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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 10:37:41 -04:00

HeadSpin.h is now the core header.

Rearrange some things so such that low-level CoreLib headers aren't quite
so crazy. For higher level stuff, you still need to include the
appropriate header.
This commit is contained in:
2012-01-21 21:52:21 -05:00
parent 2f53a10fb6
commit be26b145df
675 changed files with 801 additions and 1000 deletions

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "SceneSync.h"
#include "SceneWatcher.h"

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "SceneViewer.h"
#include "SceneSync.h"

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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef SceneViewer_h_inc
#define SceneViewer_h_inc
#include "hsWindows.h"
#include "HeadSpin.h"
// The dialog for setting up and starting the SceneViewer. Controls starting the client
// and SceneSync; SceneSync controls the updates though.

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "SceneWatcher.h"

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include <vector>
#include "pnKeyedObject/plKey.h"

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plMaxFileData.h"
#include "hsUtils.h"

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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plUpdatableClient_h_inc
#define plUpdatableClient_h_inc
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plClient/plClient.h"
class hsSemaphore;