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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

Files for Allowing disabling avatar panic links

(cherry picked from commit 5f3a8644a7)
This commit is contained in:
2022-01-24 14:22:04 -08:00
committed by rarified
parent 8291326614
commit da5ba1062b
7 changed files with 56 additions and 5 deletions

View File

@ -865,10 +865,10 @@ void plArmatureMod::SpawnAt(int spawnNum, double time)
w2l.RemoveScale();
ci->SetTransform(l2w, w2l);
ci->FlushTransform();
if (plVirtualCam1::Instance())
plVirtualCam1::Instance()->SetCutNextTrans();
if (IsLocalAvatar() && plVirtualCam1::Instance())
plVirtualCam1::Instance()->SetCutNext();
if (GetFollowerParticleSystemSO())
{
// Since particles are in world space, if we've got some surrounding us, we've got to translate them to compensate for our warp.

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@ -234,7 +234,9 @@ public:
virtual void PanicLink(hsBool playLinkOutAnim = true);
virtual void PersonalLink();
virtual bool ToggleDontPanicLinkFlag() { fDontPanicLink = fDontPanicLink ? false : true; return fDontPanicLink; }
bool ToggleDontPanicLinkFlag() { fDontPanicLink = fDontPanicLink ? false : true; return fDontPanicLink; }
void SetDontPanicLinkFlag(bool value) { fDontPanicLink = value; }
int GetBrainCount();
plArmatureBrain *GetNextBrain(plArmatureBrain *brain);