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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-21 12:49:10 +00:00

Convert plUoid's object name to a plString

This commit is contained in:
2012-01-28 16:24:20 -08:00
parent 442a733fbb
commit e34414889f
122 changed files with 810 additions and 842 deletions

View File

@ -1719,7 +1719,7 @@ bool plSimpleStateVariable::Get(plKey* value, int idx) const
if (*value)
{
const plUoid& newUoid = (*value)->GetUoid();
if (stricmp(newUoid.GetObjectName(), fU[idx].GetObjectName()) != 0)
if (newUoid.GetObjectName().Compare(fU[idx].GetObjectName(), plString::kCaseInsensitive) != 0)
{
// uoid names don't match... chances are the key changed in the local data after the key was written to the sdl
// do a search by name, which takes longer, to get the correct key
@ -1780,7 +1780,7 @@ bool plSimpleStateVariable::Get(plCreatable** value, int idx) const
/////////////////////////////////////////////////////////////
const char* plSimpleStateVariable::GetKeyName(int idx) const
plString plSimpleStateVariable::GetKeyName(int idx) const
{
if (fVar.GetAtomicType()==plVarDescriptor::kKey)
{
@ -1790,7 +1790,7 @@ const char* plSimpleStateVariable::GetKeyName(int idx) const
}
}
hsAssert(false, "passing wrong value type to SDL variable");
return "(nil)";
return _TEMP_CONVERT_FROM_LITERAL("(nil)");
}
#pragma optimize( "g", off ) // disable float optimizations