mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 18:59:09 +00:00
@ -112,7 +112,7 @@ BEGIN
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RTEXT "Product String",IDC_PRODUCTSTRING,88,86,194,8
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RTEXT "Product String",IDC_PRODUCTSTRING,88,86,194,8
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CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,49,
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CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,49,
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288,168
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288,168
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PUSHBUTTON "Need an account?",IDC_URULOGIN_GAMETAPLINK,95,183,110,
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PUSHBUTTON "Need an account?",IDC_URULOGIN_NEWACCTLINK,95,183,110,
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14,BS_FLAT
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14,BS_FLAT
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END
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END
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@ -20,7 +20,7 @@
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#define IDC_RICHEDIT22 1028
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#define IDC_RICHEDIT22 1028
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#define IDC_AUTH_TEXT 1029
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#define IDC_AUTH_TEXT 1029
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#define IDC_BUTTON1 1030
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#define IDC_BUTTON1 1030
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#define IDC_URULOGIN_GAMETAPLINK 1030
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#define IDC_URULOGIN_NEWACCTLINK 1030
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#define IDC_AUTH_MESSAGE 1031
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#define IDC_AUTH_MESSAGE 1031
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#define IDC_PRODUCTSTRING 1033
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#define IDC_PRODUCTSTRING 1033
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#define IDC_STATUS_TEXT 1034
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#define IDC_STATUS_TEXT 1034
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@ -43,39 +43,28 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "HeadSpin.h"
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#include "HeadSpin.h"
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#include "hsWindows.h"
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#include "hsWindows.h"
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#include <direct.h> // windows directory handling fxns (for chdir)
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#include <process.h>
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#include <process.h>
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#include <shellapi.h> // ShellExecuteA
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#include <shellapi.h> // ShellExecuteA
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#include <algorithm>
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#include <algorithm>
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//#define DETACH_EXE // Microsoft trick to force loading of exe to memory
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#ifdef DETACH_EXE
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#include <dmdfm.h> // Windows Load EXE into memory suff
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#endif
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#include <curl/curl.h>
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#include <curl/curl.h>
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#include "hsStream.h"
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#include "hsStream.h"
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#include "plClient.h"
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#include "plClient.h"
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#include "plClientResMgr/plClientResMgr.h"
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#include "plClientResMgr/plClientResMgr.h"
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#include "pfCrashHandler/plCrashCli.h"
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#include "pfCrashHandler/plCrashCli.h"
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#include "plNetClient/plNetClientMgr.h"
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#include "plNetClient/plNetClientMgr.h"
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#include "plNetClient/plNetLinkingMgr.h"
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#include "plInputCore/plInputDevice.h"
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#include "plInputCore/plInputDevice.h"
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#include "plInputCore/plInputManager.h"
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#include "plInputCore/plInputManager.h"
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#include "plUnifiedTime/plUnifiedTime.h"
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#include "plPipeline.h"
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#include "plPipeline.h"
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#include "plResMgr/plResManager.h"
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#include "plResMgr/plResManager.h"
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#include "plResMgr/plLocalization.h"
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#include "plResMgr/plLocalization.h"
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#include "plFile/plEncryptedStream.h"
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#include "plFile/plEncryptedStream.h"
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#include "pnEncryption/plChallengeHash.h"
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#include "pnEncryption/plChallengeHash.h"
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#include "plStatusLog/plStatusLog.h"
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#include "plStatusLog/plStatusLog.h"
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#include "plProduct.h"
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#include "plProduct.h"
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#include "plNetGameLib/plNetGameLib.h"
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#include "plNetGameLib/plNetGameLib.h"
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#include "plPhysX/plSimulationMgr.h"
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#include "plPhysX/plSimulationMgr.h"
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#include "res/resource.h"
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#include "res/resource.h"
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@ -94,7 +83,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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//
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//
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// Globals
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// Globals
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//
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//
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bool gHasMouse = false;
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ITaskbarList3* gTaskbarList = nil; // NT 6.1+ taskbar stuff
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ITaskbarList3* gTaskbarList = nil; // NT 6.1+ taskbar stuff
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extern bool gDataServerLocal;
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extern bool gDataServerLocal;
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@ -121,7 +109,6 @@ int gWinBorderDX = GetSystemMetrics( SM_CXSIZEFRAME );
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int gWinBorderDY = GetSystemMetrics( SM_CYSIZEFRAME );
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int gWinBorderDY = GetSystemMetrics( SM_CYSIZEFRAME );
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int gWinMenuDY = GetSystemMetrics( SM_CYCAPTION );
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int gWinMenuDY = GetSystemMetrics( SM_CYCAPTION );
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//#include "global.h"
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plClient *gClient;
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plClient *gClient;
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bool gPendingActivate = false;
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bool gPendingActivate = false;
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bool gPendingActivateFlag = false;
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bool gPendingActivateFlag = false;
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@ -247,12 +234,6 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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}
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}
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break;
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break;
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#if 0
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case WM_KILLFOCUS:
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SetForegroundWindow(hWnd);
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break;
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#endif
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case WM_SYSKEYUP:
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case WM_SYSKEYUP:
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case WM_SYSKEYDOWN:
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case WM_SYSKEYDOWN:
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{
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{
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@ -555,13 +536,6 @@ bool InitClient( HWND hWnd )
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gClient->SetWindowHandle( hWnd );
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gClient->SetWindowHandle( hWnd );
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#ifdef DETACH_EXE
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hInstance = ((LPCREATESTRUCT) lParam)->hInstance;
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// This Function loads the EXE into Virtual memory...supposedly
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HRESULT hr = DetachFromMedium(hInstance, DMDFM_ALWAYS | DMDFM_ALLPAGES);
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#endif
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if( gClient->InitPipeline() )
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if( gClient->InitPipeline() )
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gClient->SetDone(true);
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gClient->SetDone(true);
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else
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else
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@ -602,9 +576,6 @@ BOOL WinInit(HINSTANCE hInst, int nCmdShow)
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if (!RegisterClass(&wndClass))
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if (!RegisterClass(&wndClass))
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return FALSE;
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return FALSE;
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/// 8.11.2000 - Test for OpenGL fullscreen, and if so use no border, no caption;
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/// else, use our normal styles
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// Create a window
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// Create a window
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HWND hWnd = CreateWindow(
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HWND hWnd = CreateWindow(
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CLASSNAME, plProduct::LongName().c_str(),
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CLASSNAME, plProduct::LongName().c_str(),
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@ -614,7 +585,6 @@ BOOL WinInit(HINSTANCE hInst, int nCmdShow)
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600 + gWinBorderDY * 2 + gWinMenuDY,
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600 + gWinBorderDY * 2 + gWinMenuDY,
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NULL, NULL, hInst, NULL
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NULL, NULL, hInst, NULL
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);
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);
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// gClient->SetWindowHandle((hsWindowHndl)
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if( !InitClient( hWnd ) )
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if( !InitClient( hWnd ) )
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return FALSE;
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return FALSE;
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@ -681,12 +651,7 @@ static void AuthFailedStrings (ENetError authError,
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switch (plLocalization::GetLanguage())
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switch (plLocalization::GetLanguage())
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{
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{
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case plLocalization::kFrench:
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case plLocalization::kEnglish:
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case plLocalization::kGerman:
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case plLocalization::kJapanese:
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*ppStr1 = "Authentication Failed. Please try again.";
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break;
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default:
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default:
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*ppStr1 = "Authentication Failed. Please try again.";
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*ppStr1 = "Authentication Failed. Please try again.";
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@ -1091,7 +1056,7 @@ BOOL CALLBACK UruLoginDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
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return TRUE;
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return TRUE;
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}
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}
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else if (HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDC_URULOGIN_GAMETAPLINK)
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else if (HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDC_URULOGIN_NEWACCTLINK)
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{
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{
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const char* signupurl = GetServerSignupUrl();
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const char* signupurl = GetServerSignupUrl();
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ShellExecuteA(NULL, "open", signupurl, NULL, NULL, SW_SHOWNORMAL);
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ShellExecuteA(NULL, "open", signupurl, NULL, NULL, SW_SHOWNORMAL);
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@ -1133,13 +1098,13 @@ BOOL CALLBACK SplashDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM l
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case plLocalization::kGerman:
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case plLocalization::kGerman:
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "Starte URU, bitte warten ...");
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "Starte URU, bitte warten ...");
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break;
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break;
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/* case plLocalization::kSpanish:
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case plLocalization::kSpanish:
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "Iniciando URU, por favor espera...");
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "Iniciando URU, por favor espera...");
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break;
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break;
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case plLocalization::kItalian:
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case plLocalization::kItalian:
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "Avvio di URU, attendere...");
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "Avvio di URU, attendere...");
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break;
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break;
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*/ // default is English
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// default is English
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case plLocalization::kJapanese:
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case plLocalization::kJapanese:
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "...");
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::SetDlgItemText( hwndDlg, IDC_STARTING_TEXT, "...");
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break;
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break;
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@ -1390,15 +1355,6 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
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if (!WinInit(hInst, nCmdShow) || gClient->GetDone())
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if (!WinInit(hInst, nCmdShow) || gClient->GetDone())
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break;
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break;
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// We don't have multiplayer localized assets for Italian or Spanish, so force them to English in that case.
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/* if (!plNetClientMgr::GetInstance()->InOfflineMode() &&
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(plLocalization::GetLanguage() == plLocalization::kItalian ||
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plLocalization::GetLanguage() == plLocalization::kSpanish))
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{
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plLocalization::SetLanguage(plLocalization::kEnglish);
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}
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*/
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// Done with our splash now
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// Done with our splash now
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::DestroyWindow( splashDialog );
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::DestroyWindow( splashDialog );
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@ -1407,8 +1363,6 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
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// Show the main window
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// Show the main window
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ShowWindow(gClient->GetWindowHandle(), SW_SHOW);
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ShowWindow(gClient->GetWindowHandle(), SW_SHOW);
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gHasMouse = GetSystemMetrics(SM_MOUSEPRESENT);
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// Be really REALLY forceful about being in the front
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// Be really REALLY forceful about being in the front
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BringWindowToTop( gClient->GetWindowHandle() );
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BringWindowToTop( gClient->GetWindowHandle() );
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@ -1473,7 +1427,6 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
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#endif
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#endif
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// Exit WinMain and terminate the app....
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// Exit WinMain and terminate the app....
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// return msg.wParam;
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return PARABLE_NORMAL_EXIT;
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return PARABLE_NORMAL_EXIT;
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}
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}
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Reference in New Issue
Block a user