Darryl Pogue
10 years ago
6 changed files with 0 additions and 1784 deletions
File diff suppressed because it is too large
Load Diff
@ -1,221 +0,0 @@ |
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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|
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This program is free software: you can redistribute it and/or modify |
|
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it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
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14617 N Newport Hwy |
|
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Mead, WA 99021 |
|
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|
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*==LICENSE==*/ |
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plDynSurfaceWriter Class Header //
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// Abstract class wrapping around Windows GDI functionality for writing to //
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// a generic RGBA surface. Allows us to create one writer per DTMap or a //
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// single shared writer to conserve OS resources on 98/ME. //
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// //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 10.28.2002 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _plDynSurfaceWriter_h |
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#define _plDynSurfaceWriter_h |
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#include "hsColorRGBA.h" |
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#include "hsWindows.h" // FIXME: windows :( |
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struct hsMatrix44; |
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class plDynamicTextMap; |
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//// Class Definition /////////////////////////////////////////////////////////
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class plDynSurfaceWriter |
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{ |
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public: |
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//// Public Flags ////
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enum Justify |
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{ |
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kLeftJustify = 0, |
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kCenter, |
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kRightJustify |
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}; |
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enum Flags |
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{ |
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kSupportAlpha = 0x00000001, |
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kFontBold = 0x00000002, |
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kFontItalic = 0x00000004, |
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kFontShadowed = 0x00000008, |
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kFontMask = 0x0000000e, |
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kDiscardOnFlush = 0x00000010 |
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}; |
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//// Public Data /////
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//// Public Members ////
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plDynSurfaceWriter(); |
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plDynSurfaceWriter( plDynamicTextMap *target, uint32_t flags = 0 ); |
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virtual ~plDynSurfaceWriter(); |
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/// Operations to perform on the text block
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void ClearToColor( hsColorRGBA &color ); |
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void SetFont( const char *face, uint16_t size, uint8_t fontFlags = 0, bool antiAliasRGB = true ); |
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void SetTextColor( hsColorRGBA &color, bool blockRGB = false ); |
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void SetJustify( Justify j ); |
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void DrawString( uint16_t x, uint16_t y, const char *text ); |
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void DrawClippedString( int16_t x, int16_t y, const char *text, uint16_t width, uint16_t height ); |
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void DrawClippedString( int16_t x, int16_t y, const char *text, uint16_t clipX, uint16_t clipY, uint16_t width, uint16_t height ); |
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void DrawWrappedString( uint16_t x, uint16_t y, const char *text, uint16_t width, uint16_t height ); |
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uint16_t CalcStringWidth( const char *text, uint16_t *height = nil ); |
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void CalcWrappedStringSize( const char *text, uint16_t *width, uint16_t *height ); |
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void FillRect( uint16_t x, uint16_t y, uint16_t width, uint16_t height, hsColorRGBA &color ); |
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void FrameRect( uint16_t x, uint16_t y, uint16_t width, uint16_t height, hsColorRGBA &color ); |
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// void DrawImage( uint16_t x, uint16_t y, plMipmap *image, bool respectAlpha = false );
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// void DrawClippedImage( uint16_t x, uint16_t y, plMipmap *image, uint16_t srcClipX, uint16_t srcClipY,
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// uint16_t srcClipWidth, uint16_t srcClipHeight, bool respectAlpha = false );
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// Copy the raw data from the given buffer.
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// void SetBitsFromBuffer( uint32_t *clearBuffer, uint16_t width, uint16_t height )
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/// Target switching operations
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// Flushes all ops to the target.
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void FlushToTarget( void ); |
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// Switches targets. Will flush to old target before switching. Also, if kDiscard isn't specified, will copy contents of new target to working surface
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void SwitchTarget( plDynamicTextMap *target ); // Will force a flush
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// Clears and resets everything. Does NOT flush.
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void Reset( void ); |
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bool IsValid( void ) const; |
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static bool CanHandleLotsOfThem( void ); |
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protected: |
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//// Protected Members ////
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void IInit( void ); |
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void IEnsureSurfaceUpdated( void ); |
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void IRefreshOSJustify( void ); |
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void ISetTextColor( hsColorRGBA &color, bool blockRGB ); |
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void ISetFont( const plString &face, uint16_t size, uint8_t fontFlags = 0, bool antiAliasRGB = true ); |
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plDynamicTextMap *fCurrTarget; |
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uint32_t fFlags; |
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Justify fJustify; |
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bool fFlushed; |
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plString fFontFace; |
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uint16_t fFontSize; |
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uint8_t fFontFlags; |
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bool fFontAntiAliasRGB; |
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bool fFontBlockedRGB; |
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static bool fForceSharedSurfaces; |
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static bool fOSDetected; |
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static bool fOSCanShareSurfaces; |
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#if HS_BUILD_FOR_WIN32 |
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class plWinSurface |
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{ |
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protected: |
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void *fBits; |
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virtual uint8_t IBitsPerPixel( void ) const = 0; |
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public: |
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HDC fDC; |
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HBITMAP fBitmap; |
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HFONT fFont; |
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COLORREF fTextColor; |
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int fSaveNum; |
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uint16_t fWidth, fHeight; |
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plString fFontFace; |
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uint16_t fFontSize; |
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uint8_t fFontFlags; |
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bool fFontAntiAliasRGB, fFontBlockedRGB; |
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plWinSurface(); |
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~plWinSurface(); |
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void Allocate( uint16_t w, uint16_t h ); |
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void Release( void ); |
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bool WillFit( uint16_t w, uint16_t h ); |
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bool FontMatches( const plString &face, uint16_t size, uint8_t flags, bool aaRGB ); |
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void SetFont( const plString &face, uint16_t size, uint8_t flags, bool aaRGB ); |
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}; |
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class plWinRGBSurface : public plWinSurface |
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{ |
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virtual uint8_t IBitsPerPixel( void ) const { return 32; } |
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public: |
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uint32_t *GetBits( void ) const { return (uint32_t *)fBits; } |
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}; |
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class plWinAlphaSurface : public plWinSurface |
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{ |
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virtual uint8_t IBitsPerPixel( void ) const { return 8; } |
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public: |
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uint8_t *GetBits( void ) const { return (uint8_t *)fBits; } |
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}; |
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plWinRGBSurface fRGBSurface; |
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plWinAlphaSurface fAlphaSurface; |
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#endif |
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}; |
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#endif // _plDynSurfaceWriter_h
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@ -1,293 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
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*==LICENSE==*/ |
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plWinFontCache Class Header //
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// I've stopped keeping track, there are far too many reasons already to //
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// hate Microsoft. Anyway, this class keeps track of various Win32 fonts we //
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// allocate because Win98/ME seems to have problems re-allocating the exact //
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// same freaking goddamn font over and over again. I mean, you'd think //
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// there'd be a rule somewhere about deterministic behavior when calling //
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// the exact same function with the exact same parameters over and over... //
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// Oh, wait... //
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// //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
|
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// //
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||||||
// 11.25.2002 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "HeadSpin.h" |
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#include "plWinFontCache.h" |
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#include "plStatusLog/plStatusLog.h" |
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#include "plGImage/plDynSurfaceWriter.h" |
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#if HS_BUILD_FOR_WIN32 |
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#include <wingdi.h> |
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const char* plWinFontCache::kCustFontExtension = ".prf"; |
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plWinFontCache::plWinFontCache() |
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{ |
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fInShutdown = false; |
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fCustFontDir = nil; |
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} |
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plWinFontCache::~plWinFontCache() |
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{ |
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fInShutdown = true; |
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Clear(); |
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delete [] fCustFontDir; |
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} |
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plWinFontCache &plWinFontCache::GetInstance( void ) |
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{ |
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static plWinFontCache cache; |
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return cache; |
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} |
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HFONT plWinFontCache::IFindFont( const plString &face, int height, int weight, bool italic, uint32_t quality ) |
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{ |
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int i; |
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for( i = 0; i < fFontCache.GetCount(); i++ ) |
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{ |
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// Do other tests first, since they're cheaper
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if( fFontCache[ i ].fHeight == height && |
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fFontCache[ i ].fWeight == weight && |
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fFontCache[ i ].fItalic == italic && |
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fFontCache[ i ].fQuality == quality ) |
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{ |
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if (fFontCache[i].fFace == face) |
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return fFontCache[ i ].fFont; |
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} |
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} |
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return nil; |
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} |
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HFONT plWinFontCache::IMakeFont( const plString &face, int height, int weight, bool italic, uint32_t quality ) |
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{ |
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plFontRecord myRec; |
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int i; |
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// Find a cached name for us
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for( i = 0; i < fFontNameCache.GetCount(); i++ ) |
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{ |
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if (face == fFontNameCache[i]) |
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break; |
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} |
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if( i == fFontNameCache.GetCount() ) |
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fFontNameCache.Append(face); |
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myRec.fFace = fFontNameCache[ i ]; |
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myRec.fHeight = height; |
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myRec.fWeight = weight; |
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myRec.fItalic = italic; |
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myRec.fQuality = quality; |
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myRec.fFont = CreateFontW( height, 0, 0, 0, weight, italic ? TRUE : FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, |
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CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, VARIABLE_PITCH, face.ToWchar().GetData() ); |
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if( myRec.fFont != nil ) |
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||||||
{ |
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||||||
//#ifdef HS_DEBUGGING
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#if 1 |
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LOGFONT fontInfo; |
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||||||
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if( GetObject( myRec.fFont, sizeof( fontInfo ), &fontInfo ) ) |
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{ |
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const char *err = nil; |
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||||||
if( fontInfo.lfQuality != quality )
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err = "Quality of created font does not match"; |
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if( fontInfo.lfHeight != height ) |
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err = "Height of created font does not match"; |
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if( fontInfo.lfWeight != weight ) |
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err = "Weight of created font does not match"; |
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if( static_cast<bool>(fontInfo.lfItalic) != italic ) |
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err = "Italic-ness of created font does not match"; |
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if( face.CompareI(fontInfo.lfFaceName) != 0 ) |
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err = "Face of created font does not match"; |
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if( err != nil ) |
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||||||
{ |
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||||||
static bool triedClearing = false; |
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||||||
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|
||||||
if( fontInfo.lfQuality != quality )
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||||||
{ |
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||||||
plStatusLog::AddLineS( "pipeline.log", "ERROR: CreateFont() failed to return proper font (%s). Using what was given...", err ); |
|
||||||
} |
|
||||||
else |
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||||||
{ |
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||||||
plStatusLog::AddLineS( "pipeline.log", "ERROR: CreateFont() failed to return proper font (%s). %s", err, triedClearing ? "" : "Clearing cache and retrying..." ); |
|
||||||
if( !triedClearing ) |
|
||||||
{ |
|
||||||
triedClearing = true; |
|
||||||
|
|
||||||
// Didn't work, so get rid of it
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|
||||||
DeleteObject( myRec.fFont ); |
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||||||
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|
||||||
// Clear all fonts and try again
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|
||||||
Clear(); |
|
||||||
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|
||||||
// Make sure we reload our custom fonts tho
|
|
||||||
ILoadCustomFonts(); |
|
||||||
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|
||||||
// Try again
|
|
||||||
HFONT font = IMakeFont( face, height, weight, italic, quality ); |
|
||||||
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|
||||||
triedClearing = false; |
|
||||||
|
|
||||||
return font; |
|
||||||
} |
|
||||||
} |
|
||||||
} |
|
||||||
} |
|
||||||
#endif |
|
||||||
|
|
||||||
fFontCache.Append( myRec ); |
|
||||||
} |
|
||||||
else |
|
||||||
{ |
|
||||||
plStatusLog::AddLineS( "pipeline.log", "ERROR: CreateFont() call FAILED (face: %s, size: %d %s %s)", |
|
||||||
face.c_str(), -height, weight == FW_BOLD ? "bold" : "", italic ? "italic" : "" ); |
|
||||||
} |
|
||||||
|
|
||||||
return myRec.fFont; |
|
||||||
} |
|
||||||
|
|
||||||
HFONT plWinFontCache::GetMeAFont( const plString &face, int height, int weight, bool italic, uint32_t quality ) |
|
||||||
{ |
|
||||||
HFONT font = IFindFont( face, height, weight, italic, quality ); |
|
||||||
if( font == nil ) |
|
||||||
font = IMakeFont( face, height, weight, italic, quality ); |
|
||||||
|
|
||||||
return font; |
|
||||||
} |
|
||||||
|
|
||||||
void plWinFontCache::Clear( void ) |
|
||||||
{ |
|
||||||
int i; |
|
||||||
|
|
||||||
|
|
||||||
if( !fInShutdown ) |
|
||||||
plStatusLog::AddLineS( "pipeline.log", "** Clearing Win32 font cache **" ); |
|
||||||
|
|
||||||
for( i = 0; i < fFontCache.GetCount(); i++ ) |
|
||||||
DeleteObject( fFontCache[ i ].fFont ); |
|
||||||
fFontCache.Reset(); |
|
||||||
|
|
||||||
fFontNameCache.Reset(); |
|
||||||
|
|
||||||
for( i = 0; i < fCustFonts.GetCount(); i++ ) |
|
||||||
{ |
|
||||||
#if (_WIN32_WINNT >= 0x0500) |
|
||||||
if (plDynSurfaceWriter::CanHandleLotsOfThem()) |
|
||||||
RemoveFontResourceExW(fCustFonts[i]->fFilename.AsString().ToWchar(), FR_PRIVATE, 0); |
|
||||||
else |
|
||||||
#endif |
|
||||||
if (RemoveFontResourceW(fCustFonts[i]->fFilename.AsString().ToWchar()) == 0) |
|
||||||
{ |
|
||||||
int q= 0; |
|
||||||
DWORD e = GetLastError(); |
|
||||||
} |
|
||||||
delete fCustFonts[ i ]; |
|
||||||
} |
|
||||||
fCustFonts.Reset(); |
|
||||||
} |
|
||||||
|
|
||||||
void plWinFontCache::FreeFont( HFONT font ) |
|
||||||
{ |
|
||||||
// Currently a no-op, but should do some sort of ref-counting
|
|
||||||
} |
|
||||||
|
|
||||||
void plWinFontCache::LoadCustomFonts( const char *dir ) |
|
||||||
{ |
|
||||||
delete [] fCustFontDir; |
|
||||||
fCustFontDir = ( dir != nil ) ? hsStrcpy( dir ) : nil; |
|
||||||
|
|
||||||
ILoadCustomFonts(); |
|
||||||
} |
|
||||||
|
|
||||||
void plWinFontCache::ILoadCustomFonts( void ) |
|
||||||
{ |
|
||||||
if( fCustFontDir == nil ) |
|
||||||
return; |
|
||||||
|
|
||||||
// Iterate through all the custom fonts in our dir
|
|
||||||
int numAdded; |
|
||||||
|
|
||||||
std::vector<plFileName> fonts = plFileSystem::ListDir(fCustFontDir, kCustFontExtension); |
|
||||||
for (auto iter = fonts.begin(); iter != fonts.end(); ++iter) |
|
||||||
{ |
|
||||||
// Note that this call can be translated as "does my OS suck?"
|
|
||||||
#if (_WIN32_WINNT >= 0x0500) |
|
||||||
if( plDynSurfaceWriter::CanHandleLotsOfThem() ) |
|
||||||
numAdded = AddFontResourceExW(iter->AsString().ToWchar(), FR_PRIVATE, 0); |
|
||||||
else |
|
||||||
#endif |
|
||||||
numAdded = AddFontResourceW(iter->AsString().ToWchar()); |
|
||||||
|
|
||||||
if( numAdded > 0 ) |
|
||||||
{ |
|
||||||
plStatusLog::AddLineS( "pipeline.log", "WinFontCache: Added custom font %s, %d fonts", iter->GetFileName().c_str(), numAdded ); |
|
||||||
fCustFonts.Append(new plCustFont(*iter)); |
|
||||||
} |
|
||||||
else |
|
||||||
{ |
|
||||||
plStatusLog::AddLineS( "pipeline.log", "WinFontCache: Unable to load custom font %s", iter->GetFileName().c_str() ); |
|
||||||
} |
|
||||||
} |
|
||||||
} |
|
||||||
|
|
||||||
#endif |
|
@ -1,130 +0,0 @@ |
|||||||
/*==LICENSE==*
|
|
||||||
|
|
||||||
CyanWorlds.com Engine - MMOG client, server and tools |
|
||||||
Copyright (C) 2011 Cyan Worlds, Inc. |
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify |
|
||||||
it under the terms of the GNU General Public License as published by |
|
||||||
the Free Software Foundation, either version 3 of the License, or |
|
||||||
(at your option) any later version. |
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful, |
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
||||||
GNU General Public License for more details. |
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License |
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Additional permissions under GNU GPL version 3 section 7 |
|
||||||
|
|
||||||
If you modify this Program, or any covered work, by linking or |
|
||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
||||||
(or a modified version of those libraries), |
|
||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
||||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
||||||
licensors of this Program grant you additional |
|
||||||
permission to convey the resulting work. Corresponding Source for a |
|
||||||
non-source form of such a combination shall include the source code for |
|
||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
||||||
work. |
|
||||||
|
|
||||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
||||||
or by snail mail at: |
|
||||||
Cyan Worlds, Inc. |
|
||||||
14617 N Newport Hwy |
|
||||||
Mead, WA 99021 |
|
||||||
|
|
||||||
*==LICENSE==*/ |
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
// //
|
|
||||||
// plWinFontCache Class Header //
|
|
||||||
// I've stopped keeping track, there are far too many reasons already to //
|
|
||||||
// hate Microsoft. Anyway, this class keeps track of various Win32 fonts we //
|
|
||||||
// allocate because Win98/ME seems to have problems re-allocating the exact //
|
|
||||||
// same freaking goddamn font over and over again. I mean, you'd think //
|
|
||||||
// there'd be a rule somewhere about deterministic behavior when calling //
|
|
||||||
// the exact same function with the exact same parameters over and over... //
|
|
||||||
// Oh, wait... //
|
|
||||||
// //
|
|
||||||
// Cyan, Inc. //
|
|
||||||
// //
|
|
||||||
//// Version History //////////////////////////////////////////////////////////
|
|
||||||
// //
|
|
||||||
// 11.25.2002 mcn - Created. //
|
|
||||||
// //
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#ifndef _plWinFontCache_h |
|
||||||
#define _plWinFontCache_h |
|
||||||
|
|
||||||
|
|
||||||
#include "hsColorRGBA.h" |
|
||||||
#include "hsTemplates.h" |
|
||||||
#include "hsWindows.h" // FIXME: Windows header level include :( |
|
||||||
|
|
||||||
#if HS_BUILD_FOR_WIN32 |
|
||||||
|
|
||||||
|
|
||||||
//// Class Definition /////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
class plWinFontCache |
|
||||||
{ |
|
||||||
protected:
|
|
||||||
|
|
||||||
class plFontRecord |
|
||||||
{ |
|
||||||
public: |
|
||||||
HFONT fFont; |
|
||||||
|
|
||||||
plString fFace; |
|
||||||
int fHeight; |
|
||||||
int fWeight; |
|
||||||
bool fItalic; |
|
||||||
uint32_t fQuality; |
|
||||||
}; |
|
||||||
|
|
||||||
class plCustFont |
|
||||||
{ |
|
||||||
public: |
|
||||||
plFileName fFilename; |
|
||||||
|
|
||||||
plCustFont(const plFileName &c) { fFilename = c; } |
|
||||||
}; |
|
||||||
|
|
||||||
bool fInShutdown; |
|
||||||
|
|
||||||
hsTArray<plFontRecord> fFontCache; |
|
||||||
hsTArray<plString> fFontNameCache; |
|
||||||
|
|
||||||
char *fCustFontDir; |
|
||||||
hsTArray<plCustFont *> fCustFonts; |
|
||||||
|
|
||||||
plWinFontCache(); |
|
||||||
|
|
||||||
HFONT IFindFont( const plString &face, int height, int weight, bool italic, uint32_t quality ); |
|
||||||
HFONT IMakeFont( const plString &face, int height, int weight, bool italic, uint32_t quality ); |
|
||||||
|
|
||||||
void ILoadCustomFonts( void ); |
|
||||||
|
|
||||||
public: |
|
||||||
|
|
||||||
virtual ~plWinFontCache(); |
|
||||||
static plWinFontCache &GetInstance( void ); |
|
||||||
|
|
||||||
HFONT GetMeAFont( const plString &face, int height, int weight, bool italic, uint32_t quality ); |
|
||||||
void FreeFont( HFONT font ); |
|
||||||
void Clear( void ); |
|
||||||
|
|
||||||
void LoadCustomFonts( const char *dir ); |
|
||||||
|
|
||||||
// Our custom font extension
|
|
||||||
static const char* kCustFontExtension; |
|
||||||
}; |
|
||||||
|
|
||||||
|
|
||||||
#endif // HS_BUILD_FOR_WIN32
|
|
||||||
#endif // _plWinFontCache_h
|
|
Loading…
Reference in new issue