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Fix string usage that was broken from enabling the Max plugin build

This commit is contained in:
2012-02-05 21:53:54 -08:00
parent bb0ed04a52
commit be4b0732d5
129 changed files with 952 additions and 1109 deletions

View File

@ -192,7 +192,7 @@ public:
hsBool IsAtEnd();
/** Get the name of the underlying animation. */
const char * GetName();
plString GetName();
/** Remove all channels from the master mode and remove us from
our master modifier.
@ -224,14 +224,14 @@ protected:
/** Set up bookkeeping for a fade. */
void ISetupFade(float goal, float rate, bool detach, uint8_t type);
void IRegisterDetach(const char *channelName, plAGChannel *channel);
void IRegisterDetach(const plString &channelName, plAGChannel *channel);
const plAGAnim * fAnimation;
plAGMasterMod * fMaster;
std::map<char *, plAGChannelApplicator *, stringISorter> fChannels;
std::map<plString, plAGChannelApplicator *, plString::less_i> fChannels;
typedef std::multimap<const char *, plAGChannel *> plDetachMap;
typedef std::multimap<plString, plAGChannel *> plDetachMap;
plDetachMap fManualDetachChannels;
std::vector<plAGChannel*> fCleanupChannels;