Darryl Pogue
13 years ago
16 changed files with 86 additions and 630 deletions
@ -1,161 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
||||
* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Time.cpp |
||||
*
|
||||
***/ |
||||
|
||||
#include "../pnUtils.h" |
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Local functions |
||||
* |
||||
***/ |
||||
|
||||
//============================================================================
|
||||
static void FormatTime ( |
||||
uint64_t time, |
||||
wchar_t const dateFmt[], |
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wchar_t const timeFmt[], |
||||
unsigned chars, |
||||
wchar_t * buffer |
||||
) { |
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COMPILER_ASSERT(sizeof(FILETIME) == sizeof(uint64_t)); |
||||
|
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SYSTEMTIME sysTime; |
||||
FileTimeToSystemTime((FILETIME *)&time, &sysTime); |
||||
|
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unsigned offset = GetDateFormatW( |
||||
LOCALE_SYSTEM_DEFAULT, |
||||
0, |
||||
&sysTime, |
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dateFmt, |
||||
buffer, |
||||
chars |
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); |
||||
|
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if (timeFmt) { |
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// if we printed any characters, move offset back to overwrite the string terminator
|
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if (offset) |
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--offset; |
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|
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offset += GetTimeFormatW( |
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LOCALE_SYSTEM_DEFAULT, |
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0, |
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&sysTime, |
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timeFmt, |
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buffer + offset, |
||||
chars - offset |
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); |
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} |
||||
|
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// if we didn't print any characters, NULL terminate the buffer
|
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if (!offset && chars) |
||||
buffer[0] = 0; |
||||
} |
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Exported functions |
||||
* |
||||
***/ |
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32 |
||||
|
||||
//===========================================================================
|
||||
void TimeGetDesc ( |
||||
uint64_t time, |
||||
TimeDesc * desc |
||||
) { |
||||
ASSERT(desc); |
||||
|
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SYSTEMTIME sysTime; |
||||
COMPILER_ASSERT(sizeof(uint64_t) == sizeof(FILETIME)); |
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FileTimeToSystemTime((FILETIME *) &time, &sysTime); |
||||
|
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desc->year = sysTime.wYear; |
||||
desc->month = sysTime.wMonth; |
||||
desc->day = sysTime.wDay; |
||||
desc->dayOfWeek = sysTime.wDayOfWeek; |
||||
desc->hour = sysTime.wHour; |
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desc->minute = sysTime.wMinute; |
||||
desc->second = sysTime.wSecond; |
||||
} |
||||
|
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//============================================================================
|
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uint64_t TimeGetTime () { |
||||
uint64_t time; |
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COMPILER_ASSERT(sizeof(uint64_t) == sizeof(FILETIME)); |
||||
GetSystemTimeAsFileTime((FILETIME *) &time); |
||||
return time; |
||||
} |
||||
|
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//============================================================================
|
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uint64_t TimeGetLocalTime () { |
||||
uint64_t time; |
||||
COMPILER_ASSERT(sizeof(uint64_t) == sizeof(FILETIME)); |
||||
GetSystemTimeAsFileTime((FILETIME *) &time); |
||||
FileTimeToLocalFileTime((FILETIME *) &time, (FILETIME *) &time); |
||||
return time; |
||||
} |
||||
|
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//============================================================================
|
||||
void TimePrettyPrint ( |
||||
uint64_t time, |
||||
unsigned chars, |
||||
wchar_t * buffer |
||||
) { |
||||
FormatTime( |
||||
time, |
||||
L"ddd MMM dd',' yyyy ", |
||||
L"hh':'mm':'ss tt", |
||||
chars, |
||||
buffer |
||||
); |
||||
} |
||||
|
||||
|
||||
#endif // HS_BUILD_FOR_WIN32
|
@ -1,32 +0,0 @@
|
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include_directories("../../CoreLib") |
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include_directories("../../NucleusLib") |
||||
|
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set(pnUtilsExe_HEADERS |
||||
Intern.h |
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Pch.h |
||||
) |
||||
|
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set(pnUtilsExe_PRIVATE |
||||
Private/pnUteTime.cpp |
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) |
||||
|
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if(WIN32) |
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set(pnUtilsExe_WIN32 |
||||
Private/Win32/pnUteW32Time.cpp |
||||
) |
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else() |
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set(pnUtilsExe_UNIX |
||||
Private/Unix/pnUteUxTime.cpp |
||||
) |
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endif() |
||||
|
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add_library(pnUtilsExe STATIC ${pnUtilsExe_HEADERS} ${pnUtilsExe_PRIVATE} |
||||
${pnUtilsExe_UNIX} ${pnUtilsExe_WIN32}) |
||||
|
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source_group("Header Files" FILES ${pnUtilsExe_HEADERS}) |
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source_group("Private" FILES ${pnUtilsExe_PRIVATE}) |
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if(WIN32) |
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source_group("Private\\Win32" FILES ${pnUtilsExe_WIN32}) |
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else() |
||||
source_group("Private\\Unix" FILES ${pnUtilsExe_UNIX}) |
||||
endif() |
@ -1,65 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
||||
* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Intern.h |
||||
*
|
||||
***/ |
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_INTERN_H |
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Intern.h included more than once" |
||||
#endif |
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_INTERN_H |
||||
|
||||
|
||||
namespace pnUtilsExe { |
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* OsTime.cpp |
||||
* |
||||
***/ |
||||
|
||||
uint32_t TimeGetTickCount (); |
||||
|
||||
|
||||
} // namespace pnUtilsExe
|
@ -1,57 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
||||
* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Pch.h |
||||
*
|
||||
***/ |
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_PCH_H |
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Pch.h included more than once" |
||||
#endif |
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILSEXE_PCH_H |
||||
|
||||
|
||||
#include "pnUtils/pnUtils.h" |
||||
#include "Intern.h" |
||||
|
||||
#include <malloc.h> |
@ -1,49 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
||||
* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/Unix/pnUteUxTime.cpp |
||||
*
|
||||
***/ |
||||
|
||||
#include "../../Pch.h" |
||||
#pragma hdrstop |
@ -1,69 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
||||
* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/Win32/pnUteW32Time.cpp |
||||
*
|
||||
***/ |
||||
|
||||
#include "../../Pch.h" |
||||
#pragma hdrstop |
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32 |
||||
|
||||
namespace pnUtilsExe { |
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Module functions |
||||
* |
||||
***/ |
||||
|
||||
//============================================================================
|
||||
uint32_t TimeGetTickCount () { |
||||
return GetTickCount(); |
||||
} |
||||
|
||||
|
||||
} // namespace pnUtilsExe
|
||||
|
||||
#endif // HS_BUILD_FOR_WIN32
|
@ -1,107 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
||||
* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/pnUteTime.cpp |
||||
*
|
||||
***/ |
||||
|
||||
#include "../Pch.h" |
||||
#pragma hdrstop |
||||
|
||||
|
||||
namespace pnUtilsExe { |
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Time adjustment functions |
||||
* |
||||
* For debug builds, adjust the initial time value so that the high |
||||
* bit or the time value itself is about to wrap, to catch application |
||||
* bugs that don't handle wrapping or depend on the high bit's value. |
||||
* |
||||
***/ |
||||
|
||||
static uint32_t s_adjustment; |
||||
|
||||
//===========================================================================
|
||||
static void InitializeAdjustment () { |
||||
ASSERT(!s_adjustment); |
||||
uint32_t currTime = TimeGetTickCount(); |
||||
uint32_t startBits = (currTime & 0x80) ? 0x7fff0000 : 0xffff0000; |
||||
uint32_t startMask = 0xffff0000; |
||||
s_adjustment = (((currTime & ~startMask) | startBits) - currTime) | 1; |
||||
ASSERT(s_adjustment); |
||||
} |
||||
|
||||
//===========================================================================
|
||||
AUTO_INIT_FUNC(AutoInitializeAdjustment) { |
||||
if (!s_adjustment) |
||||
InitializeAdjustment(); |
||||
} |
||||
|
||||
} using namespace pnUtilsExe; |
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Exports |
||||
* |
||||
***/ |
||||
|
||||
//============================================================================
|
||||
uint32_t TimeGetMs () { |
||||
#ifdef HS_DEBUGGING |
||||
|
||||
// For debug builds, return an adjusted timer value
|
||||
if (!s_adjustment) |
||||
InitializeAdjustment(); |
||||
return TimeGetTickCount() + s_adjustment; |
||||
|
||||
#else |
||||
|
||||
// For release builds, just return the operating system's timer
|
||||
return TimeGetTickCount(); |
||||
|
||||
#endif |
||||
} |
||||
|
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Reference in new issue