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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Fix Endian functions names in hsTypes and hsStream.
Function and macro names for endianness were previously vague, and on big-endian systems entirely misleading. The names are now properly descriptive of what they actually do.
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@ -214,20 +214,20 @@ void plArmatureModBase::Read(hsStream * stream, hsResMgr *mgr)
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plAGMasterMod::Read(stream, mgr);
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int i;
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int meshKeyCount = stream->ReadSwap32();
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int meshKeyCount = stream->ReadLE32();
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for(i = 0; i < meshKeyCount; i++)
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{
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plKey meshKey = mgr->ReadKey(stream);
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fMeshKeys.push_back(meshKey);
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plKeyVector *vec = TRACKED_NEW plKeyVector;
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int boneCount = stream->ReadSwap32();
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int boneCount = stream->ReadLE32();
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for(int j = 0; j < boneCount; j++)
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vec->push_back(mgr->ReadKey(stream));
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fUnusedBones.push_back(vec);
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}
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int nBrains = stream->ReadSwap32();
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int nBrains = stream->ReadLE32();
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for (i = 0; i < nBrains; i++)
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{
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plArmatureBrain * brain = (plArmatureBrain *)mgr->ReadCreatable(stream);
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@ -241,20 +241,20 @@ void plArmatureModBase::Write(hsStream *stream, hsResMgr *mgr)
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int i;
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int meshKeyCount = fMeshKeys.size();
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stream->WriteSwap32(meshKeyCount);
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stream->WriteLE32(meshKeyCount);
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for (i = 0; i < meshKeyCount; i++)
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{
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plKey meshKey = fMeshKeys[i];
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mgr->WriteKey(stream, meshKey);
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// Should be a list per mesh key
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stream->WriteSwap32(fUnusedBones[i]->size());
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stream->WriteLE32(fUnusedBones[i]->size());
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for(int j = 0; j < fUnusedBones[i]->size(); j++)
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mgr->WriteKey(stream, (*fUnusedBones[i])[j]);
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}
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int nBrains = fBrains.size();
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stream->WriteSwap32(nBrains);
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stream->WriteLE32(nBrains);
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for (i = 0; i < nBrains; i++)
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{
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mgr->WriteCreatable(stream, fBrains[i]);
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@ -1721,7 +1721,7 @@ void plArmatureMod::Write(hsStream *stream, hsResMgr *mgr)
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mgr->WriteKey(stream, fMeshKeys[0]);
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stream->WriteSafeString(fRootName);
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int nBrains = fBrains.size();
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stream->WriteSwap32(nBrains);
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stream->WriteLE32(nBrains);
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for (int i = 0; i < nBrains; i++)
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mgr->WriteCreatable(stream, fBrains[i]);
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@ -1735,7 +1735,7 @@ void plArmatureMod::Write(hsStream *stream, hsResMgr *mgr)
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mgr->WriteKey(stream, fClothingOutfit->GetKey());
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}
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stream->WriteSwap32(fBodyType);
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stream->WriteLE32(fBodyType);
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if( fEffects == nil )
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stream->WriteBool( false );
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else
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@ -1744,8 +1744,8 @@ void plArmatureMod::Write(hsStream *stream, hsResMgr *mgr)
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mgr->WriteKey(stream, fEffects->GetKey());
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}
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stream->WriteSwapFloat(fPhysHeight);
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stream->WriteSwapFloat(fPhysWidth);
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stream->WriteLEFloat(fPhysHeight);
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stream->WriteLEFloat(fPhysWidth);
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stream->WriteSafeString(fAnimationPrefix.c_str());
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stream->WriteSafeString(fBodyAgeName.c_str());
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@ -1764,7 +1764,7 @@ void plArmatureMod::Read(hsStream * stream, hsResMgr *mgr)
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fRootName = stream->ReadSafeString();
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// read in the brains
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int nBrains = stream->ReadSwap32();
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int nBrains = stream->ReadLE32();
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for (int i = 0; i < nBrains; i++)
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{
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plArmatureBrain * brain = (plArmatureBrain *)mgr->ReadCreatable(stream);
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@ -1776,7 +1776,7 @@ void plArmatureMod::Read(hsStream * stream, hsResMgr *mgr)
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else
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fClothingOutfit = nil;
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fBodyType = stream->ReadSwap32();
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fBodyType = stream->ReadLE32();
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if( stream->ReadBool() )
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{
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@ -1825,8 +1825,8 @@ void plArmatureMod::Read(hsStream * stream, hsResMgr *mgr)
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else
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fEffects = nil;
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fPhysHeight = stream->ReadSwapFloat();
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fPhysWidth = stream->ReadSwapFloat();
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fPhysHeight = stream->ReadLEFloat();
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fPhysWidth = stream->ReadLEFloat();
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char* temp = stream->ReadSafeString();
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fAnimationPrefix = temp;
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@ -2608,14 +2608,14 @@ void plArmatureLODMod::Read(hsStream *stream, hsResMgr *mgr)
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plArmatureMod::Read(stream, mgr);
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fMeshKeys.clear();
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int meshKeyCount = stream->ReadSwap32();
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int meshKeyCount = stream->ReadLE32();
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for(int i = 0; i < meshKeyCount; i++)
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{
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plKey meshKey = mgr->ReadKey(stream);
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fMeshKeys.push_back(meshKey);
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plKeyVector *vec = TRACKED_NEW plKeyVector;
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int boneCount = stream->ReadSwap32();
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int boneCount = stream->ReadLE32();
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for(int j = 0; j < boneCount; j++)
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vec->push_back(mgr->ReadKey(stream));
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fUnusedBones.push_back(vec);
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@ -2628,7 +2628,7 @@ void plArmatureLODMod::Write(hsStream *stream, hsResMgr *mgr)
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plArmatureMod::Write(stream, mgr);
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int meshKeyCount = fMeshKeys.size();
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stream->WriteSwap32(meshKeyCount);
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stream->WriteLE32(meshKeyCount);
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for(int i = 0; i < meshKeyCount; i++)
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{
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@ -2636,7 +2636,7 @@ void plArmatureLODMod::Write(hsStream *stream, hsResMgr *mgr)
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mgr->WriteKey(stream, meshKey);
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// Should be a list per mesh key
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stream->WriteSwap32(fUnusedBones[i]->size());
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stream->WriteLE32(fUnusedBones[i]->size());
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for(int j = 0; j < fUnusedBones[i]->size(); j++)
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mgr->WriteKey(stream, (*fUnusedBones[i])[j]);
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}
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