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Commit Graph

326 Commits

Author SHA1 Message Date
d7fdf10455 Convert ReadSafe(W)String* to the plString variants, and remove the now
unneeded _TEMP variants.  All safe strings read from hsStreams are
now plStringified :)
2014-01-21 15:21:32 -08:00
ef04cfcf84 Age Link info names => plString 2014-01-21 15:21:22 -08:00
ff30c77ddd plArmatureMod => plString 2014-01-12 13:22:42 -08:00
0c1783b2f3 plGenericVar => plString
- Also fixes a bug in plGenericType::CopyFrom, where doubles would get
  only half copied (and therefore become corrupt)
2014-01-12 13:08:25 -08:00
a783642515 Python file names and SynchedObj SDL state names => plString 2014-01-12 13:08:25 -08:00
f370c65ad3 GUI List Box items => plString 2014-01-12 13:08:24 -08:00
262cc65f57 pfGUIControlMod's font face => plString 2014-01-12 13:08:24 -08:00
939f6c3d41 Accept plStrings in plDynamicTextMap for rendering and font names 2014-01-12 13:08:24 -08:00
7de24157a5 Avatar Clothing data => plString 2014-01-11 20:42:01 -08:00
4987b32574 pfBackdoorMsg => plString 2014-01-11 20:39:39 -08:00
ec70590c5b proVariableEventData name => plString 2014-01-10 10:11:57 -08:00
82029b56ff pfGameGUIMsg => plString 2014-01-09 22:20:58 -08:00
d8113a5ab7 Movie filename in plMovieMsg and plBinkPlayer => plString 2014-01-09 22:20:51 -08:00
a931c7ca33 Convert username in pyPlayer and pfKIMsg to a plString 2014-01-09 21:44:06 -08:00
b8d0b9ab8b Fix external release builds.
Due to a complicated set of circumstances, this was the problem that
caused console key input eating on Gehn. Always remember kids, ifdef
include hackery is teh ebils.
2013-12-29 17:45:38 -05:00
56507c5219 Fix several format errors detected via vararg-template voodoo 2013-12-16 18:58:47 -08:00
09cc4b8259 Merge pull request #353 from Hoikas/new-launcher
Unified Patcher (Part 2: Nuke eap)
2013-12-12 14:04:43 -08:00
1bcd17c850 Redist Updating
This is the crowning feature: the whole point of this exercise. You can
now update redists from the client launcher itself. To activate this
functionality, you will need to flag the file 0x10 in the manifest. I
recommend listing your redists in the patcher manifests.
2013-12-12 16:59:44 -05:00
d855d86475 Game Repair Mode
This adds a license-stopgap "feature" ... You can now update only the game
data by using the -Repair argument on the launcher. You'll need to specify
a stripped down MOULa server.ini with the GateKeeperSrv keys/host.
2013-12-12 16:59:43 -05:00
57854640e7 Merge pull request #361 from Hoikas/capture
Revamp Game.TakeScreenShot

Fixes #358.
2013-12-11 21:55:09 -08:00
7c24bd67ce Remove older/crappier TakeScreenShot console cmds. 2013-12-11 19:44:50 -05:00
2cecbc9f2f Update the FOV when using plCaptureRender 2013-12-11 19:44:48 -05:00
2d8d42759d Better Game.TakeScreenShot
The new version uses plCaptureRender, so we can take screenshots at any
size that DX can render to...
2013-12-11 19:44:47 -05:00
6025621eda Merge pull request #300 from Mystler/newstartup
Avatar clothing files
2013-12-11 16:41:26 -08:00
b8ff9ee065 Add clothing file functions to the Avatar Python API 2013-12-11 20:39:35 +01:00
324715db9d Pass message as a unicode object, to avoid encoings getting screwed up 2013-12-07 15:36:24 -08:00
9d0112de19 Merge pull request #352 from Hoikas/patcher-thread
Unified Patcher (Part 1: In-Game)
2013-11-30 14:30:07 -08:00
e6f9a83fde Detect self-patching in pfPatcher 2013-11-28 15:29:13 -05:00
34c88190c1 Update StartUp in initial batch
ONE PATCH! This commit brings us to half of the patching goal: on launch
of the client, we only show ONE "Updating..." message before we enter the
game proper. Go us!
2013-11-28 15:16:01 -05:00
3299267976 Integrate SecurePreloader into pfPatcher 2013-11-28 15:14:45 -05:00
346b6f8ac8 Implement pfPatcher backend 2013-11-28 15:12:03 -05:00
e103d0c9d6 Port PtDebugPrint to C++
This has a couple of benefits:
- We should theoretically no longer run into UnicodeDecodeErrors from the
  plString-based implementation
- By doing things engine side, we can use the logging API to colorize log
  messages.
2013-11-19 21:33:30 -05:00
52deaff61a Async pyVaultPlayerInfoList::AddPlayer
This fixes the stutter when adding a buddy to the KI. The return value was
never used, according to grep. There is a delay between hitting enter and the player being added, but that's acceptable.
2013-07-21 21:31:16 -04:00
139730eaab Fix pySceneObject::IsHuman 2013-07-13 19:20:07 -04:00
88dfd51000 Fix Console Help indentation 2013-07-09 21:52:17 -04:00
dd35878465 Begin killing off sprintf 2013-07-09 21:30:42 -04:00
470ed86187 Let's use vsnprintf for those legacy methods... 2013-07-09 21:30:41 -04:00
8261074f22 Better object searching 2013-06-18 18:37:19 -04:00
57c600ce32 Clone unloading 2013-06-18 17:48:32 -04:00
118fd9a184 Net propagated PtAttach and cloning 2013-06-18 17:48:25 -04:00
99019becb0 Merge pull request #318 from Hoikas/ccr-bcast
Global Chat Messages
2013-04-12 16:59:55 -07:00
a8b667ca1e Merge pull request #321 from Hoikas/refresh-fov
RefreshFOV Camera Command
2013-04-12 16:59:28 -07:00
3d6fb7e827 Implement pyVault::getAllPlayersFolder 2013-03-15 13:02:30 -04:00
b53d5c7989 Cleanup and plString-ify PtSendRTChat 2013-03-15 13:02:29 -04:00
f8dab46a03 Global KI message = ccr2allplayers 2013-03-15 13:02:27 -04:00
42c8235023 Merge pull request #308 from Hoikas/display-names
Age Display Name Fixes
2013-03-14 20:16:16 -07:00
1142d8d340 RefreshFOV camera command 2013-02-25 19:53:25 -05:00
e89071f04d Merge pull request #307 from dpogue/clang-fixes
Fix some warnings and some errors.
2013-02-24 19:06:10 -08:00
f1908391f4 Death to a hardcoded konstant! 2013-02-21 21:47:14 -05:00
294a398d29 Correct some issues with the pfConsole changes. 2013-02-20 21:33:35 -08:00