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Eliminate hsScalar and hsFixed

Modern CPUs support floats just fine... hsFixed was crazy.
This commit is contained in:
2012-01-21 02:03:37 -05:00
parent 5027b5a4ac
commit e020651e4b
584 changed files with 5401 additions and 6399 deletions

View File

@ -150,8 +150,8 @@ public:
int FindSpawnPoint( const char *name ) const;
// \}
static int WarpPlayerToAnother(hsBool iMove, uint32_t remoteID);
static int WarpPlayerToXYZ(hsScalar x, hsScalar y, hsScalar z);
static int WarpPlayerToXYZ(int pid, hsScalar x, hsScalar y, hsScalar z);
static int WarpPlayerToXYZ(float x, float y, float z);
static int WarpPlayerToXYZ(int pid, float x, float y, float z);
static plAvatarMgr *GetInstance();
static void ShutDown();