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Eliminate hsScalar and hsFixed

Modern CPUs support floats just fine... hsFixed was crazy.
This commit is contained in:
2012-01-21 02:03:37 -05:00
parent 5027b5a4ac
commit e020651e4b
584 changed files with 5401 additions and 6399 deletions

View File

@ -55,7 +55,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
class plOneShotMod : public plMultiModifier
{
protected:
virtual hsBool IEval(double secs, hsScalar del, uint32_t dirty) {return true;}
virtual hsBool IEval(double secs, float del, uint32_t dirty) {return true;}
char * fAnimName; // the name of the animation associated with this one-shot
hsBool fDrivable; // whether the user can control the position of the animation
hsBool fReversable; // whether the user can back up the animation (fDrivable must be true as well)