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Toss lots of custom CString code
We already have a C standard library, so let's not reimplement it.
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@ -100,9 +100,9 @@ const plKey plSynchedValueBase::ISaveOrLoad(const plKey key, hsBool32 save, hsSt
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stream->WriteByte(1);
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// I need to write a key to MY stream...
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#if 0 // DEBUG
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int32_t len = hsStrlen(key->GetName());
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stream->WriteLE32(len);
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stream->Write(len, key->GetName());
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plStringBuffer<char> buf = key->GetName()->ToIso8859_1();
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stream->WriteLE32(buf.GetSize());
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stream->Write(buf.GetSize(), buf.GetData());
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#endif
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key->GetUoid().Write(stream);
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}
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