mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 11:19:10 +00:00
Convert most of plSceneNode to std::vector
This commit is contained in:
@ -100,7 +100,7 @@ void plSceneNode::Read(hsStream* s, hsResMgr* mgr)
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int i;
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int i;
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n = s->ReadLE32();
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n = s->ReadLE32();
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fSceneObjects.Reset();
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fSceneObjects.clear();
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for( i = 0; i < n; i++ )
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for( i = 0; i < n; i++ )
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{
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{
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plNodeRefMsg* refMsg = new plNodeRefMsg(GetKey(), plRefMsg::kOnCreate, i, plNodeRefMsg::kObject);
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plNodeRefMsg* refMsg = new plNodeRefMsg(GetKey(), plRefMsg::kOnCreate, i, plNodeRefMsg::kObject);
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@ -108,7 +108,7 @@ void plSceneNode::Read(hsStream* s, hsResMgr* mgr)
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}
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}
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n = s->ReadLE32();
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n = s->ReadLE32();
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fGenericPool.Reset();
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fGenericPool.clear();
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for( i = 0; i < n; i++ )
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for( i = 0; i < n; i++ )
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{
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{
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plNodeRefMsg* refMsg = new plNodeRefMsg(GetKey(), plRefMsg::kOnCreate, -1, plNodeRefMsg::kGeneric);
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plNodeRefMsg* refMsg = new plNodeRefMsg(GetKey(), plRefMsg::kOnCreate, -1, plNodeRefMsg::kGeneric);
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@ -122,12 +122,12 @@ void plSceneNode::Write(hsStream* s, hsResMgr* mgr)
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int i;
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int i;
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s->WriteLE32(fSceneObjects.GetCount());
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s->WriteLE32(fSceneObjects.size());
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for( i = 0; i < fSceneObjects.GetCount(); i++ )
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for( i = 0; i < fSceneObjects.size(); i++ )
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mgr->WriteKey(s,fSceneObjects[i]);
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mgr->WriteKey(s,fSceneObjects[i]);
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s->WriteLE32(fGenericPool.GetCount());
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s->WriteLE32(fGenericPool.size());
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for( i = 0; i < fGenericPool.GetCount(); i++ )
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for( i = 0; i < fGenericPool.size(); i++ )
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mgr->WriteKey(s, fGenericPool[i]);
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mgr->WriteKey(s, fGenericPool[i]);
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}
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}
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@ -189,7 +189,7 @@ plSpaceTree* plSceneNode::IBuildSpaceTree()
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bnd.Reset(&zero);
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bnd.Reset(&zero);
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int i;
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int i;
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for( i = 0; i < fDrawPool.GetCount(); i++ )
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for( i = 0; i < fDrawPool.size(); i++ )
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{
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{
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if( fDrawPool[i] )
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if( fDrawPool[i] )
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maker.AddLeaf(fDrawPool[i]->GetSpaceTree()->GetWorldBounds());
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maker.AddLeaf(fDrawPool[i]->GetSpaceTree()->GetWorldBounds());
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@ -211,23 +211,21 @@ plSpaceTree* plSceneNode::ITrashSpaceTree()
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void plSceneNode::IDirtySpaceTree()
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void plSceneNode::IDirtySpaceTree()
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{
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{
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int i;
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for (size_t i = 0; i < fDrawPool.size(); ++i)
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for( i = 0; i < fDrawPool.GetCount(); i++ )
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{
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{
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if( fDrawPool[i] && fDrawPool[i]->GetSpaceTree()->IsDirty() )
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plDrawable* drawable = fDrawPool[i];
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if (drawable && drawable->GetSpaceTree()->IsDirty() )
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{
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{
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fDrawPool[i]->GetSpaceTree()->Refresh();
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drawable->GetSpaceTree()->Refresh();
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fSpaceTree->MoveLeaf(i, fDrawPool[i]->GetSpaceTree()->GetWorldBounds());
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fSpaceTree->MoveLeaf(i, drawable->GetSpaceTree()->GetWorldBounds());
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}
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}
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}
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}
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}
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}
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plSpaceTree* plSceneNode::GetSpaceTree()
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plSpaceTree* plSceneNode::GetSpaceTree()
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{
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{
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if( !fSpaceTree )
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if (!fSpaceTree)
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{
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IBuildSpaceTree();
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IBuildSpaceTree();
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}
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IDirtySpaceTree();
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IDirtySpaceTree();
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return fSpaceTree;
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return fSpaceTree;
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}
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}
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@ -237,12 +235,10 @@ void plSceneNode::ISetDrawable(plDrawable* d)
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if( !d )
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if( !d )
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return;
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return;
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if (fDrawPool.Find(d) == fDrawPool.kMissingIndex)
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if (std::find(fDrawPool.begin(), fDrawPool.end(), d) == fDrawPool.end()) {
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{
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fDrawPool.push_back(d);
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fDrawPool.Append(d);
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ITrashSpaceTree();
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}
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}
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ITrashSpaceTree();
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}
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}
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void plSceneNode::ISetAudible(plAudible* a)
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void plSceneNode::ISetAudible(plAudible* a)
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@ -250,10 +246,8 @@ void plSceneNode::ISetAudible(plAudible* a)
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if( !a )
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if( !a )
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return;
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return;
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if( fAudioPool.kMissingIndex == fAudioPool.Find(a) )
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if (std::find(fAudioPool.begin(), fAudioPool.end(), a) == fAudioPool.end())
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{
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fAudioPool.push_back(a);
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fAudioPool.Append(a);
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}
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}
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}
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void plSceneNode::ISetPhysical(plPhysical* p)
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void plSceneNode::ISetPhysical(plPhysical* p)
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@ -261,31 +255,29 @@ void plSceneNode::ISetPhysical(plPhysical* p)
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if( !p )
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if( !p )
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return;
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return;
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if( fSimulationPool.kMissingIndex == fSimulationPool.Find(p) )
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if (std::find(fSimulationPool.begin(), fSimulationPool.end(), p) == fSimulationPool.end())
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{
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fSimulationPool.push_back(p);
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fSimulationPool.Append(p);
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}
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}
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}
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void plSceneNode::ISetObject(plSceneObject* o)
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void plSceneNode::ISetObject(plSceneObject* o)
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{
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{
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if( o && (fSceneObjects.kMissingIndex == fSceneObjects.Find(o)) )
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if (!o)
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{
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return;
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fSceneObjects.Append(o);
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if (std::find(fSceneObjects.begin(), fSceneObjects.end(), o) == fSceneObjects.end())
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fSceneObjects.push_back(o);
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// MF_NET_GROUPS_TEST
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// MF_NET_GROUPS_TEST
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// This will have no effect on members of NetGroupConstants
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// This will have no effect on members of NetGroupConstants
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o->SetNetGroup(o->SelectNetGroup(GetKey()));
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o->SetNetGroup(o->SelectNetGroup(GetKey()));
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o->SetSceneNode(GetKey());
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o->SetSceneNode(GetKey());
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}
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}
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}
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void plSceneNode::ISetLight(plLightInfo* l)
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void plSceneNode::ISetLight(plLightInfo* l)
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{
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{
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if( fLightPool.kMissingIndex == fLightPool.Find(l) )
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if (std::find(fLightPool.begin(), fLightPool.end(), l) == fLightPool.end())
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fLightPool.Append( l );
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fLightPool.push_back(l);
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}
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}
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void plSceneNode::ISetOccluder(plOccluder* o)
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void plSceneNode::ISetOccluder(plOccluder* o)
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@ -298,25 +290,24 @@ void plSceneNode::ISetOccluder(plOccluder* o)
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void plSceneNode::ISetGeneric(hsKeyedObject* k)
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void plSceneNode::ISetGeneric(hsKeyedObject* k)
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{
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{
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if( fGenericPool.kMissingIndex == fGenericPool.Find(k) )
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if (std::find(fGenericPool.begin(), fGenericPool.end(), k) == fGenericPool.end())
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fGenericPool.Append(k);
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fGenericPool.push_back(k);
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}
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}
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void plSceneNode::IRemoveDrawable(plDrawable* d)
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void plSceneNode::IRemoveDrawable(plDrawable* d)
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{
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{
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int idx = fDrawPool.Find(d);
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auto it = std::find(fDrawPool.begin(), fDrawPool.end(), d);
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if( idx != fDrawPool.kMissingIndex )
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if (it != fDrawPool.end()) {
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fDrawPool.Remove(idx);
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fDrawPool.erase(it);
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ITrashSpaceTree();
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ITrashSpaceTree();
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}
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}
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}
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void plSceneNode::IRemoveAudible(plAudible* a)
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void plSceneNode::IRemoveAudible(plAudible* a)
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{
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{
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int idx = fAudioPool.Find(a);
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auto it = std::find(fAudioPool.begin(), fAudioPool.end(), a);
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if( idx != fAudioPool.kMissingIndex )
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if (it != fAudioPool.end())
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fAudioPool.Remove(idx);
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fAudioPool.erase(it);
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}
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}
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void plSceneNode::IRemovePhysical(plPhysical* p)
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void plSceneNode::IRemovePhysical(plPhysical* p)
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@ -337,27 +328,25 @@ void plSceneNode::IRemovePhysical(plPhysical* p)
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}
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}
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#endif
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#endif
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int idx = fSimulationPool.Find(p);
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auto it = std::find(fSimulationPool.begin(), fSimulationPool.end(), p);
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if( idx != fSimulationPool.kMissingIndex )
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if (it != fSimulationPool.end())
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fSimulationPool.Remove(idx);
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fSimulationPool.erase(it);
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}
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}
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void plSceneNode::IRemoveObject(plSceneObject* o)
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void plSceneNode::IRemoveObject(plSceneObject* o)
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{
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{
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int idx = fSceneObjects.Find(o);
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auto it = std::find(fSceneObjects.begin(), fSceneObjects.end(), o);
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if( idx != fSceneObjects.kMissingIndex )
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if (it != fSceneObjects.end())
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fSceneObjects.Remove(idx);
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fSceneObjects.erase(it);
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}
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}
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void plSceneNode::IRemoveLight(plLightInfo* l)
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void plSceneNode::IRemoveLight(plLightInfo* l)
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{
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{
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hsAssert(l, "Removing nil light");
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hsAssert(l, "Removing nil light");
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int idx = fLightPool.Find(l);
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auto it = std::find(fLightPool.begin(), fLightPool.end(), l);
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if( idx != fLightPool.kMissingIndex )
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if (it != fLightPool.end())
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{
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fLightPool.erase(it);
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fLightPool.Remove(idx);
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}
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}
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}
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void plSceneNode::IRemoveOccluder(plOccluder* o)
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void plSceneNode::IRemoveOccluder(plOccluder* o)
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@ -369,9 +358,9 @@ void plSceneNode::IRemoveOccluder(plOccluder* o)
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void plSceneNode::IRemoveGeneric(hsKeyedObject* k)
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void plSceneNode::IRemoveGeneric(hsKeyedObject* k)
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{
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{
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int idx = fGenericPool.Find(k);
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auto it = std::find(fGenericPool.begin(), fGenericPool.end(), k);
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if( idx != fGenericPool.kMissingIndex )
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if (it != fGenericPool.end())
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fGenericPool.Remove(idx);
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fGenericPool.erase(it);
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}
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}
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bool plSceneNode::IOnRemove(plNodeRefMsg* refMsg)
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bool plSceneNode::IOnRemove(plNodeRefMsg* refMsg)
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@ -466,26 +455,24 @@ bool plSceneNode::MsgReceive(plMessage* msg)
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void plSceneNode::ICleanUp( void )
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void plSceneNode::ICleanUp( void )
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{
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{
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int i;
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/// Go find drawables to delete
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/// Go find drawables to delete
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for( i = 0; i < fDrawPool.GetCount(); i++ )
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for (auto draw : fDrawPool)
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fDrawPool[ i ]->Optimize();
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draw->Optimize();
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if (fFilterGenerics)
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if (fFilterGenerics)
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{
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{
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for( i = fSceneObjects.GetCount() - 1; i >= 0; i--)
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ssize_t i;
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for ( i = fSceneObjects.size() - 1; i >= 0; i--)
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GetKey()->Release(fSceneObjects[i]->GetKey());
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GetKey()->Release(fSceneObjects[i]->GetKey());
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for( i = fDrawPool.GetCount() - 1; i >= 0; i--)
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for ( i = fDrawPool.size() - 1; i >= 0; i--)
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GetKey()->Release(fDrawPool[i]->GetKey());
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GetKey()->Release(fDrawPool[i]->GetKey());
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for( i = fSimulationPool.GetCount() - 1; i >= 0; i--)
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for ( i = fSimulationPool.size() - 1; i >= 0; i--)
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GetKey()->Release(fSimulationPool[i]->GetKey());
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GetKey()->Release(fSimulationPool[i]->GetKey());
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for( i = fAudioPool.GetCount() - 1; i >= 0; i--)
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for ( i = fAudioPool.size() - 1; i >= 0; i--)
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GetKey()->Release(fAudioPool[i]->GetKey());
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GetKey()->Release(fAudioPool[i]->GetKey());
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for( i = fOccluders.GetCount() - 1; i >= 0; i--)
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for ( i = fOccluders.GetCount() - 1; i >= 0; i--)
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GetKey()->Release(fOccluders[i]->GetKey());
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GetKey()->Release(fOccluders[i]->GetKey());
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for( i = fLightPool.GetCount() - 1; i >= 0; i--)
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for ( i = fLightPool.size() - 1; i >= 0; i--)
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GetKey()->Release(fLightPool[i]->GetKey());
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GetKey()->Release(fLightPool[i]->GetKey());
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}
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}
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@ -497,16 +484,11 @@ void plSceneNode::ICleanUp( void )
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plDrawable *plSceneNode::GetMatchingDrawable( const plDrawableCriteria& crit )
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plDrawable *plSceneNode::GetMatchingDrawable( const plDrawableCriteria& crit )
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{
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{
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int i;
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for (auto draw : fDrawPool) {
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if (draw->DoIMatch(crit))
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return draw;
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for( i = 0; i < fDrawPool.GetCount(); i++ )
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{
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if( fDrawPool[ i ]->DoIMatch( crit ) )
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return fDrawPool[ i ];
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}
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}
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return nullptr;
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return nil;
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}
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}
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//// OptimizeDrawables ///////////////////////////////////////////////////////
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//// OptimizeDrawables ///////////////////////////////////////////////////////
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@ -515,10 +497,7 @@ plDrawable *plSceneNode::GetMatchingDrawable( const plDrawableCriteria& crit )
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void plSceneNode::OptimizeDrawables( void )
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void plSceneNode::OptimizeDrawables( void )
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{
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{
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int i;
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for (auto draw : fDrawPool)
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draw->Optimize();
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for( i = 0; i < fDrawPool.GetCount(); i++ )
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fDrawPool[ i ]->Optimize();
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}
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}
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@ -45,6 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "pnKeyedObject/hsKeyedObject.h"
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#include "pnKeyedObject/hsKeyedObject.h"
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#include "hsTemplates.h"
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#include "hsTemplates.h"
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#include <vector>
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class plSceneObject;
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class plSceneObject;
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@ -76,17 +77,17 @@ protected:
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int16_t fDepth;
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int16_t fDepth;
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hsTArray<plSceneObject*> fSceneObjects;
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std::vector<plSceneObject*> fSceneObjects;
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hsTArray<plDrawable*> fDrawPool;
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hsTArray<plPhysical*> fSimulationPool;
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hsTArray<plAudible*> fAudioPool;
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hsTArray<plOccluder*> fOccluders;
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std::vector<plDrawable*> fDrawPool;
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std::vector<plPhysical*> fSimulationPool;
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std::vector<plAudible*> fAudioPool;
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hsTArray<plLightInfo*> fLightPool;
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hsTArray<plOccluder*> fOccluders;
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hsTArray<hsKeyedObject*> fGenericPool;
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std::vector<plLightInfo*> fLightPool;
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std::vector<hsKeyedObject*> fGenericPool;
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plSpaceTree* fSpaceTree;
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plSpaceTree* fSpaceTree;
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@ -149,7 +150,7 @@ public:
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void SetFilterGenericsOnly(bool b) { fFilterGenerics = b; }
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void SetFilterGenericsOnly(bool b) { fFilterGenerics = b; }
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const hsTArray<plDrawable*>& GetDrawPool() const { return fDrawPool; }
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const std::vector<plDrawable*>& GetDrawPool() const { return fDrawPool; }
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};
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};
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#endif // plSceneNode_inc
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#endif // plSceneNode_inc
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