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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 10:37:41 -04:00

HeadSpin.h is now the core header.

Rearrange some things so such that low-level CoreLib headers aren't quite
so crazy. For higher level stuff, you still need to include the
appropriate header.
This commit is contained in:
2012-01-21 21:52:21 -05:00
parent 2f53a10fb6
commit be26b145df
675 changed files with 801 additions and 1000 deletions

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@ -41,10 +41,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
// UserPropMgr.cpp
#include "hsTypes.h"
#include "HeadSpin.h"
#include "UserPropMgr.h"
#include "hsStringTokenizer.h"
#include "hsUtils.h"
#include "hsHashTable.h"
#define REFMSG_USERPROP (REFMSG_USER + 1)

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@ -45,7 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#define _USERPROPMGR_H_
#include "Max.h"
#include "hsTypes.h"
#include "HeadSpin.h"
template <class T> class hsHashTable;

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@ -39,7 +39,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsWindows.h"
#include "HeadSpin.h"
#include <commdlg.h>
#include <math.h>
@ -53,8 +54,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "modstack.h"
#include "keyreduc.h"
#include "HeadSpin.h"
#include "hsMaxLayerBase.h"
#include "plInterp/plController.h"
#include "plInterp/hsInterp.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsConverterUtils.h"
#include "hsResMgr.h"
#include "MaxMain/MaxCompat.h"

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@ -39,7 +39,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsWindows.h"
#include "hsMaterialConverter.h"
#include <commdlg.h>
#include <math.h>
#include <float.h>
@ -50,13 +51,12 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "istdplug.h"
#include "texutil.h"
#include "hsMaterialConverter.h"
#include "plLayerConverter.h"
#include "MaxComponent/plMaxAnimUtils.h"
#include "plResMgr/plKeyFinder.h"
#include "hsResMgr.h"
#include "pnKeyedObject/plUoid.h"
#include "hsUtils.h"
#include "hsMaxLayerBase.h"
#include "MaxExport/plErrorMsg.h"
#include "plSurface/hsGMaterial.h"

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "max.h"
#include <commdlg.h>
#include "bmmlib.h"

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "pnKeyedObject/plKey.h"
class BitmapInfo;

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsWindows.h"
#include "HeadSpin.h"
#include <commdlg.h>
#include "Max.h"
@ -49,7 +49,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "iparamb2.h"
#include "meshdlib.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include <vector>
#include <algorithm>

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@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//
// 3DSMax HeadSpin exporter
//
#include "hsTypes.h"
#include "HeadSpin.h"
#include "Max.h"
#include "istdplug.h"
#include "Notify.h"
@ -78,7 +78,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plPhysX/plSimulationMgr.h"
#include "MaxMain/plPhysXCooking.h"
#include "MaxExport/plExportProgressBar.h"
#include "hsUtils.h"
#include "MaxMain/plGetLocationDlg.h"

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@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plConvert_inc
#define plConvert_inc
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsTemplates.h"
#include "pnKeyedObject/plKey.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "Max.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsWindows.h"
#include "HeadSpin.h"
#include <commdlg.h>
#include "Max.h"
@ -55,9 +55,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsMaterialConverter.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsGeometry3.h"
#include "hsUtils.h"
#include "plMath/plTriUtils.h"
#include "plDistributor.h"

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@ -58,14 +58,14 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsWindows.h"
#include "Max.h"
#include "stdmat.h"
#include "istdplug.h"
#include "iparamb2.h"
#include "iparamm2.h"
#include "hsUtils.h"
#include "hsExceptionStack.h"
#include "plLayerConverter.h"

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@ -53,7 +53,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef _plLayerConverter_h
#define _plLayerConverter_h
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsTemplates.h"
#include "Max.h"

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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//#define MF_NEW_RGC
#include "hsTypes.h"
#include "HeadSpin.h"
#include "Max.h"
#include "dummy.h"
#include "notify.h"

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@ -49,7 +49,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "HeadSpin.h"
#include "Max.h"
#include "iparamb2.h"
#include "modstack.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "Max.h"
#include "plRenderInstance.h"