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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-17 10:52:46 +00:00

Fix some *nix compiler errors.

This commit is contained in:
Darryl Pogue
2013-07-20 00:02:07 -07:00
parent 509bf10a66
commit f1767ebabe
3 changed files with 5 additions and 4 deletions

View File

@ -212,7 +212,7 @@ bool plWin32GroupedSound::LoadSound( bool is3D )
if( !fDSoundBuffer->IsValid() )
{
char str[256];
sprintf(str, "Can't create sound buffer for %s.wav. This could happen if the wav file is a stereo file. Stereo files are not supported on 3D sounds. If the file is not stereo then please report this error.", GetFileName());
sprintf(str, "Can't create sound buffer for %s.wav. This could happen if the wav file is a stereo file. Stereo files are not supported on 3D sounds. If the file is not stereo then please report this error.", GetFileName().AsString().c_str());
IPrintDbgMessage( str, true );
fFailed = true;

View File

@ -153,7 +153,7 @@ bool plWin32StaticSound::LoadSound( bool is3D )
if( !fDSoundBuffer->IsValid() )
{
char str[256];
sprintf(str, "Can't create sound buffer for %s.wav. This could happen if the wav file is a stereo file. Stereo files are not supported on 3D sounds. If the file is not stereo then please report this error.", GetFileName());
sprintf(str, "Can't create sound buffer for %s.wav. This could happen if the wav file is a stereo file. Stereo files are not supported on 3D sounds. If the file is not stereo then please report this error.", GetFileName().AsString().c_str());
IPrintDbgMessage( str, true );
fFailed = true;