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Eliminate hsScalar and hsFixed
Modern CPUs support floats just fine... hsFixed was crazy.
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@ -98,13 +98,13 @@ public:
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double fBegin;
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double fEnd;
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hsBool fLoop;
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hsScalar fSpeed;
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float fSpeed;
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double fTime;
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int fIndex;
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int fRepeats;
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hsBool fPlaying;
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uint32_t fNameStr;
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hsScalar fVolume; // Range: 0 - silence, 1.f - loudest
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float fVolume; // Range: 0 - silence, 1.f - loudest
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enum FadeType
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{
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