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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 19:29:09 +00:00
Eliminate hsScalar and hsFixed
Modern CPUs support floats just fine... hsFixed was crazy.
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@ -70,11 +70,9 @@ void plClientUnifiedTime::SetSysTime()
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#pragma optimize( "g", off ) // disable global optimizations
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void plClientUnifiedTime::SetFromGameTime(double gameTime, double curGameSecs)
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{
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hsDoublePrecBegin;
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//double gameTimeOff = curGameSecs-gameTime; // when did this happen relative to our currrent sysTime
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//*this = GetFrameStartTime() - plUnifiedTime(gameTimeOff);
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SetSecsDouble(gameTime - fSysTimeOffset);
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hsDoublePrecEnd;
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#if 0
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extern bool gMooseDump;
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@ -96,11 +94,9 @@ void plClientUnifiedTime::SetFromGameTime(double gameTime, double curGameSecs)
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//
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void plClientUnifiedTime::ConvertToGameTime(double* gameTimeOut, double curGameSecs)
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{
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hsDoublePrecBegin;
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//plUnifiedTime utOff = GetFrameStartTime() - GetAsUnifiedTime(); // compute offset relative to current startFrame time
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//*gameTimeOut = curGameSecs - utOff.GetSecsDouble();
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*gameTimeOut = GetSecsDouble() + fSysTimeOffset;
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hsDoublePrecEnd;
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#if 0
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extern bool gMooseDump;
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@ -370,9 +370,7 @@ int plUnifiedTime::GetMillis() const
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#pragma optimize( "g", off ) // disable global optimizations
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double plUnifiedTime::GetSecsDouble() const
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{
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hsDoublePrecBegin
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double ret = GetSecs() + GetMicros() / 1000000.0;
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hsDoublePrecEnd
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return ret;
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}
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#pragma optimize( "", on ) // restore optimizations to their defaults
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