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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-21 12:49:10 +00:00
Eliminate hsScalar and hsFixed
Modern CPUs support floats just fine... hsFixed was crazy.
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@ -498,7 +498,7 @@ hsBool plLinkEffectsMgr::MsgReceive(plMessage *msg)
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return true;
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}
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const hsScalar kMaxTimeForLinkTrigger = 30.f;
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const float kMaxTimeForLinkTrigger = 30.f;
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// If we're not loading state, we're in the age. So this avatar coming in must be linking in.
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// If the player is us, no prep is necessary.
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@ -529,7 +529,7 @@ hsBool plLinkEffectsMgr::MsgReceive(plMessage *msg)
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return hsKeyedObject::MsgReceive(msg);
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}
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void plLinkEffectsMgr::WaitForEffect(plKey linkKey, hsScalar time)
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void plLinkEffectsMgr::WaitForEffect(plKey linkKey, float time)
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{
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plLinkEffectsTriggerMsg *msg = IFindLinkTriggerMsg(linkKey);
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if (msg == nil)
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@ -567,7 +567,7 @@ plMessage *plLinkEffectsMgr::WaitForEffect(plKey linkKey)
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return callback;
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}
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void plLinkEffectsMgr::WaitForPseudoEffect(plKey linkKey, hsScalar time)
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void plLinkEffectsMgr::WaitForPseudoEffect(plKey linkKey, float time)
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{
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plPseudoLinkEffectMsg* msg = IFindPseudo(linkKey);
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if (msg == nil)
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