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Toss lots of custom CString code

We already have a C standard library, so let's not reimplement it.
This commit is contained in:
2012-06-17 20:15:04 -04:00
parent 1556d147d9
commit f0af98b0a7
29 changed files with 91 additions and 251 deletions

View File

@ -202,7 +202,7 @@ void plLayerMovie::Write(hsStream* s, hsResMgr* mgr)
{
plLayerAnimation::Write(s, mgr);
int len = hsStrlen(fMovieName);
int len = (fMovieName) ? strlen(fMovieName) : 0;
s->WriteLE32(len);
if( len )
s->Write(len, fMovieName);