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proVariableEventData name => plString

This commit is contained in:
2014-01-09 21:40:38 -08:00
parent 5b6b886b55
commit ec70590c5b
3 changed files with 19 additions and 21 deletions

View File

@ -179,7 +179,7 @@ protected:
};
proEventType(Variable)
char* fName; // name of variable
plString fName; // name of variable
int32_t fDataType; // type of data
// Can't be a union, sadly, but it isn't that much of a waste of space...
@ -375,10 +375,10 @@ public:
void AddCollisionEvent( bool enter, const plKey &other, const plKey &self, bool onlyOneCollision=true );
void AddPickEvent( const plKey &other, const plKey& self, bool enabled, hsPoint3 hitPoint );
void AddControlKeyEvent( int32_t key, bool down );
void AddVariableEvent( const char* name, float number );
void AddVariableEvent( const char* name, int32_t number );
void AddVariableEvent( const char* name );
void AddVariableEvent( const char *name, const plKey &key );
void AddVariableEvent( const plString& name, float number );
void AddVariableEvent( const plString& name, int32_t number );
void AddVariableEvent( const plString& name );
void AddVariableEvent( const plString& name, const plKey &key );
void AddFacingEvent( const plKey &other, const plKey &self, float dot, bool enabled);
void AddContainerEvent( const plKey &container, const plKey &contained, bool entering);
void AddActivateEvent( bool activate );