2
3
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-16 18:35:40 +00:00
Commit Graph

9 Commits

Author SHA1 Message Date
2947acb2c8 Replace hsMutex with std::mutex 2014-07-25 23:39:53 -07:00
4035d96095 Crash Fix: normalize filenames in the patcher!
There were two different path separator styles that caused
plResManager::RemoveSinglePage to do nothing when called from the patcher.
D'oh!
2014-05-28 16:17:04 -04:00
5672bcb57e Fix Coverity issues with pfPatcher 2014-04-26 17:21:51 -04:00
1bcd17c850 Redist Updating
This is the crowning feature: the whole point of this exercise. You can
now update redists from the client launcher itself. To activate this
functionality, you will need to flag the file 0x10 in the manifest. I
recommend listing your redists in the patcher manifests.
2013-12-12 16:59:44 -05:00
d855d86475 Game Repair Mode
This adds a license-stopgap "feature" ... You can now update only the game
data by using the -Repair argument on the launcher. You'll need to specify
a stripped down MOULa server.ini with the GateKeeperSrv keys/host.
2013-12-12 16:59:43 -05:00
e6f9a83fde Detect self-patching in pfPatcher 2013-11-28 15:29:13 -05:00
34c88190c1 Update StartUp in initial batch
ONE PATCH! This commit brings us to half of the patching goal: on launch
of the client, we only show ONE "Updating..." message before we enter the
game proper. Go us!
2013-11-28 15:16:01 -05:00
3299267976 Integrate SecurePreloader into pfPatcher 2013-11-28 15:14:45 -05:00
346b6f8ac8 Implement pfPatcher backend 2013-11-28 15:12:03 -05:00