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Cache the file when it is played for the first time.
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@ -75,6 +75,12 @@ plAudioFileReader* plAudioFileReader::CreateReader(const char* path, plAudioCore
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char cachedPath[256];
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IGetCachedPath(path, cachedPath, whichChan);
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plAudioFileReader *r = TRACKED_NEW plCachedFileReader(cachedPath, plAudioCore::kAll);
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if (!r->IsValid()) {
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// So we tried to play a cached file and it didn't exist
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// Oops... we should cache it now
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ICacheFile(path, true, whichChan);
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r = TRACKED_NEW plCachedFileReader(cachedPath, plAudioCore::kAll);
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}
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return r;
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}
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