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@ -120,7 +120,10 @@ void plAnimPath::SetCurTime(hsScalar t, UInt32 calcFlags)
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fVel.Set(pos+1, pos+0); |
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fVel *= kInvSmallDelTime; |
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fVel = fLocalToWorld * fVel; |
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fAccel.Set(&(pos[2] - pos[1]), &(pos[1] - pos[0])); |
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hsPoint3 first = pos[2] - pos[1]; |
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hsPoint3 second = pos[1] - pos[0]; |
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fAccel.Set(&first, &second); |
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fAccel *= kInvSmallDelTime * kInvSmallDelTime; |
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fAccel = fLocalToWorld * fAccel; |
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} |
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