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Update3 for MSVC10

Fix some const problems.
This commit is contained in:
Skoader
2012-04-22 13:13:32 +10:00
parent bc74371c57
commit f8c3f7ac31
9 changed files with 19 additions and 16 deletions

View File

@ -10575,7 +10575,7 @@ inline void inlTESTPOINT(const hsPoint3& destP,
void plDXPipeline::IBlendVertsIntoBuffer( plSpan* span,
hsMatrix44* matrixPalette, int numMatrices,
UInt8 *src, UInt8 format, UInt32 srcStride,
const UInt8 *src, UInt8 format, UInt32 srcStride,
UInt8 *dest, UInt32 destStride, UInt32 count,
UInt16 localUVWChans )
{

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@ -464,7 +464,7 @@ protected:
hsBool IAvatarSort(plDrawableSpans* d, const hsTArray<Int16>& visList);
void IBlendVertsIntoBuffer( plSpan* span,
hsMatrix44* matrixPalette, int numMatrices,
UInt8 *src, UInt8 format, UInt32 srcStride,
const UInt8 *src, UInt8 format, UInt32 srcStride,
UInt8 *dest, UInt32 destStride, UInt32 count, UInt16 localUVWChans );
hsBool ISoftwareVertexBlend( plDrawableSpans* drawable, const hsTArray<Int16>& visList );