Adam Johnson
e2b9bba70c
ptStatusLog now supports unicode objects and string objects
13 years ago
branan
e6f3194833
Only shutdown external clients on link fail
13 years ago
Adam Johnson
2599bfbd7a
Add an error message for NCAgeJoiner failures
...
Since we have a pfSecurePreloader that doesn't redownload every single
launch, I don't feel bad about presenting an error message to the user and
killing the client. This is really better than letting them languish at a
black screen, groping for the relto book.
13 years ago
Adam Johnson
1f78a76737
Handle failed downloads better
...
Now, we unlink anything that fails to download. This is more useful than
leaving a truncated (0 byte) file on the user's HD.
13 years ago
Joseph Davies
db29c9d325
Change default fullscreen resolution to use desktop settings.
13 years ago
Adam Johnson
3e811a4a87
More PhysX region tweaks
13 years ago
NadnerbD
02118488bd
prevent pfConsole from crashing when inserting text into a max length line
13 years ago
NadnerbD
be9dca97e8
Separated line histories for python and normal console modes
13 years ago
NadnerbD
84849b2238
Lined up the input line with the output buffer
13 years ago
NadnerbD
6750a033d2
Fixed python multi-line entry by preventing double enter events
13 years ago
Adam Johnson
18b5a02479
Fix the Relto panic link weird stuff
...
The ladder region fixes introduced the panic link. Now we should always
verify the following when changing anything related to the stupid kinematic
actor turd:
- Linking to any Ahnoying Sphere's main LIP does not result in a panic link
- The Teledahn hatch ladder camera works as expected
- That the game doesn't crash on anything stupid, like a nil SceneNode
13 years ago
Adam Johnson
0787aa10e9
Add and Remove PRPs from the ResManager appropriately
13 years ago
Adam Johnson
eeaae57cc3
Be less anal--use PyNumber instead of PyLong
13 years ago
Adam Johnson
a64b909f4f
Now all the kids can play with ConvertString (and some others)
13 years ago
Darryl Pogue
b45ad14b78
Fix NxMath conflicts.
13 years ago
Darryl Pogue
3f22efda98
Make sure all the InputKeys exist for *nix.
...
Although it really doesn't matter what they are defined as, as long as
they exist.
This allows pfGameGUIMgr to compile on Linux.
13 years ago
Darryl Pogue
46c3c9c049
Fix some includes for non-MSVC.
13 years ago
Adam Johnson
29064590c5
Add PyUnicode support to ptPlayer.__init__
13 years ago
Adam Johnson
f7d5432584
Fix release mode compile error
13 years ago
Christian Walther
3a6063bc7a
Fix inability to go to a higher page in a book than the next after what has already been displayed.
...
Fixes books on the Relto bookshelf not remembering their last open page beyond the second.
13 years ago
Adam Johnson
906b16d28e
Remove stupid
13 years ago
Adam Johnson
91fc595407
Completely kill off CoreLibExe
13 years ago
Darryl Pogue
63a9eea771
Kill hsMalloc to the best of our ability.
13 years ago
Darryl Pogue
a14a171774
Replace MemMove, MemCopy, and MemCmp.
13 years ago
Darryl Pogue
eb946f76a4
Get rid of MemAlloc.
13 years ago
Darryl Pogue
72fdf8de32
Replace MemZero with memset.
13 years ago
Darryl Pogue
7d7d7d273f
Get rid of ALLOCZERO macro.
13 years ago
Darryl Pogue
f4ff65ccbc
Replace MemSet with memset.
13 years ago
Darryl Pogue
5013a978eb
Get rid of NEW(), TRACKED_NEW, and ZERO().
13 years ago
Darryl Pogue
30430d3024
Replace ZEROPTR() with memset.
13 years ago
Darryl Pogue
3c5ed83020
Replace calls to ALLOC() macro with malloc.
13 years ago
Darryl Pogue
1fa1197c3e
Get rid of ALLOCFLAGS() macro.
13 years ago
Darryl Pogue
4159663415
Get rid of MEMDUP() macro.
13 years ago
Darryl Pogue
b3f75a5ae7
Get rid of REALLOC(), REALLOCFLAGS(), and CALLOC()
13 years ago
Darryl Pogue
48b8cd8ad0
Get rid of FREEFLAGS() which ignored the flags >.>
13 years ago
Darryl Pogue
6cdcf6a95e
Get rid of most _alloca use and remove ALLOCA().
13 years ago
Darryl Pogue
8a3f0cfd5b
Get rid of DEL() and FREE() macros.
...
Part of CoreLibExe must die.
13 years ago
Adam Johnson
be26b145df
HeadSpin.h is now the core header.
...
Rearrange some things so such that low-level CoreLib headers aren't quite
so crazy. For higher level stuff, you still need to include the
appropriate header.
13 years ago
Adam Johnson
2f53a10fb6
Convert hsConfig defines to cmake -- fixes #93
13 years ago
Adam Johnson
4bb94f34b8
Remove obviously unused stuff
13 years ago
Adam Johnson
e020651e4b
Eliminate hsScalar and hsFixed
...
Modern CPUs support floats just fine... hsFixed was crazy.
13 years ago
Adam Johnson
5027b5a4ac
Convert custom HeadSpin integer types to standard types from stdint.h
13 years ago
Christian Walther
cec6d75f94
Fix a warning while I'm at it.
13 years ago
Christian Walther
12d114b63a
Allow typing tabs (MOULa does too).
13 years ago
Christian Walther
859aef9e97
Fix use of the return key as a control key
...
broken by revision f251606
13 years ago
Joseph Davies
02e38f981e
Fix mouse recentering.
...
Existing fix didn't apply until after SecurePreloader completed.
This disables the mouse recentering earlier.
13 years ago
Adam Johnson
b4e1dc352e
Fix player and CGZ marker games
13 years ago
Adam Johnson
3bf8df58d8
Band-aid for the "Michael Jackson" bug
13 years ago
Adam Johnson
64a0c49439
Bonus: Some cleanups for collision message handling and slightly improved
...
logging
13 years ago
Adam Johnson
7c40364752
Fix some more incorrect PhysX Api calls for Kinematic Actors
...
As I discovered several months ago, Cyan used the incorrect
NxActor::setGlobal(Pose/Position) function(s) to transform kinematic actors.
This is incorrect but was apparently allowed in PhysX 2.6.0. PhysX 2.6.4
enforces the correct moveGlobal(Pose/Position) functionality, so we MUST use
that.
13 years ago