Browse Source

Kill pnCrash.

Darryl Pogue 13 years ago
parent
commit
e5aaef09e0
  1. 4
      Sources/Plasma/NucleusLib/pnAsyncCoreExe/Pch.h
  2. 10
      Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.cpp
  3. 8
      Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Win32/pnAceW32Thread.cpp
  4. 16
      Sources/Plasma/NucleusLib/pnCrash/CMakeLists.txt
  5. 54
      Sources/Plasma/NucleusLib/pnCrash/Pch.h
  6. 6
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.bat
  7. 49
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.cpp
  8. 99
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.h
  9. 469
      Sources/Plasma/NucleusLib/pnCrash/pnCrash.py
  10. 6
      Sources/Plasma/NucleusLib/pnIniExe/Pch.h
  11. 10
      Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp

4
Sources/Plasma/NucleusLib/pnAsyncCoreExe/Pch.h

@ -55,10 +55,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#ifdef SERVER
#include "pnCrash/pnCrash.h" // deadlock API
#endif
#include "Private/pnAceInt.h"
#include "Private/W9x/pnAceW9x.h"
#include "Private/Nt/pnAceNt.h"

10
Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.cpp

@ -267,19 +267,9 @@ static unsigned THREADCALL NtWorkerThreadProc (AsyncThread * thread) {
);
if (op) {
// Queue for deadlock detection
#ifdef SERVER
void * check = CrashAddDeadlockCheck(thread->handle, L"pnAceNt.NtWorkerThread");
#endif
// Dispatch event to app
INtOpDispatch(ntObj, op, bytes);
// Unqueue from deadlock detection
#ifdef SERVER
CrashRemoveDeadlockCheck(check);
#endif
sleepMs = 0;
continue;
}

8
Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Win32/pnAceW32Thread.cpp

@ -137,16 +137,8 @@ static unsigned THREADCALL ThreadTaskProc (AsyncThread * thread) {
PerfAddCounter(kAsyncPerfThreadTaskThreadsActive, 1);
if (task) {
#ifdef SERVER
void * check = CrashAddDeadlockCheck(thread->handle, task->debugStr);
#endif
task->callback(task->param, task->taskList->error);
#ifdef SERVER
CrashRemoveDeadlockCheck(check);
#endif
task->taskList->DecRef("task");
delete task;
}

16
Sources/Plasma/NucleusLib/pnCrash/CMakeLists.txt

@ -1,16 +0,0 @@
include_directories(../../CoreLib)
include_directories(../../NucleusLib)
set(pnCrash_SOURCES
pnCrash.cpp
)
set(pnCrash_HEADERS
Pch.h
pnCrash.h
)
add_library(pnCrash STATIC ${pnCrash_SOURCES} ${pnCrash_HEADERS})
source_group("Source Files" FILES ${pnCrash_SOURCES})
source_group("Header Files" FILES ${pnCrash_HEADERS})

54
Sources/Plasma/NucleusLib/pnCrash/Pch.h

@ -1,54 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PCH_H
#include "pnUtils/pnUtils.h"

6
Sources/Plasma/NucleusLib/pnCrash/pnCrash.bat

@ -1,6 +0,0 @@
@echo off
:Top
echo Running pnCrash.py
C:\Python23\python pnCrash.py
Sleep 1
goto :Top

49
Sources/Plasma/NucleusLib/pnCrash/pnCrash.cpp

@ -1,49 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/pnCrash.cpp
*
***/
#include "Pch.h"
#pragma hdrstop

99
Sources/Plasma/NucleusLib/pnCrash/pnCrash.h

@ -1,99 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnCrash/pnCrash.h
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PNCRASH_H
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PNCRASH_H
/*****************************************************************************
*
* Crash API
*
***/
void CrashExceptionDump (const char occasion[], void * info);
void CrashSetEmailParameters (
const char smtp[],
const char sender[],
const char recipients[], // separate multiple recipients with semicolons
const char username[], // optional (see auth notes in pnMail.h)
const char password[], // optional (see auth notes in pnMail.h)
const char replyTo[] // optional
);
void * CrashAddModule (
uintptr_t address,
unsigned buildId,
unsigned branchId,
const wchar_t name[],
const wchar_t buildString[]
);
void CrashRemoveModule (
void * module
);
/*****************************************************************************
*
* Deadlock detection (server only)
*
***/
#ifdef SERVER
void * CrashAddDeadlockCheck (void * thread, const wchar_t debugstr[] );
void CrashRemoveDeadlockCheck (void * check);
void CrashSetDeadlockCheckTimes (unsigned emailSec, unsigned terminateSec);
// returns previous setting
bool CrashEnableDeadlockChecking (bool enable);
void CrashDeadlockCheckNow ();
void CrashSendThreadReport ();
#endif
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNCRASH_PNCRASH_H

469
Sources/Plasma/NucleusLib/pnCrash/pnCrash.py

@ -1,469 +0,0 @@
""" *==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==* """
import sys, os, re, poplib, smtplib, time
#*****************************************************************************
#*
#* Private data
#*
#***
s_pop3Srv = 'catherine.cyan.com'
s_pop3User = 'crashhandler'
s_pop3Pass = 'crashhandler'
s_smtpSrv = 'catherine.cyan.com'
#s_smtpRecipients = ['eric@cyan.com']
s_smtpRecipients = ['crash2@cyan.com']
#s_mapFileBasePath = 'P:\\Plasma20\\Scripts\\Server\\Admin\\';
s_mapFileBasePath = '\\\\dirtcake\\MapFiles\\';
s_modules = {}
s_mapfiles = {}
s_sortedModuleKeys = []
#*****************************************************************************
#*
#* Local functions
#*
#***
#=============================================================================
def UndecorateCppName (name):
name = re.sub('^\?', '', name, 1)
name = re.sub('^_', '', name, 1)
name = re.sub('@', ' ', name)
name = re.sub('\s+', ' ', name)
return name
#=============================================================================
# returns index of the first entry for which 'eval' returns false
def bsearch (a, eval):
low = 0
high = len(a)
if low != high:
while True:
mid = (low + high) // 2
result = eval(a[mid])
if result > 0:
if mid == low:
break
low = mid
else:
high = mid
if mid == low:
break
return high
#*****************************************************************************
#*
#* Function class
#*
#***
class Function:
#=========================================================================
def __init__ (self, name, baseAddr, relocAddr, module):
self.name = UndecorateCppName(name)
self.baseAddr = baseAddr
self.relocAddr = relocAddr
self.module = module
#print "Function: %08x,%s,%s" % (self.relocAddr, self.module, self.name)
#*****************************************************************************
#*
#* Mapfile class
#*
#***
class Mapfile:
#=========================================================================
def __init__ (self, filename):
self.filename = filename
self.prefLoadAddr = 0
self.functions = {}
self.sortedFunctionKeys = []
try:
file = open(filename, 'rb')
# print "mapfile opened " + filename
lines = file.readlines()
file.close()
self.ParseMapfile(lines)
except IOError:
# print 'mapfile not found: ' + filename
pass
#=========================================================================
def ParseMapfile (self, lines):
# Preferred load address is xxxxxxxx
pattern = re.compile('\s*Preferred.*([\dA-Fa-f]{8})')
for line in lines:
match = pattern.match(line)
if not match:
continue
self.prefLoadAddr = int(match.group(1), 16)
break
# section:baseAddr functionName relocAddr flags module
pattern = re.compile('^\s?([\dA-Fa-f]{4}:[\dA-Fa-f]{8})\s+(\S+)\s+([\dA-Fa-f]{8})\s(.)\s.\s(\S+)')
for line in lines:
match = pattern.match(line)
if not match:
continue
baseAddr = match.group(1)
name = match.group(2)
relocAddr = int(match.group(3), 16)
if match.group(4) != 'f':
continue
module = match.group(5)
if self.functions.has_key(relocAddr):
# print " duplicate: %s %08x %s" % (baseAddr, relocAddr, name)
# print " with : %s %08x %s" % (self.functions[relocAddr].baseAddr, self.functions[relocAddr].relocAddr, self.functions[relocAddr].name)
pass
else:
self.functions[relocAddr] = Function(name, baseAddr, relocAddr, module)
self.sortedFunctionKeys = self.functions.keys()
self.sortedFunctionKeys.sort()
# print " function count: %u" % (len(self.sortedFunctionKeys))
#=========================================================================
def FindNearestFunction (self, relocAddr):
#=====================================================================
def eval (a, b=relocAddr):
return b > a
index = bsearch(self.sortedFunctionKeys, eval)
if index > 0 and index < len(self.sortedFunctionKeys):
return self.functions[self.sortedFunctionKeys[index-1]]
return Function("<FunctionNotFound> relocAddr %x" % (relocAddr), 0, relocAddr, self.filename)
#=============================================================================
def LoadMapfile (mapfilename):
global s_mapfiles
if not s_mapfiles.has_key(mapfilename):
s_mapfiles[mapfilename] = Mapfile(mapfilename)
return s_mapfiles[mapfilename]
#*****************************************************************************
#*
#* Module class
#*
#***
class Module:
#=========================================================================
def __init__ (self, loadAddr, name, buildId, buildMark):
# print 'module: %s:%u, loadaddr: %08x' % (name, buildId, loadAddr)
self.loadAddr = loadAddr
self.name = name
self.buildMark = buildMark
self.buildId = buildId
mapfilename = s_mapFileBasePath + buildMark + '\\' + name.split('.')[0].split('_')[0] + '.map'
self.mapfile = LoadMapfile(mapfilename)
#=========================================================================
def FindNearestFunction (self, trueAddr):
relocAddr = trueAddr + self.mapfile.prefLoadAddr - self.loadAddr
# print 'searching for function near Pc:%08x, Ra:%08x in %s' % (trueAddr, relocAddr, self.mapfile.filename)
function = self.mapfile.FindNearestFunction(relocAddr)
if function:
# print " found function %s, Ra:%08x, %s" % (function.baseAddr, function.relocAddr, function.name)
return function
print "Function not found for Pc:%08x, Ra:%08x in %s" % (trueAddr, relocAddr, self.mapfile.filename)
return None
#=============================================================================
def FindNearestModule (loadAddr):
#=========================================================================
def eval (a, b=loadAddr):
return b > a
global s_modules
global s_sortedModuleKeys
if len(s_sortedModuleKeys) == 0:
return None
index = bsearch(s_sortedModuleKeys, eval)
if index > 0 and index <= len(s_sortedModuleKeys):
return s_modules[s_sortedModuleKeys[index-1]]
print "Module not found for loadAddr %08x" % (loadAddr)
return Module(loadAddr, "<ModuleNotFound> loadAddr %x" %(loadAddr), 0, "<NoBuildMark>")
#*****************************************************************************
#*
#* pnCrash class
#*
#***
class pnCrash:
#=========================================================================
def SendCrash (self, msgLines, smtp):
pass
#=========================================================================
def GetModules (self, msgLines):
global s_modules
global s_sortedModuleKeys
# Parse modules and open mapfiles
pattern = re.compile('^([\dA-Fa-f]{8})\s(.*)\((\d+)\.\d+\.(.*)\)')
for line in msgLines:
match = pattern.match(line)
if not match:
continue
loadAddr = int(match.group(1), 16)
filename = os.path.basename(match.group(2)).strip()
buildId = int(match.group(3))
buildMark = match.group(4)
#assert not s_modules.has_key(loadAddr)
s_modules[loadAddr] = Module(loadAddr, filename, buildId, buildMark)
s_sortedModuleKeys = s_modules.keys()
s_sortedModuleKeys.sort()
# if no modules found, use the reporting application's info
if len(s_sortedModuleKeys) == 0:
buildId = 0
loadAddr = int('00400000', 16) # temp hack
patternApp = re.compile('^App\s+:\s+(.*)')
patternBuildMark = re.compile('^BuildMark\s+:\s+(.*)')
for line in msgLines:
if patternApp:
match = patternApp.match(line)
if match:
patternApp = None
filename = os.path.basename(match.group(1)).strip().strip('\r\n')
continue
else:
match = patternBuildMark.match(line)
if match:
buildMark = match.group(1).strip().strip('\r\n')
# print 'No modules found, adding %s, %08x, %u, %s' % (filename, loadAddr, buildId, buildMark)
s_modules[loadAddr] = Module(loadAddr, filename, buildId, buildMark)
s_sortedModuleKeys = s_modules.keys()
s_sortedModuleKeys.sort()
break
#=========================================================================
def ConvertTraces (self, msgLines):
lines = []
callstack = []
intrace = False
pattern = re.compile('Pc:([\dA-Fa-f]{8})\s+Fr:[\dA-Fa-f]{8}\s+Rt:([\dA-Fa-f]{8})')
for rawline in msgLines:
line = rawline.strip('\r\n')
if line.find('|') >= 0: # a previous conversion, skip over it
continue
lines.append(line)
match = pattern.match(line)
if not match:
if intrace:
callstack.append('')
lines += callstack
callstack = []
lines.append('')
intrace = False
continue
if not intrace:
callstack.append('|--------> Callstack <--------')
intrace = True
returnAddr = int(match.group(2), 16)
if not returnAddr:
continue
programCounter = int(match.group(1), 16)
module = FindNearestModule(programCounter)
function = module.FindNearestFunction(programCounter)
callstack.append('| %s, %s:%s' % (function.name, function.module, module.name))
if intrace:
callstack.append('')
lines += callstack
callstack = []
intrace = False
return lines
#=========================================================================
def ProcessClientCrash(self, msgLines):
lines = []
fd = open('untranslated.txt', 'w')
for x in msgLines:
fd.write(x)
fd.write('\n')
fd.close()
os.spawnl(os.P_WAIT, 'plStackTrace.exe', 'plStackTrace.exe', 'untranslated.txt')
fd = open('out.txt', 'r')
lines = fd.readlines()
return lines
#=========================================================================
def ProcessCrash (self, msgLines, smtp):
global s_modules
global s_sortedModuleKeys
subject = '[Crash]'
pattern = re.compile('^Subject: (.*)$')
serverPattern = re.compile('App : plServer.exe')
serverCrash = 0
for line in msgLines:
match = serverPattern.match(line)
if match:
serverCrash = 1
break
if not serverCrash:
subject = 'Client Crash Report'
for line in msgLines:
match = pattern.match(line)
if match:
subject = match.group(1)
subject.strip('\r\n')
from_ = 'crash2@cyan.com'
pattern = re.compile('^From: (.*)$')
for line in msgLines:
match = pattern.match(line)
if match:
from_ = match.group(1)
from_.strip('\r\n')
break
print "Rcvd: %s from %s" % (subject, from_)
smtp.helo()
smtp.mail(from_, [])
for rcpt in s_smtpRecipients:
smtp.rcpt(rcpt, [])
lines = []
lines.append('From: %s' % (from_))
lines.append('Subject: %s' % (subject))
lines.append('')
if not serverCrash:
lines += self.ProcessClientCrash(msgLines) # process client callstack
for x in range(len(lines)):
lines[x] = lines[x].strip('\r\n')
if serverCrash:
s_modules.clear()
s_sortedModuleKeys = []
self.GetModules(msgLines)
lines += self.ConvertTraces(msgLines)
s_sortedModuleKeys = []
s_modules.clear()
msg = '\n'.join([line for line in lines])
smtp.data(msg)
print "Sent: %s from %s" % (subject, from_)
#=========================================================================
def GetAndProcessCrashes (self):
global s_mapfiles
s_mapfiles.clear()
# print "initializing pop3"
pop3 = poplib.POP3(s_pop3Srv)
pop3.user(s_pop3User)
pop3.pass_(s_pop3Pass)
pop3.list()
(numMsgs, totalSize) = pop3.stat()
if numMsgs > 0:
# print "initializing smtp"
smtp = smtplib.SMTP(s_smtpSrv)
# print "retrieving emails"
for i in range(1, numMsgs + 1):
(header, msg, octets) = pop3.retr(i)
self.ProcessCrash(msg, smtp)
pop3.dele(i)
smtp.quit()
pop3.quit()
s_mapfiles.clear()
#=========================================================================
def RunForever (self):
global s_modules
s_modules[0] = Module(0, "<NilModule>", 0, "<NilBuild>")
while 1:
self.GetAndProcessCrashes()
# sleep for an interruptable minute
for i in range(1, 20):
time.sleep(1)
#*****************************************************************************
#*
#* Program entry point
#*
#***
#=============================================================================
if __name__ == '__main__':
pnCrash().RunForever()

6
Sources/Plasma/NucleusLib/pnIniExe/Pch.h

@ -59,10 +59,4 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnIni/Intern.h"
#ifdef SERVER
#include "pnCrash/pnCrash.h"
#endif
#include <malloc.h>

10
Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp

@ -173,19 +173,9 @@ static unsigned THREADCALL IniSrvThreadProc (AsyncThread * thread) {
s_lock.LeaveWrite();
}
else if ((result == WAIT_OBJECT_0 + 1) || (result == WAIT_TIMEOUT)) {
// Queue for deadlock check
#ifdef SERVER
void * check = CrashAddDeadlockCheck(thread->handle, L"plW32IniChange.NtWorkerThreadProc");
#endif
s_lock.EnterWrite();
ChangeDispatch_WL(&marker);
s_lock.LeaveWrite();
// Unqueue for deadlock check
#ifdef SERVER
CrashRemoveDeadlockCheck(check);
#endif
}
else {
LogMsg(

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