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Ensure there is always book-spinning while linking

This should help people realize that things are happening... Even if
whatever server they're connected to takes a very long time to process a
join request. At some point in the future, the linking process should be
de-serialized.
This commit is contained in:
2013-05-27 23:52:09 -04:00
parent f27cf09cf5
commit dcb0e2f046
4 changed files with 20 additions and 8 deletions

View File

@ -216,6 +216,7 @@ void plNCAgeLeaver::ExecNextOp () {
//====================================================================
case kUnloadAge: {
nc->BeginTask();
NetCliGameDisconnect();
// Cull nodes that were part of this age vault (but not shared by the player's vault)