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Eliminate hsScalar and hsFixed
Modern CPUs support floats just fine... hsFixed was crazy.
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@ -71,8 +71,8 @@ protected:
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uint32_t fFlags;
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hsScalar fMinNormDot;
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hsScalar fDistTolSq;
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float fMinNormDot;
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float fDistTolSq;
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plAccessGeometry fAccGeom;
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hsTArray<plAccessSpan> fSpans;
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@ -92,11 +92,11 @@ protected:
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public:
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plAccMeshSmooth() : fFlags(kSmoothNorm), fMinNormDot(0.25f), fDistTolSq(1.e-4f), fAccGeom() {}
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void SetAngle(hsScalar degs);
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hsScalar GetAngle() const; // returns degrees
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void SetAngle(float degs);
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float GetAngle() const; // returns degrees
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void SetDistTol(hsScalar dist);
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hsScalar GetDistTol() const;
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void SetDistTol(float dist);
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float GetDistTol() const;
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void Smooth(hsTArray<plGeometrySpan*>& sets);
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