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Precompiled Headers for pfPython
Also did some work on decreasing header bloat. No promises on a complete job--this was just enough to allow PCH to actually help us out (and boy does it!) With an Intel Core 2 Duo (4GB DDR2 800) With PCH: 50.51 seconds Without: 4 minutes, 17.14 seconds :D
This commit is contained in:
@ -39,7 +39,12 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "../../pyKey.h"
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#pragma hdrstop
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#include "pyTTTGame.h"
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#include "pfGameMgr/pfGameMgr.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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@ -48,13 +48,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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//
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// PURPOSE: Class wrapper for the TTT game client
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//
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#include <Python.h>
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#include "pfGameMgr/pfGameMgr.h"
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#include "../../pyGlueHelpers.h"
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#include "../pyGameCli.h"
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#include "../../pyKey.h"
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class pyTTTGame : public pyGameCli
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{
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@ -39,10 +39,14 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyTTTGame.h"
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#include <Python.h>
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#include "../../pyKey.h"
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#pragma hdrstop
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#include "pyTTTGame.h"
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#include "../../pyEnum.h"
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#include "pfGameMgr/pfGameMgr.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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@ -39,7 +39,12 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include <Python.h>
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#pragma hdrstop
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#include "pyTTTMsg.h"
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#include "pfGameMgr/pfGameMgr.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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@ -48,9 +48,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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//
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// PURPOSE: Class wrapper for TTT game messages
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//
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#include <Python.h>
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#include "pfGameMgr/pfGameMgr.h"
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#include "../../pyGlueHelpers.h"
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#include "../pyGameCliMsg.h"
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@ -39,10 +39,13 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyTTTMsg.h"
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#include "../../pyEnum.h"
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#include <Python.h>
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#pragma hdrstop
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#include "pyTTTMsg.h"
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#include "../../pyEnum.h"
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#include "pfGameMgr/pfGameMgr.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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