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Eliminate hsScalar and hsFixed

Modern CPUs support floats just fine... hsFixed was crazy.
This commit is contained in:
2012-01-21 02:03:37 -05:00
parent 5027b5a4ac
commit e020651e4b
584 changed files with 5401 additions and 6399 deletions

View File

@ -80,7 +80,7 @@ private:
hsBounds3Ext* fLocalBounds;
hsBounds3Ext* fWorldBounds;
hsScalar* fWaterHeight;
float* fWaterHeight;
hsGMaterial* fMaterial;
@ -119,7 +119,7 @@ public:
void SetWorldBounds(const hsBounds3Ext& wBnd) { *fWorldBounds = wBnd; }
hsBool HasWaterHeight() const { return nil != fWaterHeight; }
hsScalar GetWaterHeight() const { hsAssert(HasWaterHeight(), "Check before asking"); return *fWaterHeight; }
float GetWaterHeight() const { hsAssert(HasWaterHeight(), "Check before asking"); return *fWaterHeight; }
};
inline plAccessVtxSpan& plAccessSpan::AccessVtx()