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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 10:37:41 -04:00
HeadSpin.h is now the core header.
Rearrange some things so such that low-level CoreLib headers aren't quite so crazy. For higher level stuff, you still need to include the appropriate header.
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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "SceneSync.h"
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#include "SceneWatcher.h"
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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "SceneViewer.h"
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#include "SceneSync.h"
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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef SceneViewer_h_inc
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#define SceneViewer_h_inc
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#include "hsWindows.h"
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#include "HeadSpin.h"
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// The dialog for setting up and starting the SceneViewer. Controls starting the client
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// and SceneSync; SceneSync controls the updates though.
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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "SceneWatcher.h"
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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include <vector>
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#include "pnKeyedObject/plKey.h"
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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plMaxFileData.h"
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#include "hsUtils.h"
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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plUpdatableClient_h_inc
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#define plUpdatableClient_h_inc
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plClient/plClient.h"
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class hsSemaphore;
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