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Ensure there is always book-spinning while linking
This should help people realize that things are happening... Even if whatever server they're connected to takes a very long time to process a join request. At some point in the future, the linking process should be de-serialized.
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@ -134,9 +134,8 @@ public:
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};
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private:
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// plOperationProgress *fProgressBar;
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plOperationProgress *fTaskProgBar;
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plOperationProgress* fTaskProgBar;
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typedef std::list<PendingLoad*> PendingLoadsList;
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PendingLoadsList fPendingLoads;
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@ -369,8 +368,10 @@ public:
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void NotifyRcvdAllSDLStates();
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plOperationProgress* GetTaskProgBar() { return fTaskProgBar; }
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plOperationProgress* GetTaskProgBar() { return fTaskProgBar; }
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void BeginTask();
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void EndTask();
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bool DebugMsgV(const char* fmt, va_list args) const;
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bool ErrorMsgV(const char* fmt, va_list args) const;
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bool WarningMsgV(const char* fmt, va_list args) const;
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