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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-18 03:09:13 +00:00

Fix Endian functions names in hsTypes and hsStream.

Function and macro names for endianness were previously vague,
and on big-endian systems entirely misleading.  The names are
now properly descriptive of what they actually do.
This commit is contained in:
2011-10-23 14:01:54 -07:00
committed by Darryl Pogue
parent ab37a4a486
commit e462ef04b3
255 changed files with 2676 additions and 2676 deletions

View File

@ -131,15 +131,15 @@ plCullPoly& plCullPoly::Transform(const hsMatrix44& l2w, const hsMatrix44& w2l,
void plCullPoly::Read(hsStream* s, hsResMgr* mgr)
{
fFlags = s->ReadSwap32();
fFlags = s->ReadLE32();
fNorm.Read(s);
fDist = s->ReadSwapScalar();
fDist = s->ReadLEScalar();
fCenter.Read(s);
fRadius = s->ReadSwapScalar();
fRadius = s->ReadLEScalar();
int n = s->ReadSwap32();
int n = s->ReadLE32();
fVerts.SetCount(n);
int i;
for( i = 0; i < n; i++ )
@ -148,15 +148,15 @@ void plCullPoly::Read(hsStream* s, hsResMgr* mgr)
void plCullPoly::Write(hsStream* s, hsResMgr* mgr)
{
s->WriteSwap32(fFlags);
s->WriteLE32(fFlags);
fNorm.Write(s);
s->WriteSwapScalar(fDist);
s->WriteLEScalar(fDist);
fCenter.Write(s);
s->WriteSwapScalar(fRadius);
s->WriteLEScalar(fRadius);
s->WriteSwap32(fVerts.GetCount());
s->WriteLE32(fVerts.GetCount());
int i;
for( i = 0; i < fVerts.GetCount(); i++ )
fVerts[i].Write(s);

View File

@ -287,10 +287,10 @@ void plOccluder::Read(hsStream* s, hsResMgr* mgr)
plObjInterface::Read(s, mgr);
fWorldBounds.Read(s);
fPriority = s->ReadSwapScalar();
fPriority = s->ReadLEScalar();
hsTArray<plCullPoly>& localPolys = IGetLocalPolyList();
UInt16 n = s->ReadSwap16();
UInt16 n = s->ReadLE16();
localPolys.SetCount(n);
int i;
for( i = 0; i < n; i++ )
@ -299,7 +299,7 @@ void plOccluder::Read(hsStream* s, hsResMgr* mgr)
plKey nodeKey = mgr->ReadKey(s);
ISetSceneNode(nodeKey);
n = s->ReadSwap16();
n = s->ReadLE16();
fVisRegions.SetCountAndZero(n);
for( i = 0; i < n; i++ )
mgr->ReadKeyNotifyMe(s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefVisRegion), plRefFlags::kActiveRef);
@ -310,17 +310,17 @@ void plOccluder::Write(hsStream* s, hsResMgr* mgr)
plObjInterface::Write(s, mgr);
fWorldBounds.Write(s);
s->WriteSwapScalar(fPriority);
s->WriteLEScalar(fPriority);
const hsTArray<plCullPoly>& localPolys = IGetLocalPolyList();
s->WriteSwap16(localPolys.GetCount());
s->WriteLE16(localPolys.GetCount());
int i;
for( i = 0; i < localPolys.GetCount(); i++ )
localPolys[i].Write(s, mgr);
mgr->WriteKey(s, fSceneNode);
s->WriteSwap16(fVisRegions.GetCount());
s->WriteLE16(fVisRegions.GetCount());
for( i = 0; i < fVisRegions.GetCount(); i++ )
mgr->WriteKey(s, fVisRegions[i]);
}

View File

@ -300,10 +300,10 @@ void plPostEffectMod::Read(hsStream* s, hsResMgr* mgr)
ISetEnable(true);
#endif // FORCE ENABLE ON LOAD - ONLY FOR DEBUGGING
fHither = s->ReadSwapScalar();
fYon = s->ReadSwapScalar();
fFovX = s->ReadSwapScalar();
fFovY = s->ReadSwapScalar();
fHither = s->ReadLEScalar();
fYon = s->ReadLEScalar();
fFovX = s->ReadLEScalar();
fFovY = s->ReadLEScalar();
fNodeKey = mgr->ReadKeyNotifyMe(s, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, kNodeRef), plRefFlags::kPassiveRef);
@ -319,10 +319,10 @@ void plPostEffectMod::Write(hsStream* s, hsResMgr* mgr)
fState.Write(s);
s->WriteSwapScalar(fHither);
s->WriteSwapScalar(fYon);
s->WriteSwapScalar(fFovX);
s->WriteSwapScalar(fFovY);
s->WriteLEScalar(fHither);
s->WriteLEScalar(fYon);
s->WriteLEScalar(fFovX);
s->WriteLEScalar(fFovY);
mgr->WriteKey(s, fNodeKey);

View File

@ -90,28 +90,28 @@ void plRenderRequest::Read(hsStream* s, hsResMgr* mgr)
fRenderTarget = nil;
fPageMgr = nil;
fDrawableMask = s->ReadSwap32();
fSubDrawableMask = s->ReadSwap32();
fDrawableMask = s->ReadLE32();
fSubDrawableMask = s->ReadLE32();
fRenderState = s->ReadSwap32();
fRenderState = s->ReadLE32();
fLocalToWorld.Read(s);
fWorldToLocal.Read(s);
fPriority = s->ReadSwapScalar();
fPriority = s->ReadLEScalar();
}
void plRenderRequest::Write(hsStream* s, hsResMgr* mgr)
{
s->WriteSwap32(fDrawableMask);
s->WriteSwap32(fSubDrawableMask);
s->WriteLE32(fDrawableMask);
s->WriteLE32(fSubDrawableMask);
s->WriteSwap32(fRenderState);
s->WriteLE32(fRenderState);
fLocalToWorld.Write(s);
fWorldToLocal.Write(s);
s->WriteSwapScalar(fPriority);
s->WriteLEScalar(fPriority);
}
void plRenderRequest::Render(plPipeline* pipe, plPageTreeMgr* pageMgr)

View File

@ -99,7 +99,7 @@ void plSceneNode::Read(hsStream* s, hsResMgr* mgr)
UInt32 n;
int i;
n = s->ReadSwap32();
n = s->ReadLE32();
fSceneObjects.Reset();
for( i = 0; i < n; i++ )
{
@ -107,7 +107,7 @@ void plSceneNode::Read(hsStream* s, hsResMgr* mgr)
plKey key = mgr->ReadKeyNotifyMe(s, refMsg, plRefFlags::kActiveRef);
}
n = s->ReadSwap32();
n = s->ReadLE32();
fGenericPool.Reset();
for( i = 0; i < n; i++ )
{
@ -122,11 +122,11 @@ void plSceneNode::Write(hsStream* s, hsResMgr* mgr)
int i;
s->WriteSwap32(fSceneObjects.GetCount());
s->WriteLE32(fSceneObjects.GetCount());
for( i = 0; i < fSceneObjects.GetCount(); i++ )
mgr->WriteKey(s,fSceneObjects[i]);
s->WriteSwap32(fGenericPool.GetCount());
s->WriteLE32(fGenericPool.GetCount());
for( i = 0; i < fGenericPool.GetCount(); i++ )
mgr->WriteKey(s, fGenericPool[i]);
}