d7fdf10455
Convert ReadSafe(W)String* to the plString variants, and remove the now
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unneeded _TEMP variants. All safe strings read from hsStreams are
now plStringified :)
2014-01-21 15:21:32 -08:00
ef04cfcf84
Age Link info names => plString
2014-01-21 15:21:22 -08:00
f9a72e1a8f
Repeatable emote animations...
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... It's multistage majick!
2014-01-21 17:26:24 -05:00
69e6381736
Implement Co-op animations via Python
2014-01-21 17:26:23 -05:00
b6a371f49f
Add animation loop functions to Python
2014-01-20 18:35:55 +01:00
b0bffa0b5d
Allow setting the G values for the servers in the server.ini
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Setting these values is optional. If they are not set in the ini file, default values will be used. This way, we don't have to change all our ini files.
2014-01-19 10:06:33 +01:00
ff30c77ddd
plArmatureMod => plString
2014-01-12 13:22:42 -08:00
0c1783b2f3
plGenericVar => plString
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- Also fixes a bug in plGenericType::CopyFrom, where doubles would get
only half copied (and therefore become corrupt)
2014-01-12 13:08:25 -08:00
a783642515
Python file names and SynchedObj SDL state names => plString
2014-01-12 13:08:25 -08:00
f370c65ad3
GUI List Box items => plString
2014-01-12 13:08:24 -08:00
262cc65f57
pfGUIControlMod's font face => plString
2014-01-12 13:08:24 -08:00
939f6c3d41
Accept plStrings in plDynamicTextMap for rendering and font names
2014-01-12 13:08:24 -08:00
7de24157a5
Avatar Clothing data => plString
2014-01-11 20:42:01 -08:00
4987b32574
pfBackdoorMsg => plString
2014-01-11 20:39:39 -08:00
ec70590c5b
proVariableEventData name => plString
2014-01-10 10:11:57 -08:00
82029b56ff
pfGameGUIMsg => plString
2014-01-09 22:20:58 -08:00
d8113a5ab7
Movie filename in plMovieMsg and plBinkPlayer => plString
2014-01-09 22:20:51 -08:00
a931c7ca33
Convert username in pyPlayer and pfKIMsg to a plString
2014-01-09 21:44:06 -08:00
b8d0b9ab8b
Fix external release builds.
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Due to a complicated set of circumstances, this was the problem that
caused console key input eating on Gehn. Always remember kids, ifdef
include hackery is teh ebils.
2013-12-29 17:45:38 -05:00
56507c5219
Fix several format errors detected via vararg-template voodoo
2013-12-16 18:58:47 -08:00
09cc4b8259
Merge pull request #353 from Hoikas/new-launcher
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Unified Patcher (Part 2: Nuke eap)
2013-12-12 14:04:43 -08:00
1bcd17c850
Redist Updating
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This is the crowning feature: the whole point of this exercise. You can
now update redists from the client launcher itself. To activate this
functionality, you will need to flag the file 0x10 in the manifest. I
recommend listing your redists in the patcher manifests.
2013-12-12 16:59:44 -05:00
d855d86475
Game Repair Mode
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This adds a license-stopgap "feature" ... You can now update only the game
data by using the -Repair argument on the launcher. You'll need to specify
a stripped down MOULa server.ini with the GateKeeperSrv keys/host.
2013-12-12 16:59:43 -05:00
57854640e7
Merge pull request #361 from Hoikas/capture
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Revamp Game.TakeScreenShot
Fixes #358 .
2013-12-11 21:55:09 -08:00
7c24bd67ce
Remove older/crappier TakeScreenShot console cmds.
2013-12-11 19:44:50 -05:00
2cecbc9f2f
Update the FOV when using plCaptureRender
2013-12-11 19:44:48 -05:00
2d8d42759d
Better Game.TakeScreenShot
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The new version uses plCaptureRender, so we can take screenshots at any
size that DX can render to...
2013-12-11 19:44:47 -05:00
6025621eda
Merge pull request #300 from Mystler/newstartup
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Avatar clothing files
2013-12-11 16:41:26 -08:00
b8ff9ee065
Add clothing file functions to the Avatar Python API
2013-12-11 20:39:35 +01:00
324715db9d
Pass message as a unicode object, to avoid encoings getting screwed up
2013-12-07 15:36:24 -08:00
9d0112de19
Merge pull request #352 from Hoikas/patcher-thread
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Unified Patcher (Part 1: In-Game)
2013-11-30 14:30:07 -08:00
e6f9a83fde
Detect self-patching in pfPatcher
2013-11-28 15:29:13 -05:00
34c88190c1
Update StartUp in initial batch
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ONE PATCH! This commit brings us to half of the patching goal: on launch
of the client, we only show ONE "Updating..." message before we enter the
game proper. Go us!
2013-11-28 15:16:01 -05:00
3299267976
Integrate SecurePreloader into pfPatcher
2013-11-28 15:14:45 -05:00
346b6f8ac8
Implement pfPatcher backend
2013-11-28 15:12:03 -05:00
e103d0c9d6
Port PtDebugPrint to C++
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This has a couple of benefits:
- We should theoretically no longer run into UnicodeDecodeErrors from the
plString-based implementation
- By doing things engine side, we can use the logging API to colorize log
messages.
2013-11-19 21:33:30 -05:00
52deaff61a
Async pyVaultPlayerInfoList::AddPlayer
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This fixes the stutter when adding a buddy to the KI. The return value was
never used, according to grep. There is a delay between hitting enter and the player being added, but that's acceptable.
2013-07-21 21:31:16 -04:00
139730eaab
Fix pySceneObject::IsHuman
2013-07-13 19:20:07 -04:00
88dfd51000
Fix Console Help indentation
2013-07-09 21:52:17 -04:00
dd35878465
Begin killing off sprintf
2013-07-09 21:30:42 -04:00
470ed86187
Let's use vsnprintf
for those legacy methods...
2013-07-09 21:30:41 -04:00
8261074f22
Better object searching
2013-06-18 18:37:19 -04:00
57c600ce32
Clone unloading
2013-06-18 17:48:32 -04:00
118fd9a184
Net propagated PtAttach and cloning
2013-06-18 17:48:25 -04:00
99019becb0
Merge pull request #318 from Hoikas/ccr-bcast
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Global Chat Messages
2013-04-12 16:59:55 -07:00
a8b667ca1e
Merge pull request #321 from Hoikas/refresh-fov
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RefreshFOV Camera Command
2013-04-12 16:59:28 -07:00
3d6fb7e827
Implement pyVault::getAllPlayersFolder
2013-03-15 13:02:30 -04:00
b53d5c7989
Cleanup and plString-ify PtSendRTChat
2013-03-15 13:02:29 -04:00
f8dab46a03
Global KI message = ccr2allplayers
2013-03-15 13:02:27 -04:00
42c8235023
Merge pull request #308 from Hoikas/display-names
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Age Display Name Fixes
2013-03-14 20:16:16 -07:00