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Move plJPEG into plGImage.
This matches what was done for plPNG.
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@ -56,8 +56,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "pnSceneObject/plDrawInterface.h"
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#include "plGImage/plMipmap.h"
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#include "plJPEG/plJPEG.h"
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#include "plGImage/plJPEG.h"
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#include "plMessage/plRenderRequestMsg.h"
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