nil; } //============================================================================ void NetCsrTrans::ReleaseConn () { if (m_conn) { m_conn->DecRef("AcquireConn"); m_conn = nil; } } /***************************************************************************** * * Module functions * ***/ //============================================================================ void CsrInitialize () { s_running = true; NetMsgProtocolRegister( kNetProtocolCli2Csr, false, s_send, arrsize(s_send), s_recv, arrsize(s_recv), kCsrDhGValue, BigNum(sizeof(kCsrDhXData), kCsrDhXData), BigNum(sizeof(kCsrDhNData), kCsrDhNData) ); } //============================================================================ void CsrDestroy (bool wait) { s_running = false; NetTransCancelByProtocol( kNetProtocolCli2Csr, kNetErrRemoteShutdown ); NetMsgProtocolDestroy( kNetProtocolCli2Csr, false ); s_critsect.Enter(); { while (CliCsConn * conn = s_conns.Head()) UnlinkAndAbandonConn_CS(conn); s_active = nil; } s_critsect.Leave(); if (!wait) return; while (s_perf[kPerfConnCount]) { NetTransUpdate(); AsyncSleep(10); } } //============================================================================ bool CsrQueryConnected () { bool result; s_critsect.Enter(); { if (nil != (result = s_active)) result &= (nil != s_active->cli); } s_critsect.Leave(); return result; } //============================================================================ unsigned CsrGetConnId () { unsigned connId; s_critsect.Enter(); { connId = (s_active) ? s_active->seq : 0; } s_critsect.Leave(); return connId; } } using namespace Ngl; /***************************************************************************** * * Exports * ***/ //============================================================================ void NetCliCsrStartConnect ( const wchar * addrList[], unsigned addrCount, FNetCliCsrConnectedCallback callback, void * param ) { // Only connect to one server addrCount = min(addrCount, 1); for (unsigned i = 0; i < addrCount; ++i) { // Do we need to lookup the address? const wchar * name = addrList[i]; while (unsigned ch = *name) { ++name; if (!(isdigit(ch) || ch == L'.' || ch == L':')) { ConnectParam * cp = NEW(ConnectParam); cp->callback = callback; cp->param = param; AsyncCancelId cancelId; AsyncAddressLookupName( &cancelId, AsyncLookupCallback, addrList[i], GetClientPort(), cp ); break; } } if (!name[0]) { NetAddress addr; NetAddressFromString(&addr, addrList[i], GetClientPort()); ConnectParam * cp = NEW(ConnectParam); cp->callback = callback; cp->param = param; Connect(addr, cp); } } } //============================================================================ void NetCliCsrDisconnect () { s_critsect.Enter(); { while (CliCsConn * conn = s_conns.Head()) UnlinkAndAbandonConn_CS(conn); s_active = nil; } s_critsect.Leave(); } //============================================================================ void NetCliCsrLoginRequest ( const wchar csrName[], const ShaDigest & namePassHash, FNetCliCsrLoginCallback callback, void * param ) { LoginRequestTrans * trans = NEW(LoginRequestTrans)( csrName, namePassHash, callback, param ); NetTransSend(trans); }