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HeadSpin.h is now the core header.
Rearrange some things so such that low-level CoreLib headers aren't quite so crazy. For higher level stuff, you still need to include the appropriate header.
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plCullPoly.h"
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#include "hsMatrix44.h"
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#include "hsStream.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plOccluder.h"
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#include "hsStream.h"
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#include "plOccluderProxy.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plOccluderProxy.h"
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#include "plOccluder.h"
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#include "plDrawable/plDrawableSpans.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plPageTreeMgr.h"
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#include "plDrawable/plSpaceTreeMaker.h"
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#include "plDrawable/plSpaceTree.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plPostEffectMod.h"
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#include "plPageTreeMgr.h"
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#include "plSceneNode.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plRenderRequest.h"
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#include "plPageTreeMgr.h"
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#include "plPipeline/plRenderTarget.h"
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@ -41,7 +41,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plSceneNode.h"
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#include "pnDispatch/plDispatch.h"
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#include "plMessage/plNodeCleanupMsg.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plVisMgr.h"
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#include "plVisRegion.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plVisRegion.h"
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#include "hsStream.h"
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