/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////////////// // // // plTextureExportLog - Lil' utility class for collating and writing out // // a log of all textures exported, or rather, in the // // resManager, or rather, the ones passed in to this // // sucker. // // // ////////////////////////////////////////////////////////////////////////////// #include "HeadSpin.h" #include "hsTypes.h" #include "hsWindows.h" #include "plTextureExportLog.h" #include "../plGImage/plCubicEnvironmap.h" #include "../plGImage/plMipmap.h" #include "../plGImage/plDynamicTextMap.h" #include "../plPipeline/plRenderTarget.h" #include "../plPipeline/plCubicRenderTarget.h" #include "../pnKeyedObject/plKey.h" #include "hsUtils.h" #include "hsStream.h" //// Constructor/Destructor ////////////////////////////////////////////////// plTextureExportLog::plTextureExportLog( const char *fileName ) { fFileName = hsStrcpy( fileName ); fNodeList = nil; } plTextureExportLog::~plTextureExportLog() { plBMapNode *node; if( fFileName != nil ) { Write(); delete [] fFileName; } while( fNodeList != nil ) { node = fNodeList->fNextNode; delete fNodeList; fNodeList = node; } } //// Other Ones ////////////////////////////////////////////////////////////// void plTextureExportLog::IAddBMapNode( UInt32 rank, plBitmap *bMap ) { plBMapNode *node = TRACKED_NEW plBMapNode, **nodeHdl; node->fBitmap = bMap; node->fRank = rank; for( nodeHdl = &fNodeList; *nodeHdl != nil; ) { if( (*nodeHdl)->fRank < rank ) break; nodeHdl = &( (*nodeHdl)->fNextNode ); } node->fNextNode = *nodeHdl; *nodeHdl = node; } void plTextureExportLog::AddTexture( plBitmap *texture ) { // Rank based on size written to disk IAddBMapNode( texture->GetTotalSize(), texture ); } void plTextureExportLog::Write( void ) { plBMapNode *node; hsUNIXStream *stream = TRACKED_NEW hsUNIXStream; char str[ 128 ]; UInt32 size; stream->Open( fFileName, "wt" ); stream->WriteString( "------------------------------------------------------------\n" ); stream->WriteString( "- Texture Export Data Log -\n" ); stream->WriteString( "------------------------------------------------------------\n" ); stream->WriteString( "\n" ); IWriteTabbedString( stream, "Name", 4 ); IWriteTabbedString( stream, "Size", 3 ); IWriteTabbedString( stream, "Type", 4 ); stream->WriteString( "\n" ); stream->WriteString( "------------------------------------------------------------\n" ); for( node = fNodeList; node != nil; node = node->fNextNode ) { plMipmap *mip = plMipmap::ConvertNoRef( node->fBitmap ); plDynamicTextMap *dynText = plDynamicTextMap::ConvertNoRef( node->fBitmap ); plCubicEnvironmap *cubic = plCubicEnvironmap::ConvertNoRef( node->fBitmap ); plCubicRenderTarget* cubeRend = plCubicRenderTarget::ConvertNoRef( node->fBitmap ); plRenderTarget* rend = plRenderTarget::ConvertNoRef( node->fBitmap ); // Name IWriteTabbedString( stream, node->fBitmap->GetKeyName(), dynText != nil ? 8 : 4 ); // Size, formatted size = node->fBitmap->GetTotalSize(); if( size < 1024 ) { sprintf( str, "%d bytes", size ); IWriteTabbedString( stream, str, 2 ); } else if( size < 1024 * 1024 ) { sprintf( str, "%4.1f kb", size / 1024.f ); IWriteTabbedString( stream, str, 2 ); } else { sprintf( str, "%4.1f Mb", size / ( 1024.f * 1024.f ) ); IWriteTabbedString( stream, str, 2 ); } if( dynText != nil ) { IWriteTabbedString( stream, "Dynamic text map", 3 ); // Dimensions sprintf( str, "%d by %d", dynText->GetVisibleWidth(), dynText->GetVisibleHeight() ); IWriteTabbedString( stream, str, 2 ); sprintf( str, "%d bpp", dynText->GetPixelSize() ); IWriteTabbedString( stream, str, 1 ); IWriteTabbedString( stream, dynText->IsCompressed() ? "Compressed" : dynText->fCompressionType == plBitmap::kJPEGCompression ? "JPEG" : "Uncompressed", 2 ); } else if( cubic != nil ) { IWriteTabbedString( stream, "Cubic EnvironMap", 3 ); sprintf( str, "%d pixels square", cubic->GetFace( 0 )->GetWidth() ); IWriteTabbedString( stream, str, 2 ); sprintf( str, "%d bpp", cubic->GetPixelSize() ); IWriteTabbedString( stream, str, 1 ); IWriteTabbedString( stream, cubic->IsCompressed() ? "Compressed" : cubic->fCompressionType == plBitmap::kJPEGCompression ? "JPEG" : "Uncompressed", 2 ); } else if( mip != nil ) { IWriteTabbedString( stream, "Mipmap", 3 ); // Dimensions & num mip levels sprintf( str, "%d by %d", mip->GetWidth(), mip->GetHeight() ); IWriteTabbedString( stream, str, 2 ); sprintf( str, "%d bpp", mip->GetPixelSize() ); IWriteTabbedString( stream, str, 1 ); sprintf( str, "%d levels", mip->GetNumLevels() ); IWriteTabbedString( stream, str, 2 ); IWriteTabbedString( stream, mip->IsCompressed() ? "Compressed" : mip->fCompressionType == plBitmap::kJPEGCompression ? "JPEG" : "Uncompressed", 2 ); } else if( cubeRend ) { IWriteTabbedString( stream, "CubicRenderTarget", 3 ); // Dimensions & num mip levels sprintf( str, "%d by %d", cubeRend->GetWidth(), cubeRend->GetHeight() ); IWriteTabbedString( stream, str, 2 ); } else if( rend ) { IWriteTabbedString( stream, "RenderTarget", 3 ); // Dimensions & num mip levels sprintf( str, "%d by %d", rend->GetWidth(), rend->GetHeight() ); IWriteTabbedString( stream, str, 2 ); } else { IWriteTabbedString( stream, "Unknown", 3 ); } stream->WriteString( "\n" ); } stream->Close(); delete stream; // HACK: Prevent the destructor from writing out now delete [] fFileName; fFileName = nil; } void plTextureExportLog::IWriteTabbedString( hsStream *stream, const char *string, Int8 numTabs ) { static char tabs[ 64 ]; int i; stream->WriteString( string ); // Assumes 8 spaces per tab numTabs -= strlen( string ) / 8; if( numTabs < 1 ) numTabs = 1; for( i = 0; i < numTabs; i++ ) tabs[ i ] = '\t'; tabs[ i ] = 0; stream->WriteString( tabs ); }