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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-21 20:59:09 +00:00

Eliminate hsScalar and hsFixed

Modern CPUs support floats just fine... hsFixed was crazy.
This commit is contained in:
2012-01-21 02:03:37 -05:00
parent 5027b5a4ac
commit e020651e4b
584 changed files with 5401 additions and 6399 deletions

View File

@ -75,12 +75,12 @@ protected:
hsTArray<plVisRegion*> fVisRegions;
hsBitVector fVisNot;
hsScalar fPriority;
float fPriority;
hsBounds3Ext fWorldBounds;
plKey fSceneNode;
virtual hsScalar IComputeSurfaceArea();
virtual float IComputeSurfaceArea();
virtual void IComputeBounds();
virtual hsTArray<plCullPoly>& IGetLocalPolyList() { return fPolys; }
@ -99,7 +99,7 @@ public:
virtual hsBool MsgReceive(plMessage* msg);
virtual hsScalar GetPriority() const { return fPriority; }
virtual float GetPriority() const { return fPriority; }
hsBool InVisSet(const hsBitVector& visSet) const { return fVisSet.Overlap(visSet); }
hsBool InVisNot(const hsBitVector& visNot) const { return fVisNot.Overlap(visNot); }