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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Eliminate hsScalar and hsFixed

Modern CPUs support floats just fine... hsFixed was crazy.
This commit is contained in:
2012-01-21 02:03:37 -05:00
parent 5027b5a4ac
commit e020651e4b
584 changed files with 5401 additions and 6399 deletions

View File

@ -67,11 +67,11 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual void GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed);
virtual void GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, float &angularResult, float elapsed);
hsScalar fDownBuoyancy;
hsScalar fUpBuoyancy;
hsScalar fMaxUpwardVel;
float fDownBuoyancy;
float fUpBuoyancy;
float fMaxUpwardVel;
};
class plSwimCircularCurrentRegion : public plSwimRegionInterface
@ -86,14 +86,14 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual void GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed);
virtual void GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, float &angularResult, float elapsed);
virtual hsBool MsgReceive(plMessage* msg);
hsScalar fRotation;
hsScalar fPullNearDistSq;
hsScalar fPullNearVel;
hsScalar fPullFarDistSq;
hsScalar fPullFarVel;
float fRotation;
float fPullNearDistSq;
float fPullNearVel;
float fPullFarDistSq;
float fPullFarVel;
protected:
plSceneObject *fCurrentSO;
@ -111,13 +111,13 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual void GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed);
virtual void GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, float &angularResult, float elapsed);
virtual hsBool MsgReceive(plMessage* msg);
hsScalar fNearDist;
hsScalar fNearVel;
hsScalar fFarDist;
hsScalar fFarVel;
float fNearDist;
float fNearVel;
float fFarDist;
float fFarVel;
protected:
plSceneObject *fCurrentSO;